UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: HitmanVere on August 07, 2014, 12:09:00 am

Title: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 07, 2014, 12:09:00 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FDOClHwS.jpg&hash=fae391fa68a9542f3dff972dfc05953d3bd70538)

Contamination has spread all over futuristic facility and dead started to rise in this abandoned place. You and your crew
 will have to take care of them and help someone, who can help you eradicate the zombies. This abandoned facility ran 
 some tests with new, untested materials and these will aid you to get through this nightmare and end this once and for
 all

In Middle of Wastelands
Contamination Must Not Spread...
Future

Project Contamination: Awakening [Official Trailer] (http://www.youtube.com/watch?v=Fs91dvhTGPQ#)

This is a remake of Shipment/Vacant, if you didn't notice from pics
Title: Re: Shipment Of Dead (Remake) (WIP)
Post by: n123q45 on August 07, 2014, 12:11:13 am
expand on the map to the parts we dont get to play on
Title: Re: Shipment Of Dead (Remake) (WIP)
Post by: HitmanVere on August 07, 2014, 12:13:55 am
expand on the map to the parts we dont get to play on

Look at first pic, see something new?
Title: Re: Shipment Of Dead (Remake) (WIP)
Post by: SoulTaker on August 07, 2014, 12:29:53 am
I'll be keeping my eye on this.  :)
Title: Re: Shipment Of Dead (Remake) (WIP)
Post by: HitmanVere on August 07, 2014, 12:30:54 am
I'll be keeping my eye on this.  :)

Nice :D
Title: Re: Shipment Of Dead (Remake) (WIP)
Post by: johndoe on August 07, 2014, 01:06:59 am
If you're gonna use MW weapons, can you please get rid of the stock WaW textures and at least use some from COD4?
Title: Re: Shipment Of Dead (Remake) (WIP)
Post by: CyberMan1011 on August 07, 2014, 01:44:29 am
Wasn't there already someone else who made a zombie remake of Shipment?
Title: Re: Shipment Of Dead (Remake) (WIP)
Post by: SajeOne on August 07, 2014, 02:51:53 am
Wasn't there already someone else who made a zombie remake of Shipment?
Yes and it's also posted here. I'd recommend trying to remake another multiplayer map, it's fine if you want to remake a map but I'd much rather play one that I haven't already experienced before in a very similar map. Just my opinion but it would be best if we didn't have a bunch of remakes of the same map.
Title: Re: Shipment Of Dead (Remake) (WIP)
Post by: n123q45 on August 07, 2014, 03:04:44 am
Yes and it's also posted here. I'd recommend trying to remake another multiplayer map, it's fine if you want to remake a map but I'd much rather play one that I haven't already experienced before in a very similar map. Just my opinion but it would be best if we didn't have a bunch of remakes of the same map.
i reccomend if you want to remake a map use one that u cant get the .map for :) it makes it more fun and makes it usually look better
Title: Re: Shipment Of Dead (Remake) (WIP)
Post by: HitmanVere on August 07, 2014, 08:42:46 am
If you're gonna use MW weapons, can you please get rid of the stock WaW textures and at least use some from COD4?

I used those as placeholders, I am going to change them

Wasn't there already someone else who made a zombie remake of Shipment?

Yes and it's also posted here. I'd recommend trying to remake another multiplayer map, it's fine if you want to remake a map but I'd much rather play one that I haven't already experienced before in a very similar map. Just my opinion but it would be best if we didn't have a bunch of remakes of the same map.

Yeah, but that remake was stock and such. I want to finish this, but I can maybe make it bundle with another remake. Can somebody check, if theres remake for Vacant? Just to make sure

i reccomend if you want to remake a map use one that u cant get the .map for :) it makes it more fun and makes it usually look better

Not in my case :D

Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: jorgep28 on August 07, 2014, 10:42:57 pm
good to see you working on another project!
and the double remake idea looks interesting  ;D
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 07, 2014, 10:47:12 pm
good to see you working on another project!
and the double remake idea looks interesting  ;D

I will start working on this, when I fix the mod tools. Thanks for feedback :D

Double Post Merge: August 08, 2014, 04:36:58 pm
New maker...

