Settings set_zombie_var( "brutus_first_round", 6 ); set_zombie_var( "brutus_rnd_max", 3 ); set_zombie_var( "brutus_rnd_min", 1 ); set_zombie_var( "brutus_health_multiplier", 10 ); set_zombie_var( "brutus_alive", false ); set_zombie_var( "brutus_helmet_shot", 20 ); set_zombie_var( "brutus_lockdown_active", true ); set_zombie_var( "brutus_lockdown_delay", 5000 ); set_zombie_var( "brutus_unlockdown_cost", 1000 ); set_zombie_var( "brutus_lockdown_dist_min", 300 ); set_zombie_var( "brutus_lockdown_dist_max", 300 );
These variables can be modified:
brutus_first_round -> Initial round of spawn
brutus_rnd_max -> Maximum interval between respawn
brutus_rnd_min -> Minimum interval between respawn
brutus_health_multiplier -> Multiply life
brutus_helmet_shot -> Number of shots for the helmet to explode
brutus_lockdown_active -> Allow brutus to lock in perks
brutus_lockdown_delay -> Time to try to block again
brutus_unlockdown_cost -> Unlock price
brutus_lockdown_dist_min -> Distance between machine and brutus to block
brutus_lockdown_dist_max -> Distance between player and brutus, if the distance is greater brutus ignores and will block benefits
How to install In your _zombiemode.gsc below:
maps\_zombiemode_weapon_box::init();
Add this:
maps\_zombiemode_ai_brutus::init();
In your generic_human.atr search this:
body {
And below add this:
ai_zombie_cellbreaker_attack_swingleft ai_zombie_cellbreaker_attack_swingright_a ai_zombie_cellbreaker_attack_swingright_b ai_zombie_cellbreaker_bullcharge_tell ai_zombie_cellbreaker_death ai_zombie_cellbreaker_death_a ai_zombie_cellbreaker_death_explode ai_zombie_cellbreaker_death_mg ai_zombie_cellbreaker_enrage_start ai_zombie_cellbreaker_gasattack ai_zombie_cellbreaker_headpain ai_zombie_cellbreaker_idle_a ai_zombie_cellbreaker_lock_magicbox ai_zombie_cellbreaker_lock_perkmachine ai_zombie_cellbreaker_lock_planeramp ai_zombie_cellbreaker_run_a ai_zombie_cellbreaker_run_b ai_zombie_cellbreaker_run_c ai_zombie_cellbreaker_run_d ai_zombie_cellbreaker_spawn ai_zombie_cellbreaker_sprint_a ai_zombie_cellbreaker_sprint_b ai_zombie_cellbreaker_stumble_running ai_zombie_cellbreaker_summondogs ai_zombie_cellbreaker_tesla_death_a ai_zombie_cellbreaker_walk
Add this to your mod.csv
xanim,ai_zombie_cellbreaker_attack_swingleft xanim,ai_zombie_cellbreaker_attack_swingright_a xanim,ai_zombie_cellbreaker_attack_swingright_b xanim,ai_zombie_cellbreaker_bullcharge_tell xanim,ai_zombie_cellbreaker_death xanim,ai_zombie_cellbreaker_death_a xanim,ai_zombie_cellbreaker_death_explode xanim,ai_zombie_cellbreaker_death_mg xanim,ai_zombie_cellbreaker_enrage_start xanim,ai_zombie_cellbreaker_gasattack xanim,ai_zombie_cellbreaker_headpain xanim,ai_zombie_cellbreaker_idle_a xanim,ai_zombie_cellbreaker_lock_magicbox xanim,ai_zombie_cellbreaker_lock_perkmachine xanim,ai_zombie_cellbreaker_lock_planeramp xanim,ai_zombie_cellbreaker_run_a xanim,ai_zombie_cellbreaker_run_b xanim,ai_zombie_cellbreaker_run_c xanim,ai_zombie_cellbreaker_run_d xanim,ai_zombie_cellbreaker_spawn xanim,ai_zombie_cellbreaker_sprint_a xanim,ai_zombie_cellbreaker_sprint_b xanim,ai_zombie_cellbreaker_stumble_running xanim,ai_zombie_cellbreaker_summondogs xanim,ai_zombie_cellbreaker_tesla_death_a xanim,ai_zombie_cellbreaker_walk fx,brutus_fx/brutus_helmet fx,brutus_fx/brutus_spawn fx,brutus_fx/brutus_light fx,brutus_fx/brutus_lockdown_perk xmodel,c_zom_cellbreaker_helmet