UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: GrantDaddy007 on June 20, 2013, 01:28:41 am

Title: The Shack
Post by: GrantDaddy007 on June 20, 2013, 01:28:41 am
Here's my third completed map called "The Shack".

The Download Link from Gamefront  http://www.gamefront.com/files/23384743/nazi_zombie_TheShack.exe (http://www.gamefront.com/files/23384743/nazi_zombie_TheShack.exe)

The Download Link from MediaFire
http://www.mediafire.com/download/axlt3fdcz6gwola/nazi_zombie_TheShack.exe (http://www.mediafire.com/download/axlt3fdcz6gwola/nazi_zombie_TheShack.exe)

 :o*READ Before you play* :o
I made this map challenging!!! So.... Be ready for that.  I thought about making it a little easier but I found the more you play it the better you get.  Please don't comment saying that it's too hard and I should have made it easier.  I MIGHT release an easier version but for now I want to challenge you to play and get better at this version!

Here's some tips to help you beat the map!!
  • (If solo)Buy Revive and always make sure you have it!!
  • Buy Jugg (5 hit)
  • Train!!!! Get the zombies in a bunch before you open fire!
  • Anywhere there is a visible teddy... there is an easter egg nearby.
  • There are free weapons (some PAP) use them!!
  • Buyable X2... use it (500 sec respawn)
(I made a solo Tips video that will also help you out. Video is at the end of post)


Maps Features:
  • The Tom_Bmx Axe (thanks to Tom_Bmx)
  • Quizz's impact nades (thanks to Quizz)
  • Custom Zombie Counter
  • No Dogs
  • Custom Weapons
  • Black Ops Perks
  • Teleporting
  • Music
  • Solo revive (works so use it!!!!)
  • Buyable Powerups
  • No Character voices
  • Buyable Ending
  • Custom PAP skins (thanks to SlashSgt)
  • 5 Hit Jugg
  • Custom textures
  • Free Weapons
  • A ton of detail
  • Runners!!! (not from the start but they are coming!!!!!)
  • Last but most important Hidden Easter Eggs(must be found to progress to the end)

Special Thanks to:

I have a WIP on my youtube channel so if you're interested in how it looked making it here's the link.
 
http://www.youtube.com/playlist?list=PLqQ5WcfXLeaS6zAWkyQFONJvKaNZ7aWws (http://www.youtube.com/playlist?list=PLqQ5WcfXLeaS6zAWkyQFONJvKaNZ7aWws)

Release Video
http://youtu.be/_R-Vky6HJ6A (http://youtu.be/_R-Vky6HJ6A)

Video from my WIP with some pics
http://www.youtube.com/watch?v=E1AdQKU08So#ws (http://www.youtube.com/watch?v=E1AdQKU08So#ws)


(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2Fe5gqk9.png&hash=53af987fddccc2b82a5f99329b84ae8d9a3c820f)

http://www.youtube.com/watch?v=LP9tVhFbRCw#ws (http://www.youtube.com/watch?v=LP9tVhFbRCw#ws)

This is my first post/map release on UGX so Thanks guys for letting me post this!!! I look forward to growing with this community!!! :D


Just released an easier version of this map... ;D
The Shack for tots
http://ugx-mods.com/forum/index.php?topic=817.new#new (http://ugx-mods.com/forum/index.php?topic=817.new#new)
Title: Re: The Shack
Post by: treminaor on June 21, 2013, 03:38:22 am
So what's people's opinions on this map? I haven't gotten a chance to play it yet and I'm wondering if it's Manager material ;)
Title: Re: The Shack
Post by: GrantDaddy007 on June 21, 2013, 04:54:54 pm
So what's people's opinions on this map? I haven't gotten a chance to play it yet and I'm wondering if it's Manager material ;)
Yeah I was wondering this myself... Has anyone found the first 2 easter eggs??
Title: Re: The Shack
Post by: tomikaze on June 21, 2013, 05:33:36 pm
I'll play it this weekend and get back with some info. Just please tell me the easter egg isn't some unmarked item or area that no one would ever think to look for. If it is, I am so going to light a bag of dog crap on your doorstep, ring your doorbell and run off.
Title: Re: The Shack
Post by: iBarnett on June 21, 2013, 05:51:02 pm
Last night we played it through to the end almost im guessing!! found bears all over the place but never seem to find what it was unlocking/happening. other then that it plays pretty well... fast paced. tons of risers!!!
Title: Re: The Shack
Post by: GrantDaddy007 on June 21, 2013, 09:02:24 pm
I'll play it this weekend and get back with some info. Just please tell me the easter egg isn't some unmarked item or area that no one would ever think to look for. If it is, I am so going to light a bag of dog crap on your doorstep, ring your doorbell and run off.

haha... When you first spawn go over to the phone... it will show you what you're looking for. Here's a hint to help you find the first easter egg. when you open the first door(from the shack) go over to the right... by that tree.

Post Merge: June 21, 2013, 09:04:17 pm
Last night we played it through to the end almost im guessing!! found bears all over the place but never seem to find what it was unlocking/happening. other then that it plays pretty well... fast paced. tons of risers!!!

Awesome! when you reach the 35,000 bear there's a map on the wall... it points out where to go.
Title: Re: The Shack
Post by: iBarnett on June 21, 2013, 09:30:39 pm
haha... When you first spawn go over to the phone... it will show you what you're looking for. Here's a hint to help you find the first easter egg. when you open the first door(from the shack) go over to the right... by that tree.

