In the paradox many surprises await, but what they are is a mystery. Only a select few have been granted to enter the alternate dimensions hidden within the small rural village. The mission is to study and analyze the behavior of the common man in 1940 to bring the behavior of the current times back to an acceptable standard. The ends justify the means.
No guarantee the final version will have snow fx.
Updated second picture! Looks 10x better now
Third picture! Proving I'm still doing stuff and to play around with my new monitor
Planned Features:
-Zones, Risers, Traps
-Dogs(?)
-Custom Perk(s)
-Moving box
-PaP
-Custom pickup(s)
-Weapon Skinning
-Custom weapons
-Custom zombies
-Map altering scripted events
-easter egg
- More TBA?
Implemented Features:-Music Box (and custom songs)
-Zombie Counter
-Wind
-Teleporter
-Custom menu music
-Custom zombie skins
-Game start message
-Solo launch button
-custom HUD
Working on:
-MP guns/ make PAP worthy
-Mapping/Detailing the layout
Next Goal-COD4 models + weapons
People assisting me or fixing my fails:-115
-JV
-ryan39
-npissoawsome
-UGX team
ABOUT 25% DONE