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COD Online - Hazmat

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Created 3 years ago
by shippuden1592
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Location: mxGuanajuato
Date Registered: 5 May 2013
Last active: 4 days ago
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https://www.mediafire.com/file/soh9qtkfjrnartw/shippuden_utility.gsc/file


 1.-Once unpacked and put everything in place to go to _zombiemode and add this:
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maps\_zombiemode_ai_hazmat::init();
under:
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maps\_zombiemode_auto_turret::init();
2.-In radiant add prefab that comes in the rar "hazmat" and put it in areas where you want to make napalm respawn
 
3.-In each info_volume have their areas add this:
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script_noteworthy    player_zone
4.-In this generic_human.atr below:
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body
{
put this:
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ai_hazmat_sprint
5.-Add this to your mod.csv
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include,online_hazmat
You are free to modify:
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set_zombie_var( "hazmat_first_round",            1 );         //Round to start + RandomIntRange( level.zombie_vars["hazmat_rnd_min"], level.zombie_vars["hazmat_rnd_max"] )
    set_zombie_var( "hazmat_rnd_max",            5 );        //Maximum spawn next round between
    set_zombie_var( "hazmat_rnd_min",            3 );        //smaller number of rounds from next spawn
    set_zombie_var( "hazmat_health_multiplier",        25 );        //Increased life
    set_zombie_var( "hazmat_alive",                false );    //hazmat Live / Dead
    set_zombie_var( "hazmat_explo_radius_plr",        80 );        //Explode radius
    set_zombie_var( "hazmat_trap_damage",            250 );        //Dame trap for second

At the end use you like more ;)
Last Edit: May 19, 2022, 03:45:18 pm by shippuden1592
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