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Map not appearing in the Launcher of the Mod Tools

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Created 10 years ago
by Valenfield
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Date Registered: 28 December 2015
Last active: 6 years ago
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Hi all!
Sooo, i would like to start making some custom zombies maps and well, after taking a look around in your Wiki page,
i've downloaded the Mod Tools v.1.4, the ugx 1.6 and the UGX Script Launcher 2.0
Well, now i'm stuck. Basically, on the ugx script launcher, after choosing my map name and stuff,after pressing generate, the Launcher says the map has been generated succesfully but... when i open the Launcher of the Mod Tools, i don't see my generated map being listed in the ''Compile Level'' tab, i only see 4 standard maps who were there since i first started the launcher (barebones, bessie, mp_barebones,PayLoad) That's all i have over there, my map is nowwhere to be found.
Actually, it seems the launcher has generated my map into the SteamApps/Common/CodWaw/Mods (there's a folder who has my generated map name and a bunch of files on it) oh and at last, i do have converted already the assets like what the wikia says before generating the map.
I need an hand, any tips?

 
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