UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - RelicFades

NOTE: - This map was used for this form, but I have tested many similar fresh re-creations just to be extra safe.
This is a small test map to see if I got everything working correctly.

I am desperate; please help me I have been trying to fix this for days. My problem is listed/explained below.

Just a few things to note: I have the bought WaW on steam, and it is downloaded on my E:/ drive. The map was generated using UGX Script Placer 2.0.1. Now, I have tried this with 3 fresh reinstalls of the whole mod and game, two different computers, and two different operating systems (Win 10 Home & Win 7 Ult). There seems to be a problem with my steam and root directory files (my root directory is the "raw" folder I believe). Disclaimer: I'm not all that good at this stuff yet. I am new to this modding so I may not understand everything.

Problem: Whenever I make a map like the one in that picture I uploaded to Imgur which is a screenshot of the map I was going  to test, I am not able to launch it through the "Launcher" (like the one that you can compile etc. in). The error code I get is: Steam Error Application load error 5:0000065434 (This error is found in one of my next screenshots)

When I also compile and (mapname)_patch file it tells me I am missing materials and I can't do anything but exit out of the game. (keep in mind here the "mapname"_patch file was compiled with normal checked settings as if I were patching the normal non_patch file): (and I can't click exit in the game, it won't do anything, I have to click on the red "X" at the top hand right corner, although if I put my mouse over the "exit" in the game it is highlighted)
Anyways...
If I only check the "Build Fastfiles" and "Run Map After Compile" ONLY then I get that dreaded "Steam Error Applicati...blah blah" (the same steam error i mentioned the first time; thus why I use non_patch file settings in the problem above as if i were compiling the non_patch mod file otherwise i just get this error)

When I launch my mod in WaW and run: map "mapname" OR devmap "mapname" , (both work), the game launches and then a file error pops up like this
The files are not always the same I have tired 3 fresh test map creations like this one and there has been a _zombiemode_dogs and mptype(something) file problem(s), in short, THERE IS ALWAYS A PROBLEM THAT INVOLVES MISSING FILES/SCRIPTS/WHATEVER (sorry for caps)

I have been searching for a very, very long time. I am desperate. My WaW name is: RelicFades , I have discord, teamspeak, curse, etc. (I don't use Skype though, but I am willing for this if I must) If there is any other information you guys would like to know PLEASE ASK ME I will gladly provide it.
I will check up on this forum couple times daily until solved. Thankyou to all who replies. I greatly appreciate feedback and advice.
7 years ago
Loading ...