UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Compiling Errors

broken avatar :(
Created 12 years ago
by DiscoCrows
0 Members and 1 Guest are viewing this topic.
1,334 views
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 8 June 2014
Last active: 10 years ago
Posts
1
Respect
Forum Rank
Fresh Corpse
Primary Group
Member
×
DiscoCrows's Groups
DiscoCrows's Contact & Social Links
First of all, this is my first post so I am apologizing in advance if I do anything wrong. Please correct me if necessary  :)

Anyways, so I am getting errors while trying to compile my level and it's just saying a bunch of stuff is missing. I wasn't able to find a fix for it anywhere because there's just so much.

The following list are all of the errors I get when trying to compile in launcher:

Code Snippet
Plaintext
ERROR: alias step_run_plr_default in character.csv had zero variants
ERROR: alias step_run_plr_bark in character.csv had zero variants
ERROR: alias step_run_plr_brick in character.csv had zero variants
ERROR: alias step_run_plr_carpet in character.csv had zero variants
ERROR: alias step_run_plr_cloth in character.csv had zero variants
ERROR: alias step_run_plr_concrete in character.csv had zero variants
ERROR: alias step_run_plr_dirt in character.csv had zero variants
ERROR: alias step_run_plr_foliage in character.csv had zero variants
ERROR: alias step_run_plr_glass in character.csv had zero variants
ERROR: alias step_run_plr_grass in character.csv had zero variants
ERROR: alias step_run_plr_gravel in character.csv had zero variants
ERROR: alias step_run_plr_metal in character.csv had zero variants
ERROR: alias step_run_plr_mud in character.csv had zero variants
ERROR: alias step_run_plr_paper in character.csv had zero variants
ERROR: alias step_run_plr_plaster in character.csv had zero variants
ERROR: alias step_run_plr_rock in character.csv had zero variants
ERROR: alias step_run_plr_sand in character.csv had zero variants
ERROR: alias step_run_plr_water in character.csv had zero variants
ERROR: alias step_run_plr_wood in character.csv had zero variants
ERROR: alias step_run_plr_asphault in character.csv had zero variants
ERROR: alias step_run_plr_asphalt in character.csv had zero variants
ERROR: alias step_run_plr_ceramic in character.csv had zero variants
ERROR: alias step_run_plr_plastic in character.csv had zero variants
ERROR: alias step_run_plr_rubber in character.csv had zero variants
ERROR: alias step_run_plr_cushion in character.csv had zero variants
ERROR: alias step_run_plr_fruit in character.csv had zero variants
ERROR: alias step_run_plr_paintedmetal in character.csv had zero variants
ERROR: alias step_run_default in character.csv had zero variants
ERROR: alias step_run_bark in character.csv had zero variants
ERROR: alias step_run_brick in character.csv had zero variants
ERROR: alias step_run_carpet in character.csv had zero variants
ERROR: alias step_run_cloth in character.csv had zero variants
ERROR: alias step_run_concrete in character.csv had zero variants
ERROR: alias step_run_dirt in character.csv had zero variants
ERROR: alias step_run_foliage in character.csv had zero variants
ERROR: alias step_run_glass in character.csv had zero variants
ERROR: alias step_run_grass in character.csv had zero variants
ERROR: alias step_run_gravel in character.csv had zero variants
ERROR: alias step_run_metal in character.csv had zero variants
ERROR: alias step_run_mud in character.csv had zero variants
ERROR: alias step_run_paper in character.csv had zero variants
ERROR: alias step_run_plaster in character.csv had zero variants
ERROR: alias step_run_rock in character.csv had zero variants
ERROR: alias step_run_sand in character.csv had zero variants
ERROR: alias step_run_water in character.csv had zero variants
ERROR: alias step_run_wood in character.csv had zero variants
ERROR: alias step_run_asphault in character.csv had zero variants
