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Messages - Nate2900

Code Snippet
Plaintext
I don't know what to do, the main menu works fine but right when I load up any map it crashes and shows in a consale this error message please get back


[code=]
----- Server Initialization ------
Server: nazi_zombie_fear_mc_2
Database: Assets Sync Started
Database: Assets Sync Finished
----- R_Init -----
DirectX reports 128 MB of video memory and 2089 MB of available texture memory.
Using video memory size to cap used texture memory at 112 MB.
Texture detail is set automatically.
Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
Missing { in info file
Save Message First Frame Shown: 35232
Database: Assets Sync Started
Database: Assets Sync Finished
BinkOpen failed on C:\Program Files (x86)\Steam\steamapps\common\Call of
Duty World at War\main\video\nazi_zombie_fear_mc_2_load.bik because: Error
opening file.
BinkOpen failed on C:\Program Files (x86)\Steam\steamapps\common\Call of
Duty World at War\raw\video\nazi_zombie_fear_mc_2_load.bik because: Error
opening file.
R_Cinematic_BinkOpen 'nazi_zombie_fear_mc_2_load' failed: BinkOpen: Error
opening file.; trying default.
Unloaded fastfile ui
PMem_Free( ui, 0 )
Loading fastfile localized_nazi_zombie_fear_mc_2
Database: Assets Sync Started
WARNING: Could not find zone 'C:\Program Files
(x86)\Steam\steamapps\common\Call of Duty World at
War\zone\english\localized_nazi_zombie_fear_mc_2.ff'
Database: Assets Sync Finished
Loading fastfile nazi_zombie_fear_mc_2_patch
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_fear_mc_2_patch'
used 1.31 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_fear_mc_2
Loading fastfile 'nazi_zombie_fear_mc_2'
Error: Need 8102164 more bytes of 'main' physical ram for alloc to succeed
Out of memory: filename
'C:\cod5\cod\codsrc\src\universal\physicalmemory.cpp', line 966
 - R_Cinematic_BeginLostDevice()...
DB_BeginRecoverLostDevice()...


Unhandled exception caught
6 years ago
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