Post Merge: June 21, 2013, 09:04:17 pm
Awesome! when you reach the 35,000 bear there's a map on the wall... it points out where to go.
i see i see. Shall try again tonight. Thanks
Title: Re: The Shack
Post by: GrantDaddy007 on June 21, 2013, 10:11:08 pm
i see i see. Shall try again tonight. Thanks
Pack the Thompson... Pack the axe...  ;)
Title: Re: The Shack
Post by: iBarnett on June 21, 2013, 10:34:20 pm
Pack the Thompson... Pack the axe...  ;)
The axe... Sweet!
Title: Re: The Shack
Post by: HeadShooter on June 22, 2013, 02:01:59 am
I don't think you need to release an easier version.  The difficulty is at a good level.

However, it seems to be impossible to keep crawlers in this map, and I really can't fathom why you would do that, when there are so many easter eggs to figure out.

IMO it's extremely frustrating to try and figure out these easter eggs in the middle of a round with all runners, why take out crawlers?
Title: Re: The Shack
Post by: GrantDaddy007 on June 22, 2013, 02:37:26 am
I don't think you need to release an easier version.  The difficulty is at a good level.

However, it seems to be impossible to keep crawlers in this map, and I really can't fathom why you would do that, when there are so many easter eggs to figure out.

IMO it's extremely frustrating to try and figure out these easter eggs in the middle of a round with all runners, why take out crawlers?

Yeah no crawlers...  once you open the downstairs and tunnel it opens up and gets a little easier.  I played the custom map "Mars" and I liked the feel and the pace of not being able to make crawlers. That's kind of why I made my map that way.  In the first 10 rounds you can leave 4 or more crawlers and they won't die off. Hope this helps!
Title: Re: The Shack
Post by: HeadShooter on June 22, 2013, 02:56:25 am
That does help thanks.
Title: Re: The Shack
Post by: timelordalex on June 22, 2013, 10:21:53 am
well i played this with my mate yesterday and it was interesting, it was a bit annoying to begin with, i know its a challenging map, but you dont get the correct points for knifing then you have an expensive door in a confined room and it got on our nerves, we made it outside after making the points and now losing them, then we died on round 5...
i do think you should release the earlier, easier version, not just for us but others also, as im sure this map is good, but we never got a chance to explore it, and see its full potential
Title: Re: The Shack
Post by: tomikaze on June 24, 2013, 03:54:15 pm
Played this solo yesterday and after dying like 4 times straight in the starting cabin I was finally able to get out and get some space to run, but the zombies really do come from everywhere so even running trains is suicidal especially since you don't have Quick Revive or Jug yet. Once I finally got QR I trained a bit more to save up some money but eventually did get downed. While on the ground I was given the Raygun but the zombies all stayed right by me. I managed to kill most of them with the Raygun but got killed immediately when I was revived. Yea, this map is challenging alright, but then again so is Ballbags2.
Title: Re: The Shack
Post by: GrantDaddy007 on June 24, 2013, 09:35:55 pm
Played this solo yesterday and after dying like 4 times straight in the starting cabin I was finally able to get out and get some space to run, but the zombies really do come from everywhere so even running trains is suicidal especially since you don't have Quick Revive or Jug yet. Once I finally got QR I trained a bit more to save up some money but eventually did get downed. While on the ground I was given the Raygun but the zombies all stayed right by me. I managed to kill most of them with the Raygun but got killed immediately when I was revived. Yea, this map is challenging alright, but then again so is Ballbags2.

Wow... okay. Did you by chance watch the Tips for playing solo video? just wondering because it's easy to get out the first room if you do as I show in the video... stay by the window and keep rebuilding it.

Not sure if comparing my map to BallBags2 was a compliment or not but okay...
Title: Re: The Shack
Post by: HeadShooter on June 25, 2013, 12:45:23 am
I don't want to ruin the discovery of the map for myself, or anyone else for that matter.

I made 4 crawlers on round 8 and tried to figure my way through the map beyond the Quick revive area, but couldn't.

I hit the phone in the starting room and then the bear hanging in the tree outside, but cannot find what to do next.

I assume that i need to shoot another bear or something around the quick revive area but I couldn't find it  :-\

If you don't want to post the answer here in this thread I understand, but maybe you could PM me?

Post Merge: June 26, 2013, 09:24:19 am
Thanks for the PM Grant, I beat it solo today at round 20.

The ballbuster and the Chicago Nightmare are epic!
Title: Re: The Shack
Post by: GrantDaddy007 on June 27, 2013, 01:17:36 am
I don't want to ruin the discovery of the map for myself, or anyone else for that matter.

I made 4 crawlers on round 8 and tried to figure my way through the map beyond the Quick revive area, but couldn't.

I hit the phone in the starting room and then the bear hanging in the tree outside, but cannot find what to do next.

I assume that i need to shoot another bear or something around the quick revive area but I couldn't find it  :-\

If you don't want to post the answer here in this thread I understand, but maybe you could PM me?

Post Merge: June 26, 2013, 09:24:19 am
Thanks for the PM Grant, I beat it solo today at round 20.

The ballbuster and the Chicago Nightmare are epic!

Nice dude!!! Yeah... the ballbuster is a ton of fun!

Post Merge: June 28, 2013, 09:14:03 pm
Just released an easier version of this map... ;D
The Shack for tots http://ugx-mods.com/forum/index.php?topic=817.new#new (http://ugx-mods.com/forum/index.php?topic=817.new#new)
Title: Re: The Shack
Post by: popcorn897 on August 08, 2013, 12:50:56 am
This is one of my all time favorite maps now. Just beat it for the first time. Difficult to figure out on your own, but still really awesome!
Spoiler: click to open...
If I had known about the survive as long as you can game at the end, I would have gotten some more perks and better guns lol
Also it is only hard before round 10. After that it gets easy. Gonna go play with some other people now!

Edit: Finished again this time with all perks, monkeys, Wunderwaffe, B115 Accelerator, The Reaper, and Porters x2 Ray Gun. Still a fun map