ERROR: alias step_run_asphalt in character.csv had zero variants
ERROR: alias step_run_ceramic in character.csv had zero variants
ERROR: alias step_run_plastic in character.csv had zero variants
ERROR: alias step_run_rubber in character.csv had zero variants
ERROR: alias step_run_cushion in character.csv had zero variants
ERROR: alias step_run_fruit in character.csv had zero variants
ERROR: alias step_run_paintedmetal in character.csv had zero variants
ERROR: alias step_walk_plr_default in character.csv had zero variants
ERROR: alias step_walk_plr_bark in character.csv had zero variants
ERROR: alias step_walk_plr_brick in character.csv had zero variants
ERROR: alias step_walk_plr_carpet in character.csv had zero variants
ERROR: alias step_walk_plr_cloth in character.csv had zero variants
ERROR: alias step_walk_plr_concrete in character.csv had zero variants
ERROR: alias step_walk_plr_dirt in character.csv had zero variants
ERROR: alias step_walk_plr_foliage in character.csv had zero variants
ERROR: alias step_walk_plr_glass in character.csv had zero variants
ERROR: alias step_walk_plr_grass in character.csv had zero variants
ERROR: alias step_walk_plr_gravel in character.csv had zero variants
ERROR: alias step_walk_plr_metal in character.csv had zero variants
ERROR: alias step_walk_plr_mud in character.csv had zero variants
ERROR: alias step_walk_plr_paper in character.csv had zero variants
ERROR: alias step_walk_plr_plaster in character.csv had zero variants
ERROR: alias step_walk_plr_rock in character.csv had zero variants
ERROR: alias step_walk_plr_sand in character.csv had zero variants
ERROR: alias step_walk_plr_water in character.csv had zero variants
ERROR: alias step_walk_plr_wood in character.csv had zero variants
ERROR: alias step_walk_plr_asphault in character.csv had zero variants
ERROR: alias step_walk_plr_asphalt in character.csv had zero variants
ERROR: alias step_walk_plr_ceramic in character.csv had zero variants
ERROR: alias step_walk_plr_plastic in character.csv had zero variants
ERROR: alias step_walk_plr_rubber in character.csv had zero variants
ERROR: alias step_walk_plr_cushion in character.csv had zero variants
ERROR: alias step_walk_plr_fruit in character.csv had zero variants
ERROR: alias step_walk_plr_paintedmetal in character.csv had zero variants
ERROR: alias step_walk_default in character.csv had zero variants
ERROR: alias step_walk_bark in character.csv had zero variants
ERROR: alias step_walk_brick in character.csv had zero variants
ERROR: alias step_walk_carpet in character.csv had zero variants
ERROR: alias step_walk_cloth in character.csv had zero variants
ERROR: alias step_walk_concrete in character.csv had zero variants
ERROR: alias step_walk_dirt in character.csv had zero variants
ERROR: alias step_walk_foliage in character.csv had zero variants
ERROR: alias step_walk_glass in character.csv had zero variants
ERROR: alias step_walk_grass in character.csv had zero variants
ERROR: alias step_walk_gravel in character.csv had zero variants
ERROR: alias step_walk_metal in character.csv had zero variants
ERROR: alias step_walk_mud in character.csv had zero variants
ERROR: alias step_walk_paper in character.csv had zero variants
ERROR: alias step_walk_plaster in character.csv had zero variants
ERROR: alias step_walk_rock in character.csv had zero variants
ERROR: alias step_walk_sand in character.csv had zero variants
ERROR: alias step_walk_water in character.csv had zero variants
ERROR: alias step_walk_wood in character.csv had zero variants
ERROR: alias step_walk_asphault in character.csv had zero variants
ERROR: alias step_walk_asphalt in character.csv had zero variants
ERROR: alias step_walk_ceramic in character.csv had zero variants
ERROR: alias step_walk_plastic in character.csv had zero variants
ERROR: alias step_walk_rubber in character.csv had zero variants
