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Messages - Stealth Inc.

I love this map!  Saw NGX playing it, registered just for this.  Very nice work!
Noticed a few bugs while I was playing, if it helps...
Spoilers are for anybody reading this who haven't played the map yet
-If you get jugg from
Spoiler: click to open...
the perk bottle drop from a present
, it is the three-hit version
-While you are anywhere between the garden with the big tree and the shack with the ak-47, zombies will spawn over by the
Spoiler: click to open...
pack a punch forest
and take a very long time to come over
-Sometimes when zombies spawn outside the garden area's fence (not the starting area), they will get stuck and stand there until they bleed out. This became a problem around round 30 or so when there would be 5 zombies left, and I would hear their death cries from over the fence as they bled out and delayed the next round a couple of minutes
-Getting mule kick then picking up the
Spoiler: click to open...
Santa's Raygun Mk-2
will swap out the gun you are holding, instead of giving it to you as your third gun

these might not be bugs, or are just minor things
-The upgraded AUG is simply named "An upgraded gun" and doesn't perform any better, only thing that changes is the skin
-The snowmen zombies that
Spoiler: click to open...
(boss won't spawn either) spawn around the Pack a punch area
, will not spawn if the zombie limit is reached
-The snowmen bosses from
Spoiler: click to open...
shooting the hats off snowmen around the map
will not spawn on solo mode
-
Spoiler: click to open...
The reindogs/reinwolves won't eat another zombie after they are finished with one until 10 seconds afterward
9 years ago
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