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Messages - myntz

Thanks man! sorted out my issue via searching through the scripts but these prefabs are a huge time saver!
8 years ago
For some odd reason, I cannot get the mantle, jump up, or jump down animations to play for certain heights/distances. I also could not replicate your tutorial in radiant. For whatever reason it just didn't want to work.
8 years ago
I was working in radiant, and everything was working fine. went to compile the map and it crashed radiant. It now crashes while "processing xmodel meshes" anytime I try and load my map.

I would have thought it would either display an error and not load the model or something. Now I literally cannot access my map. Any ideas anyone?
8 years ago
i figured it out you put zm_jump_down_(numbers of units the animation is)

DUDE! thank you!

I feel like an idiot not trying it. I quite literally tried jump_down and jump_down_48 but neither worked (obvious why).

Thanks again!
8 years ago
it may just be hidden. Hidden models iirc display in game view but not on the 2d grid/edit view
8 years ago
I'm trying to figure out the console command to display which weapons/items are loaded into the map so I can make sure my custom weapons have been loaded properly.

Does anyone know the command?
8 years ago
you'll notice some door models have a blue box at their base which indicates their pivot point.
8 years ago
All you need to do is select the desired model, then go into Entity Info and set the modelscale to the desired value.
8 years ago
I've been struggling to get jump_down to work. Either the Z's all get bunched up at the top of what they're supposed to drop from. Or they just kinda slide off without performing the animation.

I've tried setting the anim script to jump_down but it doesn't work like jump_up_to_climb.
8 years ago
Thank you!!

Despite how functional everything else is in Radiant, this seems unnecessarily broken.

Thanks again for the tut!

...first post!...
8 years ago
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