ERROR: alias step_walk_cushion in character.csv had zero variants
ERROR: alias step_walk_fruit in character.csv had zero variants
ERROR: alias step_walk_paintedmetal in character.csv had zero variants
ERROR: alias step_prone_plr_default in character.csv had zero variants
ERROR: alias step_prone_plr_bark in character.csv had zero variants
ERROR: alias step_prone_plr_brick in character.csv had zero variants
ERROR: alias step_prone_plr_carpet in character.csv had zero variants
ERROR: alias step_prone_plr_cloth in character.csv had zero variants
ERROR: alias step_prone_plr_concrete in character.csv had zero variants
ERROR: alias step_prone_plr_dirt in character.csv had zero variants
ERROR: alias step_prone_plr_flesh in character.csv had zero variants
ERROR: alias step_prone_plr_foliage in character.csv had zero variants
ERROR: alias step_prone_plr_glass in character.csv had zero variants
ERROR: alias step_prone_plr_grass in character.csv had zero variants
ERROR: alias step_prone_plr_gravel in character.csv had zero variants
ERROR: alias step_prone_plr_metal in character.csv had zero variants
ERROR: alias step_prone_plr_mud in character.csv had zero variants
ERROR: alias step_prone_plr_paper in character.csv had zero variants
ERROR: alias step_prone_plr_plaster in character.csv had zero variants
ERROR: alias step_prone_plr_rock in character.csv had zero variants
ERROR: alias step_prone_plr_sand in character.csv had zero variants
ERROR: alias step_prone_plr_water in character.csv had zero variants
ERROR: alias step_prone_plr_wood in character.csv had zero variants
ERROR: alias step_prone_plr_asphault in character.csv had zero variants
ERROR: alias step_prone_plr_asphalt in character.csv had zero variants
ERROR: alias step_prone_plr_ceramic in character.csv had zero variants
ERROR: alias step_prone_plr_plastic in character.csv had zero variants
ERROR: alias step_prone_plr_rubber in character.csv had zero variants
ERROR: alias step_prone_plr_cushion in character.csv had zero variants
ERROR: alias step_prone_plr_fruit in character.csv had zero variants
ERROR: alias step_prone_plr_paintedmetal in character.csv had zero variants
ERROR: alias prone_mud_plr in character.csv had zero variants
ERROR: alias body_scoot_plr in character.csv had zero variants
ERROR: alias gear_player_prone in character.csv had zero variants
ERROR: alias step_prone_default in character.csv had zero variants
ERROR: alias step_prone_bark in character.csv had zero variants
ERROR: alias step_prone_brick in character.csv had zero variants
ERROR: alias step_prone_carpet in character.csv had zero variants
ERROR: alias step_prone_cloth in character.csv had zero variants
ERROR: alias step_prone_concrete in character.csv had zero variants
ERROR: alias step_prone_dirt in character.csv had zero variants
ERROR: alias step_prone_flesh in character.csv had zero variants
ERROR: alias step_prone_foliage in character.csv had zero variants
ERROR: alias step_prone_glass in character.csv had zero variants
ERROR: alias step_prone_grass in character.csv had zero variants
ERROR: alias step_prone_gravel in character.csv had zero variants
ERROR: alias step_prone_metal in character.csv had zero variants
ERROR: alias step_prone_mud in character.csv had zero variants
ERROR: alias step_prone_paper in character.csv had zero variants
ERROR: alias step_prone_plaster in character.csv had zero variants
ERROR: alias step_prone_rock in character.csv had zero variants
ERROR: alias step_prone_sand in character.csv had zero variants
ERROR: alias step_prone_water in character.csv had zero variants
ERROR: alias step_prone_wood in character.csv had zero variants
ERROR: alias step_prone_asphault in character.csv had zero variants
ERROR: alias step_prone_asphalt in character.csv had zero variants
ERROR: alias step_prone_ceramic in character.csv had zero variants
