The first small problem: I added a custom song that lasts for about 4 minutes and thirty seconds. When I play it in-game, the disk stops spinning about halfway through the song and allows me to choose a song (while the first song is still playing.)
Second problem: I can't confirm this 100 percent because this happened once, but when a custom song was playing in a co op session, both the host and I started getting connection interrupted the whole time and progressively got worse. Is this a common error something completely unknown?
In the viewmodel file (viewmodel_zombie_colt45_pistol_up) I changed the camo to room_scroll, but it's still the original camo. I put xmodel,viewmodel_zombie_colt45_pistol_up in the mod.csv and checked off the iwi file for the custom camo. The worldmodel looks fine, so it's something that's not in both of the files that's screwing me over.
Here's what the viewmodel script looks like (only text and spaces):
Solution?
Double Post Merge: December 29, 2016, 08:52:54 amWell, it just randomly fixed on its own.... Great....
When i type in the console "map (mymapname)" this pops up:
This only happens when I host an online lobby for the map and leave. i am able to play solo if I don't. What's happenin? Double Post Merge: December 24, 2016, 07:27:03 amWell, I created a solo button, so it fixed that issue. I should really cut back on asking for help in the forums
When I change the zombie_score_start in _zombiemode.gsc (yes, the one in my map's map folder) , I still receive the same amount I had before when I join the game. Also, when I buy something, it returns the amount of points even though it already shows:
I want to change the ppsh wallbuy from 2000 to pretty much anything. I tried changing it by importing _zombiemode_weapons into my map's maps folder, but that causes it to display the ugly "ZOMBIE_WEAPON_PPSH_2000" instead. Suggestions?