I'm having some trouble activating a zone with a custom trigger. I want to activate a zone with a simple trigger that rotates and opens a door. I'm not using a regular "zombie_door" trigger cus I wanted to control the speed of the door opening. My issue is that when I put a "...
6 years ago
If anyone looks at this post and had same issues I fixed it this is what it is when it works lol.
[code]function vault_door()
{
v_trigger = GetEnt("vault_trigger", "targetname");
v_trigger setHintString("Hold ^3&&1^7 to open the Bunker doo...
[code]function vault_door()
{
v_trigger = GetEnt("vault_trigger", "targetname");
v_trigger setHintString("Hold ^3&&1^7 to open the Bunker doo...
6 years ago
What do you mean?
6 years ago
Thanks lmao can't believed I missed that, it compiles now but when i run the map it just black screens and never loads??
6 years ago
Okay I tried your code and compiled and linked however the triggers were just displaying the "Not Available" text, I just tried compiling and linking again and its back to giving me the " Compiler Internal Error : Uninitialized local variable 'player'
" error...
" error...
6 years ago
Wondering whats wrong with my script, when i keep it in the main .gsc script i get an error for unresolved local variable "player"? Can't seem to find any help with that online, when I put the script in a different file and include and then call it i get an unresolved external variabl...
6 years ago