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Contact Support - Help Center Get help on the UGX Discord. Join it now!Came across this problem! Why? Every time i try to make a new map or compile anything!
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For some reason nothing was working when I had this issue aswell, and somehow taking the linker out of compatability mode fixed it. lol
For some reason nothing was working when I had this issue aswell, and somehow taking the linker out of compatability mode fixed it. lol
Make a trigger use and your door (script model or brush model)
Select your trigger then your door then press w. They are now targeting each other.
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Kvps for door
Script_vector 0 0 100 or 0 100 0 or 100 0 0 / this is the direction it moves
Must be scriptmodel or brushmodel
Angles should be auto set
Spawnflags 1/ check dynamic path box
You can put set_transition_time 1/ this is the time to open
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Kvp trigger
targetname zombie_door
zombie_cost 1000
script_noteworthy magic_door
classname trigger use
post if it doesn't work.