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3rd person animations question

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Created 8 years ago
by Harry Bo21
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Location: gbMilton Keynes
Date Registered: 17 January 2014
Last active: 4 years ago
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If you want scripts / features made for you, then contact me by PM or email / skype etc
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Hey all

this is a farily redundant question - as i have infact fixed it before when i did the shield, although i dont remember what i did

Ive converted all 80 staff 3rd person anims ( yup... all 80 )

They all work fine except...

If you run forward, left or right, his weapon glitches out for a second then goes back to normal

Now I realise the obvious answer is - well theres a issue with the anim then

but there isnt

Ive checked em all, they are all fine. Seems to only be when he "changes from idle to X" that it happens, and only for a split second, after that he runs correctly - on repeat - with the weapon properly in hand

I thought i fixed this by converting in assman against a BO1 body instead of a BO2 body ( obviously i had to do some work to fix the anims too ) - sadly that solution hasnt worked, so must not have been what i did

most other anims are fine, although that doesnt guarantee they actually are

Ill work it out eventually ( again... ) but if anyone has any input, id appreciate it

 
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