ERROR: alias step_prone_plastic in character.csv had zero variants
ERROR: alias step_prone_rubber in character.csv had zero variants
ERROR: alias step_prone_cushion in character.csv had zero variants
ERROR: alias step_prone_fruit in character.csv had zero variants
ERROR: alias step_prone_paintedmetal in character.csv had zero variants
ERROR: alias prone_water in character.csv had zero variants
ERROR: alias body_scoot in character.csv had zero variants
ERROR: alias step_sprint_plr_default in character.csv had zero variants
ERROR: alias step_sprint_plr_bark in character.csv had zero variants
ERROR: alias step_sprint_plr_brick in character.csv had zero variants
ERROR: alias step_sprint_plr_carpet in character.csv had zero variants
ERROR: alias step_sprint_plr_cloth in character.csv had zero variants
ERROR: alias step_sprint_plr_concrete in character.csv had zero variants
ERROR: alias step_sprint_plr_dirt in character.csv had zero variants
ERROR: alias step_sprint_plr_foliage in character.csv had zero variants
ERROR: alias step_sprint_plr_glass in character.csv had zero variants
ERROR: alias step_sprint_plr_grass in character.csv had zero variants
ERROR: alias step_sprint_plr_gravel in character.csv had zero variants
ERROR: alias step_sprint_plr_metal in character.csv had zero variants
ERROR: alias step_sprint_plr_mud in character.csv had zero variants
ERROR: alias step_sprint_plr_paper in character.csv had zero variants
ERROR: alias step_sprint_plr_plaster in character.csv had zero variants
ERROR: alias step_sprint_plr_rock in character.csv had zero variants
ERROR: alias step_sprint_plr_sand in character.csv had zero variants
ERROR: alias step_sprint_plr_water in character.csv had zero variants
ERROR: alias step_sprint_plr_wood in character.csv had zero variants
ERROR: alias step_sprint_plr_asphault in character.csv had zero variants
ERROR: alias step_sprint_plr_asphalt in character.csv had zero variants
ERROR: alias step_sprint_plr_ceramic in character.csv had zero variants
ERROR: alias step_sprint_plr_plastic in character.csv had zero variants
ERROR: alias step_sprint_plr_rubber in character.csv had zero variants
ERROR: alias step_sprint_plr_cushion in character.csv had zero variants
ERROR: alias step_sprint_plr_fruit in character.csv had zero variants
ERROR: alias step_sprint_plr_paintedmetal in character.csv had zero variants
ERROR: alias step_sprint_default in character.csv had zero variants
ERROR: alias step_sprint_bark in character.csv had zero variants
ERROR: alias step_sprint_brick in character.csv had zero variants
ERROR: alias step_sprint_carpet in character.csv had zero variants
ERROR: alias step_sprint_cloth in character.csv had zero variants
ERROR: alias step_sprint_concrete in character.csv had zero variants
ERROR: alias step_sprint_dirt in character.csv had zero variants
ERROR: alias step_sprint_foliage in character.csv had zero variants
ERROR: alias step_sprint_glass in character.csv had zero variants
ERROR: alias step_sprint_grass in character.csv had zero variants
ERROR: alias step_sprint_gravel in character.csv had zero variants
ERROR: alias step_sprint_metal in character.csv had zero variants
ERROR: alias step_sprint_mud in character.csv had zero variants
ERROR: alias step_sprint_paper in character.csv had zero variants
ERROR: alias step_sprint_plaster in character.csv had zero variants
ERROR: alias step_sprint_rock in character.csv had zero variants
ERROR: alias step_sprint_sand in character.csv had zero variants
ERROR: alias step_sprint_water in character.csv had zero variants
ERROR: alias step_sprint_wood in character.csv had zero variants
ERROR: alias step_sprint_asphault in character.csv had zero variants
ERROR: alias step_sprint_asphalt in character.csv had zero variants
ERROR: alias step_sprint_ceramic in character.csv had zero variants
ERROR: alias step_sprint_plastic in character.csv had zero variants
