I have experience with mapping for CS:GO, but I thought I'd try making a zombies map. So far I've installed UGX 1.1 by using the Mod Helper 2.0 tool, and used it to create a setup map that I am using as the base for my map, as it has done a bunch of helpful stuff for me. Everything works fine, including UGX guns, the box, doors, etc. But I cannot add any perks to my map as it instantly crashes the game upon loading the map with the error: "Unhandled Exception Caught."
This happens for both UGX and Vanilla perk machines, I do not have T45 installed, and it has happened across multiple maps. I have not added custom guns, textures or otherwise made changes to my game besides installing UGX 1.1 by the recommended method on the wiki. I have found a few threads with the same problem but they all seem unsolved. Any help is appreciated, and thank you for your time.
I can attempt to post crash logs or anything else needed, I just do not know where WaW stores these files or how to create them.
Double Post Merge: November 22, 2019, 11:09:25 pm *T4M not T45
Double Post Merge: November 22, 2019, 11:15:27 pm Last addendum probably, here's the crash log from the console that pops up after the game crash:
"pt_hold_prone_throw_satchel". Error: Could not load xanim "pt_hold_throw_satchel". Error: Could not load xanim "pt_crouch_dw_raise". Error: Could not load xanim "pt_prone_dw_raise". ----------------------------------- Error: Could not load xmodel "bo2_c_zom_zombie_soldier_body_g_behead". Error: Could not load xmodel "c_zom_zombie8_body01_g_behead". Error: Could not load xmodel "c_zom_zombie_g_rarmspawn". Error: Could not load xmodel "c_zom_zombie_g_larmspawn". Error: Could not load xmodel "c_zom_zombie_g_rlegspawn". Error: Could not load xmodel "c_zom_zombie_g_llegspawn". Error: Could not load xmodel "zombie_zapper_cagelight_red". Error: Could not load xmodel "zombie_zapper_cagelight_green". Error: Could not load xmodel "collision_geo_32x32x128". '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 Error: Could not load xmodel "ugxm_acc_cigarette". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 Error: Could not load xmodel "zombie_zapper_tesla_coil". Error: Could not load fx "shellejects/pistol_view". Error: Could not load fx "shellejects/pistol". Error: Could not load xmodel "weapon_m1911_upgraded_boxmodel". Error: Could not load xmodel "weapon_fmg_upgraded_boxmodel". Error: Could not load xmodel "weapon_1887_upgraded_boxmodel". Error: Could not load fx "ugxm/elemental/elemental_acid_impact". Error: Could not load fx "ugxm/elemental/elemental_electric_impact". Error: Could not load fx "ugxm/elemental/elemental_fire_impact". Error: Could not load xmodel "weapon_1887_elemental_boxmodel". Error: Could not load fx "ugxm/elemental/elemental_ice_impact". Error: Could not load fx "ugxm/elemental/elemental_wind_impact". Error: Could not load xmodel "weapon_fmg_elemental_boxmodel". Error: Could not load fx "ugxm/elemental/elemental_explosive_impact". Error: Could not load xmodel "zombie_pickup_perk_bottle". Error: Could not load xmodel "zombie_vending_item_on". ----------------------------------- Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Connecting player #0 has a zero GUID Going from CS_FREE to CS_CONNECTED for (num 0 guid 0) Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Received packet 0 of stats data Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Received packet 1 of stats data Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Received packet 2 of stats data Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Received packet 3 of stats data Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Received packet 4 of stats data Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Received packet 5 of stats data Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Received packet 6 of stats data Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int -- DynEnt_WriteGameState wrote 2 bytes -- Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Error: Must use a string as the name of a dvar, not a Int Database: Assets Sync Started Database: Assets Sync Finished Setting state to CA_LOADING in CL_DownloadsComplete Patchmaps: Patchmaps: 0 Patchmaps: 0 0 Patchmaps: 0 0 0 Patchmaps: 0 0 0 0 Patchmaps: 0 0 0 0 Setting state to CA_LOADING in CL_InitCGame Player 0 no longer burning at time: 0 Player 0 no longer electrified at time: 0 Player 0 no longer transporter sick at time: 0 Error: Could not load material "nightvision_overlay_goggles". Error: Could not load material "ammo_counter_tesla". Error: Could not load material "decode_characters". Error: Could not load material "decode_characters_glow". Error: Could not load material "killicondied". Error: Could not load material "killiconcrush". Error: Could not load material "killiconfalling". Error: Could not load material "killiconsuicide". Error: Could not load material "killiconheadshot". Cmd_AddCommand: cg_photoufo already defined LOADING... collision map LOADING... graphics LOADING... maps/perks.d3dbsp Foliage: -------------------------- Foliage: smodelCount = 0 Foliage: foliage model count = 0 (max=16384) Foliage: sizeof(g_modelInfos) = 16384, element size = 1 Foliage: -------------------------- vertex stream 2: -------------------------- vertex stream 2: needs 0 bytes vertex stream 2: already allocated 0 bytes vertex stream 2: -------------------------- LOADING... game media LOADING... - textures Error: Could not load material "headicondisconnected". Error: Could not load material "headiconyouinkillcam". Error: Could not load material "objective_up". Error: Could not load material "objective_down". Error: Could not load material "compassping_friendly". Error: Could not load material "objective_friendly_chat". Error: Could not load material "compassping_enemy". Error: Could not load material "compass_radarline". Error: Could not load material "compass_objpoint_airstrike_busy". Error: Could not load material "compass_objpoint_airstrike_friendly". Error: Could not load material "hud_flashbangicon". Error: Could not load material "hud_banzai". Error: Could not load material "hud_banzaigrenade". LOADING... - models LOADING... - items Error: CG_RegisterWeapon: No such bone tag (tag_zfuckmyass) for weapon (m14) Error: CG_RegisterWeapon: No such bone tag (tag_scope_vzoom) for weapon (l96a1) Error: CG_RegisterWeapon: No such bone tag (tag_scope) for weapon (l96a1_upgraded) LOADING... - inline models LOADING... - server models Error: Could not load fx "env/electrical/fx_elec_wire_spark_dl_oneshot". Error: Could not load fx "weapon/bouncing_betty/fx_explosion_betty_generic". Error: Could not load fx "weapon/bouncing_betty/fx_betty_trail". Error: Could not load fx "misc/fx_zombie_elec_trail_oneshot". Error: Could not load fx "env/electrical/fx_elec_short_oneshot". Error: Could not load fx "ugx_scriptplacer_weather_efx". Error: Could not load fx "maps/mak/fx_cigarette_smoke". Error: Could not load fx "env/smoke/fx_fog_zombie_amb". Error: Could not load fx "misc/fx_zombie_grain_cloud". Error: Could not load fx "ugxm/thundergun/fx_thundergun_knockback_ground". Error: Could not load fx "maps/zombie_moon/fx_moon_qbomb_explo_distort". Error: Could not load fx "1". Error: Could not load fx "weapon/grenade/fx_american_smoke_grenade". Error: Could not load fx "misc/fx_flare_sky_white_10sec". Error: Could not load fx "weapon/grenade/fx_gas_grenade_22sec". Error: Could not load fx "misc/fx_fire_manager1". Error: Could not load fx "misc/fx_fire_manager2". Error: Could not load fx "misc/fx_fire_manager3". Error: Could not load fx "misc/fx_fire_manager4". Error: Could not load fx "misc/fx_fire_manager5". Error: Could not load fx "misc/fx_fire_manager6". Error: Could not load fx "misc/fx_fire_manager7". Error: Could not load fx "misc/fx_fire_manager8". Error: Could not load fx "misc/fx_fire_manager9". Error: Could not load fx "misc/fx_fire_manager10". Error: Could not load fx "weapon/molotov/fx_molotov_burn_trail". Error: Could not load fx "weapon/molotov/fx_molotov_burn_trail2". Error: Could not load fx "weapon/molotov/fx_molotov_wick". Error: Could not load fx "weapon/rocket/fx_trail_bazooka_geotrail". Error: Could not load fx "env/fire/fx_fire_player_torso". Error: Could not load fx "env/fire/fx_fire_player_sm". Error: Could not load fx "env/fire/fx_fire_player_sm_smk_2sec". '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. Error: Could not load fx "treadfx/heli_dust_default". Error: Could not load fx "treadfx/heli_water". Error: Could not load fx "smoke/smoke_trail_white_heli". Error: Could not load fx "smoke/smoke_trail_black_heli". Error: Could not load fx "fire/fire_smoke_trail_L". Error: Could not load fx "fire/jet_afterburner". Error: Could not load fx "impacts/fx_water_hit_sm". Error: Could not load fx "impacts/fx_water_hit_md". Error: Could not load fx "impacts/fx_water_hit_lg". Error: Could not load fx "impacts/fx_water_object_ripple". Error: Could not load fx "vehicle/water/fx_wake_lvt_churn". Error: Could not load fx "bio/player/fx_water_hit_player_bubbles". Error: Could not load fx "bio/player/fx_player_water_waist_ripple". Error: Could not load fx "bio/player/fx_player_water_knee_ripple". LOADING... - game media done LOADING... clients Error: Could not load menufile "ui/scriptmenus/briefing.menu". Error: Could not load menufile "ui/scriptmenus/ugxm_elemental.menu". Error: Could not load material "blank". Error: Could not load material "waypoint_targetneutral". Error: Could not load material "waypoint_capture". Error: Could not load material "waypoint_defend". Error: Could not load material "ugxm_maxammo". Error: Could not load fx "misc/fx_fire_fthrow_vert_short". *** CLIENT SPAWN 0 script_brushmodels 0 script_models. Error: Could not load material "terrain_scorch_bark". Error: Could not load material "terrain_scorch_brick". Error: Could not load material "terrain_scorch_carpet". Error: Could not load material "terrain_scorch_cloth". Error: Could not load material "terrain_scorch_concrete". Error: Could not load material "terrain_scorch_dirt". Error: Could not load material "terrain_scorch_flesh". Error: Could not load material "terrain_scorch_foliage". Error: Could not load material "terrain_scorch_glass". Error: Could not load material "terrain_scorch_gravel". Error: Could not load material "terrain_scorch_ice". Error: Could not load material "terrain_scorch_metal". Error: Could not load material "terrain_scorch_paper". Error: Could not load material "terrain_scorch_plaster". Error: Could not load material "terrain_scorch_rock". Error: Could not load material "terrain_scorch_snow". Error: Could not load material "terrain_scorch_water". Error: Could not load material "terrain_scorch_wood". Error: Could not load material "terrain_scorch_asphalt". Error: Could not load material "terrain_scorch_ceramic". Error: Could not load material "terrain_scorch_plastic". Error: Could not load material "terrain_scorch_rubber". Error: Could not load material "terrain_scorch_cushion". Error: Could not load material "terrain_scorch_fruit". Error: Could not load material "terrain_scorch_paintedmetal". Error: Could not load material "terrain_scorch_player". Error: Could not load material "terrain_scorch_tallgrass". CL_InitCGame: 0.51 seconds Com_TouchMemory: 0 msec. Using sum: -517950394 Hiding channel: gamenotify Hiding channel: obituary Adding channel: gamenotify Adding channel: obituary Hiding channel: boldgame Adding channel: boldgame Hiding channel: subtitle Adding channel: subtitle Hiding channel: coopinfo Adding channel: coopinfo Database: Assets Sync Started Database: Assets Sync Finished Fade in 81364 1250 Model 'cg_drawPerformanceWarnings': Database: Assets Sync Started Database: Assets Sync Finished Unhandled exception caught