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Lighting is weird

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Created 5 years ago
by Rex109
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Location: it
Date Registered: 23 December 2015
Last active: 2 years ago
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Hello people, i've dived into BO3 modding a while ago and i couldn't get my lights to work properly. I've modded alot of stuff on COD4 and i'm currently using alot of new-gen engines like Unreal Engine 4 for arch viz and Unity too. The main problem is this:
If i make a closed room even on a new fresh map my sun light exposure just increases for no reason at all, i've tried putting reflection probes it partially fixes the problem, for example if i put a reflection probe inside that closed room, and my camera touches it my sun exposure just increases and if i go outside it decreases and it's just unrealistic cuz it's not eye adaptation but the sun light that just go crazy. Do someone has some idea? Thanks in advance.

Examples:

Sun and skybox too bright (Inside a reflection probe)


Sun and skybox too bright(Outside a reflection probe)


Sun and skybox fixed (Inside a reflection probe)

 
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