ERROR: alias step_sprint_rubber in character.csv had zero variants
ERROR: alias step_sprint_cushion in character.csv had zero variants
ERROR: alias step_sprint_fruit in character.csv had zero variants
ERROR: alias step_sprint_paintedmetal in character.csv had zero variants
ERROR: alias misc_step1 in character.csv had zero variants
ERROR: alias misc_step2 in character.csv had zero variants
ERROR: alias Land_plr_water in character.csv had zero variants
ERROR: alias Land_water in character.csv had zero variants
ERROR: alias bodyfall_dirt_large in character.csv had zero variants
ERROR: alias bodyfall_dirt_small in character.csv had zero variants
ERROR: alias bodyfall_grass_large in character.csv had zero variants
ERROR: alias bodyfall_grass_small in character.csv had zero variants
ERROR: alias bodyfall_stone_large in character.csv had zero variants
ERROR: alias bodyfall_stone_small in character.csv had zero variants
ERROR: alias bodyfall_carpet_large in character.csv had zero variants
ERROR: alias bodyfall_carpet_small in character.csv had zero variants
ERROR: alias bodyfall_metal_large in character.csv had zero variants
ERROR: alias bodyfall_metal_small in character.csv had zero variants
ERROR: alias bodyfall_wood_large in character.csv had zero variants
ERROR: alias bodyfall_wood_small in character.csv had zero variants
ERROR: alias bodyfall_bark_large in character.csv had zero variants
ERROR: alias bodyfall_bark_small in character.csv had zero variants
ERROR: alias bodyfall_brick_large in character.csv had zero variants
ERROR: alias bodyfall_brick_small in character.csv had zero variants
ERROR: alias bodyfall_cloth_large in character.csv had zero variants
ERROR: alias bodyfall_cloth_small in character.csv had zero variants
ERROR: alias bodyfall_flesh_large in character.csv had zero variants
ERROR: alias bodyfall_flesh_small in character.csv had zero variants
ERROR: alias bodyfall_foliage_large in character.csv had zero variants
ERROR: alias bodyfall_foliage_small in character.csv had zero variants
ERROR: alias bodyfall_glass_large in character.csv had zero variants
ERROR: alias bodyfall_glass_small in character.csv had zero variants
ERROR: alias bodyfall_concrete_large in character.csv had zero variants
ERROR: alias bodyfall_concrete_small in character.csv had zero variants
ERROR: alias bodyfall_gravel_large in character.csv had zero variants
ERROR: alias bodyfall_gravel_small in character.csv had zero variants
ERROR: alias bodyfall_ice_large in character.csv had zero variants
ERROR: alias bodyfall_ice_small in character.csv had zero variants
ERROR: alias bodyfall_paper_large in character.csv had zero variants
ERROR: alias bodyfall_paper_small in character.csv had zero variants
ERROR: alias bodyfall_plaster_large in character.csv had zero variants
ERROR: alias bodyfall_plaster_small in character.csv had zero variants
ERROR: alias bodyfall_rock_large in character.csv had zero variants
ERROR: alias bodyfall_rock_small in character.csv had zero variants
ERROR: alias bodyfall_sand_large in character.csv had zero variants
ERROR: alias bodyfall_sand_small in character.csv had zero variants
ERROR: alias bodyfall_snow_large in character.csv had zero variants
ERROR: alias bodyfall_snow_small in character.csv had zero variants
ERROR: alias bodyfall_asphault_large in character.csv had zero variants
ERROR: alias bodyfall_asphault_small in character.csv had zero variants
ERROR: alias bodyfall_asphalt_large in character.csv had zero variants
ERROR: alias bodyfall_asphalt_small in character.csv had zero variants
ERROR: alias bodyfall_ceramic_large in character.csv had zero variants
ERROR: alias bodyfall_ceramic_small in character.csv had zero variants
ERROR: alias bodyfall_plastic_large in character.csv had zero variants
ERROR: alias bodyfall_plastic_small in character.csv had zero variants
ERROR: alias bodyfall_rubber_large in character.csv had zero variants
