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Topics - Holy_Buckets

Hi everyone, this is the Alpha release of my Black Ops 1 Zombies Mod “Reimagined-Expanded”.
 
==========================================
 
***UPDATE 04/03/24***
 
I have updated the release to patch the bug where round progression would stop after dog/scientist rounds (Kino/Pentagon). Please update your version to incorporate these changes.
 
Other Known Bugs to be patched in upcoming releases:
 
- Vision Files not being set properly after using Stamina-Up pro( Fixed Next release )
- Discontinuity between player model, name and voicelines    ( Fixed Next release )
- Classic mode is too easy, wil increase prices            ( Fixed Next release )
- Double PAP Guns do not have creative NAMES or CAMOS ( Will be fixed in later releases)
 
Next Release:
 
- Expected end of April
- Will include Electric Cherry, Vulture's Aid, Widows Wine on all Maps
- Pack-a-Punch added to Shino and Verukt
- Further point balancing to Apocalypse and Classic modes
- Many additional quality of life and bug fixes
 
By using the provided powershell script from my Github download, you may download the "Unstable" version to play the pre-release version with most of the above changes.
 
I appreciate the continued support.
 
==========================================
 

Download:

Direct Google Drive download of .iwd and .ff:  HERE.
 
For a detailed overview, demos, and installation instructions, see my github page.
 
Discord link: HERE
 

Notable Features:

  • Double Pack-a-Punch for most Black Ops Weapons - Double PaP weapons have bonus effects associated with them
  • Black Ops 1 perks added to all maps (minus Natch), each perk is upgradable to a “pro” perk version making it permanent and providing additional bonuses
  • A number of settings to customize gameplay (starting round, number of perks, no bosses)
  • The mod is integrated with many of the change from Jbleezy’s “BO1-Reimagined” Mod (Github)  so it comes with the many quality of life changes from that awesome mod.
  • “Push mechanics” - some attacks will knock zombies down and allow you to run by zombies
  • Zombie health and weapon rebalancing
  • “Apocalypse Mode” - Zombies are stronger and faster, Pack-a-Punch'ing and "Perk-a-Punch" 'ing are more expensive, rounds will automatically move on if you wait too long.
  • Black ops 2 & 3 perk shaders. BO2 drop shaders

Samples:

(Don't know if these will play, see my Github otherwise)
 
Stamina Pro:

 
Pro Perks stay after going down:

 
Double PaP Ballistic Knives with Shock Effect:

 
Shotguns Demo:
Collision Mechanics, zombie punch:

 

Credits:

Special Thanks:
Jbleezy - BO1-Reimagined scripts and assets and base repository
Shippuden1592 - a multitude of useful scripts and assets
Utamia - Frequent script and game mod support on Linkermod Discord
Treyarc - Amazing zombies game, tons of assets
 
Credits:
TescoValueRice - BO2/3 Drops and icons, UGX-Mods Discord
John Banana - Frequent script and game mod support on UGX-Mods Discord
Sanchez - Fx, assets and Scripts from Rennaissance/Der Reise mod
NikolaiLovesVodka/Partisan Executioner- Rennaissance Mod scripts
Venom - Various fx/assets
Samhain (Discord) - BO2/3 Perk and drop icons
Phil81334, Shippuden1592 - Cherry, Vulture, Wine assets
 
 
 
 
 
5 months ago
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