"ERROR: script runtime error unknown item 'm1garand'" Help!

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Created 175 days ago
by Chewygamerz
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Date Registered: 22 March 2019
Last active: 4 days ago
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Hi there.I've recently decided to make my own zombies map (Just something basic as I've never done so before) and everything was going well until I tried testing and I got an error which read:
"ERROR: script runtime error

(see console for details)

unknown item 'fraggrenade'" After searching for a while, I decided to simply delete 'fraggrenade' from _zombiemode.gsc. This worked okay until I got another error that read:"

ERROR: script runtime error

(see console for details)

unknown item 'm1garand'" At this point I searched for the console file and found it, here's what it said: "

<p>Error: Could not load xmodel "viewmodel_usa_m1garand_rifle".

Error: Could not load xmodel "weapon_usa_m1garand_rifle".</p><p>******* script runtime error *******

unknown item 'm1garand': (file 'maps/_loadout.gsc', line 473)

PrecacheItem( weapon_name );

*

Error: called from:

(file 'maps/_loadout.gsc', line 450)

add_weapon( "m1garand" );

*

Error: called from:

(file 'maps/_loadout.gsc', line 14)

init_models_and_variables_loadout();

*

Error: called from:

(file 'maps/_load.gsc', line 319)

maps\_loadout::init_loadout();

*

Error: called from:

(file 'maps/_zombiemode.gsc', line 48 )

maps\_load::main();

*

Error: called from:

(file 'maps/firstmap.gsc', line 119)

maps\_zombiemode::main();

*

Error: started from:

(file 'maps/firstmap.gsc', line 9)

main()"
(Sorry for the wall of text, idk where i'd upload the file or the text). I didn't know what to do, and decided to ask the wonderful people of "teh interwebs" for help. Please let me know if you need more info. :)
Last Edit: March 28, 2019, 11:10:55 am by Lukkie1998

 

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