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Messages - ColdShrimp2

YES MORE BOX MAPS
7 years ago
Looks like one of those maps that's detailed good but has soul boxes everywhere. Please don't add soul boxes, it will destroy your good map
7 years ago
I was wondering how to make a weapon mod for nacht, verruckt, or shi no numa. I can do it really easily in der reise but i get an error when doing it for any other map
7 years ago
Please properly include information in this post itself.

It's models, what information do you need?
7 years ago
Did you find any scripters yet to help you with this project?
I haven't looked much recently

Double Post Merge: March 29, 2017, 11:20:32 am
Contact Jerry Gaming
Jerri is a busy man
7 years ago
My radiant for world at war is a bit broken(I can't scroll and models don't show up in model browser all the time. How would I be able to use bo3 radiant to make world at war maps? I made a map with no textures or models using bo3 radiant black and it crashed in world at war radiant. It only had caulk texture
7 years ago
So I am looking to add four different w weapons into my map and a table you cna place down all four of the weapons and youll get a new one in return

Example:
'If I were to have a kar98k and placed it on a table, then a springfield, then a arisaka, then finally a mosin nagant, it would give me a ptrs41 in return(4 of them, one for each person)'

But you would need all four weapons to get the reward.

I need to learn to script lmao
7 years ago
Copy the dlc3_vox.csv from your soundaliases folder. Then, rename it to whatever, like "origins_vox.csv" or whatever. Then you'll have to redirect every sound file name to the location where your sounds are located. For example, if one of the original vox lines are located in zombie/vox/player_0/weap_pick_crappy_00.wav (not their exact location, but you know what I mean), you'll have to replace that to where your sounds are, so like origins/player_vox/player_0/weap_pick_crappy.wav for example. Make sure all of your sounds are in your raw/sound folder, as well as your mod/mapname/sound folder. Then check all of your sounds in launcher, reference the soundalias file in your mod.csv, and build it. Hopefully that should work just fine!

Thanks! I will try it tomorrow, will it disable the original vox though?
7 years ago
I ripped all the voxes from origins to use in my map; but I have not a clue how to add them
7 years ago
Click the image button, get the direct link to the image, put it in the IMG tags. Done.

(Image removed from quote.)

Thank you
7 years ago
Please use direct image links

Idk how tf to use this confusing ass site sorry
7 years ago
I'm remaking Ascension from bo1, so far it's been a week but I finished the lander d area. This will be a time consuming project and I'm also looking for a scripter  to help with the landers, gersch device, monkeys, etc. I have no clue how to script.

PHD Area:







7 years ago
Are we allowed to share models from previous cod games now? I noticed the bo2 galil was posted and wasn't taken down. I'd like to upload stuff if allowed
7 years ago
would this be the downed player doing this or the reviver?

reviver
7 years ago
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