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Messages - richards0710

I had an error when I first tried to play the map but it worked second time. This is the best custom zombies map I have ever played. I really enjoyed it well worth the wait.
9 years ago
nice to see that you have made it look as much like the real map as posible. Looks really good
9 years ago
OMG this map looks amazing. The pictures look really good. I cant wait for this map, I hope it gose well.
9 years ago
I'm new to both the UGX website and mapping so I'm sorry if i make any mistakes on any of the two.
I'm unsure of what the map is going to be called but at the moment I think its going to be called Samantha's street. As the name suggest the map is going to be a street. There are going to be 8 house that you can explore as well as all of them having a back and front garden for you to run.

I have lots of ideas that I want to add into this map but my main aim is to make it look as realistic as possible. At the moment you spawn into the first houses living room with quick revive. the zombies will spawn thew the one window. When you open the door you will enter the narrow hallway. I want the zombies to break down half of the door and climb thew in the first hallway. Ones your in the hallway you have the option to go upstairs and open the other rooms or to open the rooms downstairs. In the rooms upstairs I wan't the zombies to spawn into the houses attic then drop down into the rooms via a hole in the ceiling. The zombies will not spawn into the bathroom and the girls bedroom because they are to small but they will be able to go inside of the room and kill you. You will only be able to get outside by opening the back door. when you get outside the zombies will spawn in lots of location outside. I want there to be lots of spawn points inside of the map and for them to re-spawn fast so that the map dose not get to easy and boring. I wan't it to be hard doing rounds inside of the houses so that its a challenge to get perks. I would like there to be a power switch per house but I don't think I will be able to do that. If I can't do that then I want a power switch in each house but only one work for the whole house.

The added perks that I currently have on my map are double tap, speed cola, dead shot, mule kick, stamin up, jugger nog and quick revive (thanks to Dave). I would like to add electric cherry into my map and to make my own perk.
The only added weapon that I have at the moment is the ray gun mark 2 but I would like to port some guns from black ops 1 and 2 when I get the game. The guns that I wan't add into my map are the shrink gun, thunder gun, commando, ak47 and mustang and sally.

I have taken some screen shots of the map inside of radiant but I'm insure on how to use the insert a image button. But I have linked a video to show you around my map so that will have to do till I figure out how to do that.

http://www.youtube.com/watch?v=yHm7zQJ8gcE&list=UUTfBnQONmH2-7qnUXMQ6a4w


I have always wanted to make a zombies map and I'm spending as much time on it as possible, I started this map about two weeks ago and spend as much time on it as possible. This is my first map so if you have any suggestion or tips then please message me. If anyone wan't to help on this map then I would love that but please bear in mind that this map is in very early stages.

credits:
Dave for perks and ray gun mark 2
9 years ago
this map looks really good im going to give it a go.
9 years ago
I'm using the UGX script placer I'll have a look to see if the file is located there.
9 years ago
i dont think i installed them wrong. I have had no other problems apart from this and the gsc file that im talking about should be called badass.gsc because thats what i called my map
9 years ago
so I watched the UGX tutorial on how to set zones and when I went to look for the .gsc file to edit my zones I could not find it. I looked in the place that the tutorial told me to (C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps) but its not there. Thanks for the help
9 years ago
i'm new to making zombies maps and I got this error when compiling my map "fix dyn entity xmodel [anim_makinlmg_tarp_char] has no collision LOD" I'm not sure what i did to get this error and I'm new to mapping. Dose anyone know how to fix this error. Thanks
9 years ago
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