So I'm having a pretty big issue within my map where the riser's are not spawning from the script_structs that they are supposed to but are instead spawning from the actor which contains the riser information. I should probably also say that this is happening in every single zone. I'm not too sure why this is happening as I copied them from a working map. below I have the KVP's for each part that is related to the issue. If anyone can help with this I would greatly appreciate it as it's pretty major. Thanks