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Glitch on ALL ported CoD 4 Pistols

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Created 12 years ago
by tannnnnaiirrr
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So I am getting this weird glitch with the view hands only when Im using a cod 4 pistol that has been ported.. including the USP and the Colt.45 And after I ported the colt 45, it happened again with the Normal WaW colt. Kepp in mind, all the other cod 4 guns work completely ok. Help?
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Try Black Ops 2 MP viewhands:)
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Try Black Ops 2 MP viewhands:)
Where do I get those from? And how would I go about Making them work?
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use Tom Lime - 0.9.9.7
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Where do I get those from? And how would I go about Making them work?

You get them from Black Ops MP, and to make them work you port them. (There's tutorials for this.)
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Search in ww.youtube.com ZM] IN-DEPTH TUT Port Black Ops Player Models & Appropriate hands to WaW - YouTube
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You get them from Black Ops MP, and to make them work you port them. (There's tutorials for this.)
Yeah but I have 0% knowledge in porting... plus I don't have Bo or Bo2 on PC. Nor do I have Maya or any of that fancy stuff. And I don't really wanna take a bunch of time to learn how to do that with one or 2 pistols :/

Post Merge: July 14, 2014, 10:57:53 pm
Search in ww.youtube.com ZM] IN-DEPTH TUT Port Black Ops Player Models & Appropriate hands to WaW - YouTube
Ok i will look into this, thanks
Last Edit: July 14, 2014, 10:57:53 pm by tannnnnaiirrr
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use Modern Warfare 2,3  :)
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use Modern Warfare 2,3  :)
If I can somehow figure it out.. I will
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use Modern Warfare 2,3  :)

Correct me if I'm wrong, but the MW2,MW3 viewhands are positioned differently than Treyarch's viewhands.
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Correct me if I'm wrong, but the MW2,MW3 viewhands are positioned differently than Treyarch's viewhands.

I believe your right, but I've got around it in like 10 mins per gun, not that hard to work with, just an inconvenience..

 
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