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[Tutorial] How to Change FOV

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Created 10 years ago
by Dust
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The King of Zombies
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Just wanted to make another simple tutorial that a lot of people have been asking me how to do it. I am sure a lot of people are sick of seeing the 65 fov on waw by default(i know i am) so instead of using the console to change the FOV map makers can change it via script.

1.Open up Zombiemode and look for cg_fov it should say 65 change it to whatever you want, lets go with 90 for this tutorial. The full line of code should be
Code Snippet
Plaintext
"cg_fov", "65",
so once you add 90 it should say
Code Snippet
Plaintext
"cg_fov", "90",
. Do that for all 4 values
2. Keep searching for it and changing everywhere that says 65 to 90, should be 4 different values in total.

Done its that simple! Now build mod and try it out. I will have a lot more of these simple tutorials coming very shortly.
Last Edit: May 30, 2014, 02:27:22 pm by thezombiekilla6
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The Voice in your Eyes
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nice one(: But you could also achieve that via dvar where you only have to change one value and can simply change it if it doesn't fit your needs. Also this is not recommended with most stock weapons and viewhands because they were made for a 60 FOV and will look weird.
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A picture or code line example would be a nice touch to the tutorial but not bad.
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The King of Zombies
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A picture or code line example would be a nice touch to the tutorial but not bad.

Added a code line example to the tutorial now

 
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