ERROR: alias bodyfall_rubber_small in character.csv had zero variants
ERROR: alias qstep_prone_plr_default in character.csv had zero variants
ERROR: alias qstep_prone_plr_bark in character.csv had zero variants
ERROR: alias qstep_prone_plr_brick in character.csv had zero variants
ERROR: alias qstep_prone_plr_carpet in character.csv had zero variants
ERROR: alias qstep_prone_plr_cloth in character.csv had zero variants
ERROR: alias qstep_prone_plr_concrete in character.csv had zero variants
ERROR: alias qstep_prone_plr_dirt in character.csv had zero variants
ERROR: alias qstep_prone_plr_flesh in character.csv had zero variants
ERROR: alias qstep_prone_plr_foliage in character.csv had zero variants
ERROR: alias qstep_prone_plr_glass in character.csv had zero variants
ERROR: alias qstep_prone_plr_grass in character.csv had zero variants
ERROR: alias qstep_prone_plr_gravel in character.csv had zero variants
ERROR: alias qstep_prone_plr_metal in character.csv had zero variants
ERROR: alias qstep_prone_plr_mud in character.csv had zero variants
ERROR: alias qstep_prone_plr_paper in character.csv had zero variants
ERROR: alias qstep_prone_plr_plaster in character.csv had zero variants
ERROR: alias qstep_prone_plr_rock in character.csv had zero variants
ERROR: alias qstep_prone_plr_sand in character.csv had zero variants
ERROR: alias qstep_prone_plr_water in character.csv had zero variants
ERROR: alias qstep_prone_plr_wood in character.csv had zero variants
ERROR: alias qstep_prone_plr_asphault in character.csv had zero variants
ERROR: alias qstep_prone_plr_asphalt in character.csv had zero variants
ERROR: alias qstep_prone_plr_ceramic in character.csv had zero variants
ERROR: alias qstep_prone_plr_plastic in character.csv had zero variants
ERROR: alias qstep_prone_plr_rubber in character.csv had zero variants
ERROR: alias qstep_prone_plr_cushion in character.csv had zero variants
ERROR: alias qstep_prone_plr_fruit in character.csv had zero variants
ERROR: alias qstep_prone_plr_paintedmetal in character.csv had zero variants
ERROR: alias qstep_prone_default in character.csv had zero variants
ERROR: alias qstep_prone_bark in character.csv had zero variants
ERROR: alias qstep_prone_brick in character.csv had zero variants
ERROR: alias qstep_prone_carpet in character.csv had zero variants
ERROR: alias qstep_prone_cloth in character.csv had zero variants
ERROR: alias qstep_prone_concrete in character.csv had zero variants
ERROR: alias qstep_prone_dirt in character.csv had zero variants
ERROR: alias qstep_prone_flesh in character.csv had zero variants
ERROR: alias qstep_prone_foliage in character.csv had zero variants
ERROR: alias qstep_prone_glass in character.csv had zero variants
ERROR: alias qstep_prone_grass in character.csv had zero variants
ERROR: alias qstep_prone_gravel in character.csv had zero variants
ERROR: alias qstep_prone_metal in character.csv had zero variants
ERROR: alias qstep_prone_mud in character.csv had zero variants
ERROR: alias qstep_prone_paper in character.csv had zero variants
ERROR: alias qstep_prone_plaster in character.csv had zero variants
ERROR: alias qstep_prone_rock in character.csv had zero variants
ERROR: alias qstep_prone_sand in character.csv had zero variants
ERROR: alias qstep_prone_water in character.csv had zero variants
ERROR: alias qstep_prone_wood in character.csv had zero variants
ERROR: alias qstep_prone_asphault in character.csv had zero variants
ERROR: alias qstep_prone_asphalt in character.csv had zero variants
ERROR: alias qstep_prone_ceramic in character.csv had zero variants
ERROR: alias qstep_prone_plastic in character.csv had zero variants
ERROR: alias qstep_prone_rubber in character.csv had zero variants
ERROR: alias qstep_prone_cushion in character.csv had zero variants
ERROR: alias qstep_prone_fruit in character.csv had zero variants
