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Messages - punter12

G'day Pieman. Appreciate the quick reply.

We were on round 17 and about to start the "soul box" thing outside near Speed Cola. My ping was 9ms and mate was between 45-60.

We've got to the button pressing stage previously but the g_spawn seems pretty random (maybe 50% of the games we play and always around that step of the EE - approx rd 14-18). Of course we always seem to get it when we're best set up  :'(

I guess if there's no obvious fix to eliminate the g_spawn then it'll just have to be a "fingers crossed" approach. Not ideal but also understand that it's probably out of you and the other map maker's control. It's just a double edge sword i suppose when you have so many features on the map for us to enjoy, we also have to take the bad with it too.





9 years ago
Firstly, big props to the team for getting this update out. Especially to those of us who wanted to do the EE with 2 players. It is the best Custom Zombies map and I really love playing it.
 
So me and a mate jumped on last night and encountered a rather buggy game. I would like to think that we just got unlucky, but it's happened on V1.1 and now 1.2 so it's a bit frustrating. Still, we will continue in hope that one of these attempts, we will finish the EE before we get the damn G-Spawn error.
 
Anyway, last night the problems we encountered in game were
 
1. Lunar lander from next to the Life Support sent me to a tunnel above Staminup where I got stuck in the glass panel of the tunnel and couldn't move. - died as my mate couldn't revive me.
2. My mate had the hacking status bar constantly on screen (didn't go away after a hack). Not sure if the sound was still there but he said it was a bit annoying.
3. Max ammo only filled up one weapon after the crawlers round (did not fill up mate's PM63)
4. After respawning I could no longer toggle through my weapons. I hit the box and got a Galil...cool. Then hit it again and got a MK2...awesome. Went to switch to Galil and only had one gun. Tried both the controller and keyboard but no good. After I PaP the MK2 I regained the Colt M1911 and was able to toggle through weapons after that. This was all done without Mule Kick.
5. After finally getting set up again we got the dreaded G-Spawn error. This always seems to happen at the start of a new round - the very first kill.
 
Just to clarify:
 
No claymores were stockpiled (actually neither of us even bought them as that seemed to be a problem in previous version),
No hacks/exploits were attempted
We have both re-installed WaW and UGX Mod Manager, Verified Local files on Steam.
Both running updated fresh installs of Windows 7.
Both own the game (not pirated)
Other custom maps play without G-Spawn errors,
Both running decent spec PC's (core i-5 or better, 16GB Ram, GTX 670 SLI for one rig, 980Ti on the other).
Both tried hosting game.
 
As i said, this isn't a "hey look how broken this map is" post. I truly want to find out if there are ways around the errors we have been getting. We used to get the G-Spawn in 1.1 and still seem to be getting them now in 1.2. The other glitches were new to us last night and to be honest we found a way around them so it was more annoying than anything else. But pumping 2+ hrs into the game on each attempt and then crashing is kind of depressing.
 
Any help would be appreciated.
 
Cheers,
 
Punter12
9 years ago
Hey everyone,

I'm looking for one or two players in Australia to play with regularly. My mate and I usually play 4-5 times a week but some maps just need that extra person or two to complete the EE (e.g Leviathan).

We have been recording our footage for some time now and would like to get some vids out on YT at some stage soon - mostly EE tutorials and locations to help others finish maps.

So if you're keen join our 2 man team, let me know.

Not trying to be a prick about it, but the lag is just too noticeable and the time difference makes it way hard to join up with players from all over the world.

Punter
9 years ago
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