Hi I am making a new map which only has 2 zones right on top of each other. I made a script wich waits until a certain round to enable the zone(aswell as its triggers, more on this later) and opens the door to that area. when thecertain round is reached the players have the option(triggers) to close or open that area. my functions to open and close the door aswell as disconnect and connect the pathnodes work perfectly but when the door is closed the zombies still spawn in that area.
I want to know if there is a way to disable/delete/remove/hide/stop a zone and then enable/create/bring back/show/play
at this point I really am just looking for anyway possible so i can do zone1 on zone1 off with triggers.
thank you
btw I used flag_set("enter_zone1"); to enable the zone
and tried flag_clear("enter_zone1"); to disable it //this wont work for me