I really dont know if you should have come here, from what i know Peter McCain doesnt seem to be here
and now you are stuck in this asylum with the screams of its inmates and victims, i got to tell you
man's got to know his limitations, ill let you decide what i mean by this but it really doesnt
seen to
matter for you right now, ill say you have a bigger problem with these inhuman soldiers from
the afterlife comming for you, but i have a hunch some of you will survive this,
so it be best if i leave you be, good luck and try to escape this asylum of the damned
hi there its me again eliasrex, so since my release of my weapon rebalance mod of jb's nacht der untoteni have been working on the verrukt version of my mod, basically the gist was porting the mod from nachtinto verrukt, do some minor fixes some few consistency and balance changes for better more fair gameplaywhich is what i would do from now on change some things for balance and consistency that i messed upnot including in the previous version, i was about over 90% done after 1 day of work, with even the logofinished, so i was going to release the mod as i only needed to do a few changes that wasnt the ones iwanted to do because some of the technicall issues with how the cod5 engine is (i am talking about thebipod and to say the least, its a pain in the ass, i was trying to have it so it can deploy anywherethat is a solid ground but was unable to sadly which was the major thing i wanted to do with this versionand also i wanted to have a ammo capacity and ammo mag on the deployed version of the bipod weaponswhich didnt seem to work, so instead i scrapped the idea which while i dont like content that sounds coolbeing cut, i had to cut it since from my point of view it would grow the version way bigger than i couldafford due to this being less work version than the last one and due to my lack of knowledge in this engineso yeah i had to cut it since the things i wanted to do with the bipod was impossible for me to do via the weapon files, so yeah im sorry but no changes to the bipod) otherwise there was only consistency changeswith the name to be done, however due to hurdles with my pc breaking down and me needing to send it to a repair shop which was delayed on how long it would take to complete it, i had to then because the only version i could work on that was related to this version was on my pc that was being repaired, i had tothen work on the multiplayer version at my job/school while my pc being repaired only for that versionto be basically in limbo on how i can work on that while i work from home on the zombies map versionbasically due to things happening in my life the mod had to be delayed far beyond what i anticipated it wouldtake, and even delay by a day due to things happening in my personal life, but now the mod is finally releasedso again for all of those that waited patiently thank you and here is the verrukt version of my weaponrebalance version requirements : https://github.com/JBShady/COD5-Remastered/releases/tag/v1.0 a copy of waw with t4m installed duh installation : 1) install JB's mod at user/appdata/local/activision/CoDWaW/mods2) open the iwd file in nazi_zombie_remastered_dlc13) go into weapons/sp and drag all of the weapon files from my mod into the sp folder4) got to go now its installed its very simple tbh changelogs : basically all of the major changes from vanilla zombies are already covered in the previouschangelogs, so i will just link it here LINK TO OG MOD : https://www.ugx-mods.com/forum/mods-releases/61/do-you-feel-lucky-well-do-you-punk-a-weapon-rebalance-mod-for-jbs-nacht/24741/ otherwise the changes are just consistency changes like 1 : changing certain names to be their mothertounge language in english letters for consistency2 : changed so now ads in scoped versions of bolt action do lower spread than standing so while yes itsmore bareable its tough more easier3 : changed the springfield scope ver to be like a springfield version of the scoped kar98k from nacht4 : made it so now perk drinks have names, this is due to them being a weapon file in the weapon files foldersadly i tried to make it like an item that you press and it plays an animation, sadly that didnt workso another idea was scrapped due to it being not feasable as an item, tough it looks kinda little detail tbh5 : oh yeah also i changed the speed of the perk colas so its slower6 : fixed i think so now there is less of a delay between shots after cocking the bolt on the bolt action rifles7 : and other minor things changed that i cant remember as i said before there is very few changes i have made to this mod, so nothing major sadly anyways i hope you enjoy this mod and have a fun time credits : while i basically did all of the work i want to again say thank you for those who patiently waited sorry for the delay again www.mediafire.com