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Topics - NeutronStars

First, I would like to say sorry for my lack of a second map review release even though I said I would have one up soon. More importantly, I would like to discuss something that I think a friend of mine would like me to say. This friend is no longer with us and used to use this site to get his maps to play zombies, with me and our other friend. His favorite was always Malibu Drive. He passed away yesterday after a bad car crash and had to get airlifted to a nearby hospital, where he had passed away due to bleeding in the brain. I am devastated, and many of his friends are too. I think he would like me to let you all know, that even though it was quite small; the map creators of UGX gave him something to look forward to playing with his friends, while being able to escape from the rough world around him [Personal issues that I can't share]. He, and I, and our other friend, are grateful to this site. Even if it sounds quite cheesy to be thanking a Call of Duty mods site, it still was pretty big for the three of us and it gave him something to do and get his mind off the troubles of things going on around him. So on his behalf, thank you.
8 years ago
Well I guess I might as well properly introduce myself to this whole forum. So.. Hi. I've been on here for about 2 months, almost 3 now and I've recently become a map reviewer so yeah. If anyone wants to play zombies, just add me on steam and send me the name of the map you want to play. Good to meet you all! :D
8 years ago
So I’ve played this map about 10 times now. I haven’t encountered many bugs surprisingly, I usually come across them pretty often during my map-playing or whatever you want to call it. It’s a very well made map, like really. It’s got custom textures, it’s got imported guns, it’s got the whole nine-yards. Except there aren’t actually nine yards. I am especially impressed by the hangar area (starting room.) which has a big line of spaceships and they all look very well made, I’d imagine the map creator would have had to make the models himself to really fit into the feel of this map and not seem out of place.



Another aspect of this map that is pretty interesting is the armory. The armory isn’t simply accessed. It can only be accessed by opening the door to the pack-a-punch, then the room after that which leads down a hallway. The hallway ends with a door and a panel next to it saying something about Authorized Personnel. The door leads to the armory but you have to find the other control panel that releases the lock on the door and opens it.



This map can be pretty hard I must admit. It’s not as big as I had anticipated it to be just because it was a spaceship and the fact that you spawn in a giant hangar area. The map really does not have a point deficiency like some other maps I have played, so it is pretty easy to get around the map. Alongside that, you can get some good weapons very easily just with the door that leads straight to the mystery box from the first room. Another technical thing about the map is the zombie spawns. These zombie spawns seem to be very spread out across the place. There are only zombie spawns in the first hallway, the hangar, and the pack-a-punch room. That’s it, which makes it very easy to just sit in the armory with all these guns behind you, no lack of points, nothing really a threat. Since the zombies only come from one way and you have infinite amounts of ammo literally on the wall.

The easter egg in this map seems pretty easy and does take away from the re-playability of the map, since once you complete the easter egg; you know where all the spots are to shoot the little drone things. I do think the easter egg is cool though, it reminds me of the fly trap from the classic map “Der Riese” where you had to seek out the 3 items during a game of hide-and-seek. So with that being said, it was pretty fun to go do something fairly similar to that nature.
About the re-playability of this map, it is re-playable but it does get stale after a while as any map would, but it just seems to happen faster with this map since the map in general is not that big, (excluding the hangar) and doesn’t have too much to it.

Overall, this map is very well made and only has some minor issues that really revolve around gameplay and map layout. I’d give this map an A if it were some kind of grading system, but I don’t think it’s ready for an A+, but well done!
Level of Detail – [8/10]
Custom Content – [8/10]
Fun Scale – [7/10]
Replayability – [6/10]
*Overall – [29/40]
Link to Topic - http://ugx-mods.com/forum/index.php/topic,6894.0.html         
8 years ago
I've got quite a handful of maps myself and I've soloed all of them at least 3 times. It's starting to get pretty boring going through all these maps alone so I was wondering if anyone would want to play with me every once in a while! My WaW username is NeutronStars and my Steam is Pocket_Infinity so you can add me on one of those. You could also put your WaW/Steam username below so I can add you from there.
8 years ago
Hey! My WaW username is NeutronStars, and my Steam ID is Pocket_Infinity and I have some custom zombies. Anyone wanna play?
8 years ago
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