Hi everyone,
I apologize for my scrubbyness but I can't seem to get T4M to work. Without the .dll in my root folder, the game runs smoothly and launches without any issues. However, as soon as I drop the file in and go to launch my World at War (Steam version, by the way), the game crashes before I even have the chance to finish blinking. This is the message I receive:
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1920 x 1080 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Error during initialization:
Unhandled exception caught
If anyone could help, that would be great. Thank you in advance for your time.