I've searched around everywhere for an answer to this, and can't really seem to find what I'm looking for. I'm trying to make a transition in my map from z dark and gloomy starting area to where, when you buy a door, the new area is a very bright office-like environment.
So, in the new area, I'm trying to make the whole place lit up brightly instead of having a few lights here and there to light the room. It's hard to put it in words, but the best way I could describe it would be like the power area in the map TranZit. There's not necessarily specific light sources, but the whole area is just brightly lit.
Can anyone help me out with this? What kind of lights and light settings should I use to do this?
Thanks!