ERROR: alias qstep_prone_paintedmetal in character.csv had zero variants
ERROR: alias gear_rattle_enemy in character.csv had zero variants
ERROR: alias gear_rattle_enemy_large in character.csv had zero variants
ERROR: alias melee_swing_plr in character.csv had zero variants
ERROR: alias melee_swing_small_plr in character.csv had zero variants
ERROR: alias melee_swing_gear_plr in character.csv had zero variants
ERROR: alias melee_swing in character.csv had zero variants
ERROR: alias melee_swing_small in character.csv had zero variants
ERROR: alias bayonet_stab in character.csv had zero variants
ERROR: alias bayonet_withdraw in character.csv had zero variants
ERROR: alias melee_hit in character.csv had zero variants
ERROR: alias melee_block in character.csv had zero variants
ERROR: alias gear in character.csv had zero variants
ERROR: alias gear_land in character.csv had zero variants
ERROR: alias gear_sprint in character.csv had zero variants
ERROR: alias gear_run in character.csv had zero variants
ERROR: alias gear_player in character.csv had zero variants
ERROR: alias gear_land_player in character.csv had zero variants
ERROR: alias gear_sprint_player in character.csv had zero variants
ERROR: alias gear_run_player in character.csv had zero variants
ERROR: alias weap_raise in character.csv had zero variants
ERROR: alias weap_putaway in character.csv had zero variants
ERROR: alias weap_raise_plr in character.csv had zero variants
ERROR: alias weap_putaway_plr in character.csv had zero variants
ERROR: alias revive_gasp in character.csv had zero variants
ERROR: alias death_gibs in character.csv had zero variants
ERROR: alias zombie_head_gib in character.csv had zero variants
ERROR: alias anml_dog_attack_jump in character.csv had zero variants
ERROR: alias anml_dog_attack_bite in character.csv had zero variants
ERROR: alias zdog_close in character.csv had zero variants
ERROR: alias hellhound_stalk in character.csv had zero variants
ERROR: alias zombie_dog_death in character.csv had zero variants
ERROR: alias zombie_dog_death_vox in character.csv had zero variants
ERROR: alias dogstep_run_default in character.csv had zero variants
ERROR: Sound file 'sound/sfx/destruction/body_burn/body_burn_00.wav' not found
ERROR: Sound file 'sound/sfx/weapon/rifle/mp44/foley/stg44_raise.wav' not found
ERROR: Sound file 'sound/sfx/levels/zombie/hellhound/fire/loop_00.wav' not found
ERROR: Sound file 'sound/sfx/levels/zombie/hellhound/fire/zdog_breath_loop.wav' not found
ERROR: Sound file 'sound/sfx/destruction/fern/fern_00.wav' not found
ERROR: Sound file 'sound/sfx/character/human_crunch/human_crunch.wav' not found
ERROR: Sound file 'sound/sfx/character/fall_damage/fall_damage_mn.wav' not found
ERROR: Sound file 'sound/sfx/character/fall_damage/fall_damage_00.wav' not found
ERROR: Sound file 'sound/sfx/levels/ber3b/outro/pistol_cock.wav' not found
ERROR: Sound file 'sound/sfx/levels/zombie/hellhound/fire/loop_end.wav' not found

I also get a error in-game saying "Could not find script 'animscripts/dog_init' animscripts\dog_init::initDogAnimations();"

Sorry if any of this has been posted before, I personally was unable to find anything, mainly just because with so many errors I didn't know what to look for. Thanks for the help  ;)
Last Edit: September 15, 2014, 01:24:44 pm by Alerion
broken avatar :(
×
broken avatar :(
The Voice in your Eyes
Location: deBavaria
Date Registered: 26 June 2013
Last active: 4 years ago
Posts
830
Respect
Forum Rank
The Decider
Primary Group
Mapper
My Groups
More
My Contact & Social Links
More
Personal Quote
Breton boys do what Breton boys do.
×
Alerion's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Mapper Has released one or more maps to the UGX-Mods community.
Please use code tags next time you post such a big error list.

Did you follow any tutorial when you installed the modding-tools? If yes, which?

 
Loading ...