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Messages - basziee

I just build my own pc, i'm verry happy with it
i would use the ssd to install windows on it, so my new pc become a monster :D
i got hyper x ram. 16 gig 1600mhz and its really good i like the quality of it
so i'm hoping.. no i now it is a good quality product that i really want

-Basziee aka Schnitzel
10 years ago
tell me if i'm wrong but why would i need a second door if i want 2 triggers for 1 door? :-[
10 years ago
yeah but if i shoot trigger 2 nothing happens and if i shoot trigger 1 the door goes open

but i want if i shoot trigger 1 and trigger 2 then the door opens
10 years ago
hi there i'm trying to get 2 damage triggers for 1 door

this is the script that i'm using
Code Snippet
Plaintext
//Secret_Easter_Egg
Secret_trigger_1()
{
   trig1 = getEnt("secret_trigger","targetname");
   trig1 waittill("trigger", player );
   trig1 delete();
   trig1 SetCursorHint( "HINT_NOICON" );


self.secret_trigger_num = self.secret_trigger_num + 1;


thread secret_door();
}


secret_trigger_2()
{
   trig2 = getEnt("secret_trigger2","targetname");
   trig2 waittill("trigger", player );
   trig2 delete();
   trig2 SetCursorHint( "HINT_NOICON" );


self.secret_trigger_num = self.secret_trigger_num + 1;


thread secret_door();
}


secret_door()
{
door = getEnt("secret_door","targetname");
if(self.secret_trigger_num == 2)
{
door movez(-500, 25);
wait 8;
door delete();
}
}



i also got somebody who helped me and said:
You do not initialize
Code Snippet
Plaintext
secret_trigger_num
with 0 at any point (at least in the script parts you posted). You might want to do that.

but i have no clue what to change now i think it has to be this line

Code Snippet
Plaintext
self.secret_trigger_num = self.secret_trigger_num + 1;

but what do i change it to?
10 years ago
hello everybody
first of all i'm dutch so sorry for my bad english  ;D
i'm new to the scene and i'm making my first map. i always wanted to make a map for call of duty
back then it was call of duty 2, i never came to it so now i decided to make a change
i'm a huge zombie fan and thought by myself why not? so i started with a map
i builded alot of thing but after i put in the forrest my laptop starting to lagg it was horrible
now i have a new computer and i decided to pick it up again.

now a little about the map. the idea was a little town with a HUGE wall around it  ;D
i've changed that to a castle wall just because i liked that idea :) i also wanted to put a few secrets in the map
so the player has a challenge to complete, otherwise where is the fun right?
i think the map is now around 40 - 45 % complete because i created alot of thing but now i have to focus to bug and textures to make it look good. i have to add details to the map. but so far i hope you like it and let me now what you think about it


the first is the wall all around the map, it has a buiable gate ( FIVE temporary safe room )




and here is the cemetery every town has a cemetery  ::)



the next 2 picures are on the wall and behind the safe room:




followed by the Forrest ( it needs some trees i know  ;D )



and the last picture is something i really like i've worked hard on this. i learned some stuff with rounder corners
and i wanted to make a detailed tunnel so here is the start of my tunnel:



thats all:

sorry for the bad quality pictures

let me know what you guys think about it:
also let me know what you want to see in my map
and what you want to be diffrent  :D

thanks


-Schnitzel
10 years ago
[solved]

reason was i made my own prefab and it was a classname misc_prefab
and it sould be: script_brushmodel

thanks to Delta :D
10 years ago
No i was adding a prefab on the other side of the map.
I did acendently press move files on cod project mover without selecting the first one
Could that be it?

Thanks.

Post Merge: January 16, 2014, 07:56:44 pm
update:

i backed up and deleted files :

localized_nazi_zombie_dp_.ff
mod.ff
nazi_zombie_dp_ff

and compiled again got fresh new files
but still no luck
10 years ago
hi there, i was editing my map ( adding a prefab that i've made )
and now after compiling and starting up my map it says round 1..... Game over
and then i'm dead

does anyone nows what went wrong?
thanks!

-Basziee
10 years ago
i get this error:

(Image removed from quote.)

it say:
 the version of this file isn't compatible with the version of your windows.

i have the same problem
11 years ago
oke. i'll try it again today
11 years ago
i just wait til 1.1 because i'm using ugx 1.0.3
everytime i turn on the power the jukebox dissapears
11 years ago
can you post the video to me?
i don't care about custom songs  :D
11 years ago
hi there I'm all new here.
i trying to install the jukebox script and nog if i go in game the jukebox is there.
if i turn the power on then the jukebox dissapears
if i walk to it i can buy it for 10. and if i hit F than i'm stuck ( no menu showing)
thanks

B.
11 years ago
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