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Messages - basziee

information for other people that has this error:

VRAM may be causing it.  System requirement is 4GB or more.
and my GTX 780 has 3GB VRAM.

Quote
The following are minimum system requirements to run the Mod Tools for Call of Duty: Black Ops III. We expected the requirements to be higher for the tools and were pleasantly surprised to see during the Alpha that some machines with lower specs could run parts of the suite. It is possible to do certain work on lower specification machines but in order to take advantage of the whole suite of tools we recommend using a computer of this caliber or higher.

CPU: Intel Core i7 2600 @ 3.4GHz / AMD FX-8350 @ 4.0GHz or higher (SSE4.1 support required)
OS: Windows 7, Windows 10 (64-bit OS is required)
GPU: GTX 770 / AMD HD 7970 or higher (SLI and Crossfire are not supported)
VRAM: 4GB or more
RAM: 16GB DDR3 or more
8 years ago
yes happens on all the maps, in radiant F8 is all black and white
8 years ago
Can someone give me more information?
my lightning is fu*kt up (base.map black and white) and I have a desent gaming rig
When i enter radiant and press F8 my camera view goes black, The lightning blolt does not help

also i tried bluntsuffy's skybox and it didn't work also



my pc specs:
CPU: Intel Core i5 4670K @ 3.40GHz
GPU: NVIDIA GeForce GTX 780
Motherboard: MSI Z87-G45 GAMING
Memory: Kingston Hyperx Black 16gb 1600mhz
SSD: Corsair Force LS SSD 120GB
HDD: WD Black SATA 6 Gb/s WD3001FAEX, 3TB
PSU: Corsair AX760
OS: Windows 10
8 years ago
OS: Windows 8.1 64 Bit
CPU: Intel i5 4670K @ 3.4ghz
CPU COOLER: stock
GPU: nvidia gtx 780 reference cooler
RAM: Kingston HyperX 16 GB DDR3-1600
MOBO: MSI Z87-G45
PSU: Corsair AX760, Full Modular
CASE: Corsair Obsidian 750D
MONITOR: 1080p
AUDIO: tritton 720+ pro
Keyboard: stock
Mouse: stock
10 years ago
Happy B-day!
10 years ago
Maybe tapatalk is an good option
If you look at the site on your mobile

Tapatalk has SMF support and is easy to install.

https://tapatalk.com/activate_tapatalk.php

Just an suggestion.
10 years ago
Looks cool, going to try it when i'm back
10 years ago
Did you change anything to the tesla fx?
10 years ago
you need to add this into your dlc3_code.gsc

Code Snippet
Plaintext
	level._effect["tesla_bolt"]				= loadfx( "maps/zombie/fx_zombie_tesla_bolt_secondary" );
level._effect["tesla_shock"] = loadfx( "maps/zombie/fx_zombie_tesla_shock" );
level._effect["tesla_shock_secondary"] = loadfx( "maps/zombie/fx_zombie_tesla_shock_secondary" );
10 years ago
Looks good!
looking forward to using it

Maybe add new features to it?
10 years ago
my perk shaders are not in a row

vulture aid and electric cherry are under the normal perks

does anyone know how to fix it?

Spoiler: click to open...
10 years ago
hi there, could anyone explain how the fx work on electric cherry?
it doesn't show up
but the perks work fine

thanks - basziee
10 years ago
Thanks!!
10 years ago
hi there i have the shang ri la cart script and if you activate it jou can't move or look and i think its this line:

Code Snippet
Plaintext
players[i] PlayerLinkToAbsolute(player_link[i]);

can it be changed so the player can look around but that he can't move?

thanks for your help

10 years ago
hi there ? anyone familiar with this?
this is the error i get:

Code Snippet
Plaintext
ERROR: Not exactly one root bone for xanim 'D:\ path to my map.........' with delta:
J_gun
tag_cambone
tag_torso

aborting.....

thanks!

btw: i'm trying to port my own weapon ( commando )
10 years ago
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