So I’ve played this map about 10 times now. I haven’t encountered many bugs surprisingly, I usually come across them pretty often during my map-playing or whatever you want to call it. It’s a very well made map, like really. It’s got custom textures, it’s got imported guns, it’s got the whole nine-yards. Except there aren’t actually nine yards. I am especially impressed by the hangar area (starting room.) which has a big line of spaceships and they all look very well made, I’d imagine the map creator would have had to make the models himself to really fit into the feel of this map and not seem out of place.
Another aspect of this map that is pretty interesting is the armory. The armory isn’t simply accessed. It can only be accessed by opening the door to the pack-a-punch, then the room after that which leads down a hallway. The hallway ends with a door and a panel next to it saying something about Authorized Personnel. The door leads to the armory but you have to find the other control panel that releases the lock on the door and opens it.
This map can be pretty hard I must admit. It’s not as big as I had anticipated it to be just because it was a spaceship and the fact that you spawn in a giant hangar area. The map really does not have a point deficiency like some other maps I have played, so it is pretty easy to get around the map. Alongside that, you can get some good weapons very easily just with the door that leads straight to the mystery box from the first room. Another technical thing about the map is the zombie spawns. These zombie spawns seem to be very spread out across the place. There are only zombie spawns in the first hallway, the hangar, and the pack-a-punch room. That’s it, which makes it very easy to just sit in the armory with all these guns behind you, no lack of points, nothing really a threat. Since the zombies only come from one way and you have infinite amounts of ammo literally on the wall.
The easter egg in this map seems pretty easy and does take away from the re-playability of the map, since once you complete the easter egg; you know where all the spots are to shoot the little drone things. I do think the easter egg is cool though, it reminds me of the fly trap from the classic map “Der Riese” where you had to seek out the 3 items during a game of hide-and-seek. So with that being said, it was pretty fun to go do something fairly similar to that nature.
About the re-playability of this map, it is re-playable but it does get stale after a while as any map would, but it just seems to happen faster with this map since the map in general is not that big, (excluding the hangar) and doesn’t have too much to it.
Overall, this map is very well made and only has some minor issues that really revolve around gameplay and map layout. I’d give this map an A if it were some kind of grading system, but I don’t think it’s ready for an A+, but well done!
Level of Detail – [8/10]
Custom Content – [8/10]
Fun Scale – [7/10]
Replayability – [6/10]
*Overall – [29/40]
Link to Topic -
http://ugx-mods.com/forum/index.php/topic,6894.0.html