No problem i'll try to be more precise this time O0
Just in case i'll start from the begining.
First you need to download the mod tool, then after install it, go to raw/english/localizedstrings
This folder contains all file with localized content for the game for example mak.str for the first mission of the game, subtitle.str is all string for subtitle during voiceover, menu.str all menu string etc.
Each .str from singleplayer level have 5 introscreen label: INTROSCREEN_TITLE, INTROSCREEN_PLACE, INTROSCREEN_DATE, INTROSCREEN_INFO, INTROSCREEN_NAME
For example, open mak.str:
Okay now we'll change the first line, for something else : Now we need to include it in our mod, so we need to add this : for example with a blank mod :
then build mod, launch the game and magic !
That's all ! Please note that the localized text file are never sorted, so in one you'll find all string in the first line, in another it's at the bottom etc.
Hello, If you're talking from stock singleplayer map, i can think of only one easy way:
Take the localizedstring file located in raw\english\localizedstrings of the mission you want to modify, in this there will be some INTROSCREEN_XXXX line, modify it. Then in your mod.csv add:
4 years ago
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