Double Post Merge: August 09, 2014, 05:13:36 pm
Well, seems like Im working on this again :D
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: GTTClan on August 11, 2014, 12:40:49 am
You've just gave me an idea.
MAP REMAKES! Thanks bud. :D
I'm going to try BF4 maps and if I can't do it, then I'll just work on COD BO2. :D
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 11, 2014, 12:43:03 am
You've just gave me an idea.
MAP REMAKES! Thanks bud. :D
I'm going to try BF4 maps and if I can't do it, then I'll just work on COD BO2. :D

Nice, but make sure you work on them for long time and not like few weeks :D Take time on making them

Double Post Merge: August 11, 2014, 01:47:54 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQ2iwNQM.jpg%3F1&hash=77f4f1cf7f0a1bd452f61ec5620e0690d88ee62d)

Map is getting dose of detail!
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: GTTClan on August 11, 2014, 01:05:35 pm
Nice, but make sure you work on them for long time and not like few weeks :D Take time on making them

Double Post Merge: August 11, 2014, 01:47:54 am
(http://i.imgur.com/Q2iwNQM.jpg?1)

Map is getting dose of detail!

Yup will do. :D
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: blackrock555 on August 11, 2014, 03:57:23 pm
If you add your own flair to the map then it will make it unique to yourself, the combo is good but add some personal parts to the map to keep it from looks identical to the two maps
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 11, 2014, 04:04:30 pm
If you add your own flair to the map then it will make it unique to yourself, the combo is good but add some personal parts to the map to keep it from looks identical to the two maps

Dont worry, I have made some buildings accessable from both maps  ;)
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 14, 2014, 11:43:32 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FtZoUZrm.png%3F1&hash=12a77484b3a32d65af4006c4a8e23e6eeb2c0eed)

Getting map done by layout, need to add features and detail now
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: n123q45 on August 14, 2014, 12:50:52 pm
ewww the emptyness :troll:
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 14, 2014, 01:31:47 pm
ewww the emptyness :troll:

 :poker: I am adding stuff there, just wanted to take pic of that room
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on August 14, 2014, 08:08:47 pm
Are there gona be custom guns Hitman or stock WaW?
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 14, 2014, 08:14:01 pm
Are there gona be custom guns Hitman or stock WaW?

As I did (?) state in OP (too lazy to check, lol) Yes, I will add loads of custom guns, as well as double PaP for each gun
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on August 14, 2014, 08:21:30 pm
As I did (?) state in OP (too lazy to check, lol) Yes, I will add loads of custom guns, as well as double PaP for each gun
:ok: Sorry mate, and sweet
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 14, 2014, 08:24:52 pm
:ok: Sorry mate, and sweet

No problem :D
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: fatboypro on August 14, 2014, 08:52:21 pm
wow i was planning on making the exact same map
Title: Re: Shipment/Vacant (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 15, 2014, 03:25:11 am
wow i was planning on making the exact same map

:lol: But I got here first  :gusta:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 20, 2014, 12:51:20 pm
Updated OP
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: SoulTaker on August 20, 2014, 06:09:28 pm
Wow looking nice man love the new twist !
 :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 20, 2014, 06:57:53 pm
Wow looking nice man love the new twist !
 :)

Thanks, dude :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: jorgep28 on August 20, 2014, 10:10:33 pm
Good to see the you still working on the map, the box looks awesome!  ;D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JadenSzewczak on August 20, 2014, 10:11:49 pm
Can't wait to review this map; it looks great so far! ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RamboBadass on August 20, 2014, 11:42:12 pm
OP is looking nice bro
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 21, 2014, 06:55:38 am
Good to see the you still working on the map, the box looks awesome!  ;D

Can't wait to review this map; it looks great so far! ;)

OP is looking nice bro


Thanks, dudes :D I just got some models from BO1 and 2, which will make the map look even smexier  ;) Also need to add lots of features and this map is ready :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 23, 2014, 05:49:53 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F3JTscXW.png&hash=f7b25ff8a915dee1113c899189ff468321e380fb) Custom pic time!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Cold_banana on August 23, 2014, 07:48:09 pm
That camo tho :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 23, 2014, 07:55:15 pm
That camo tho :rainbow:

And the spot is bad for lighting, its actually even better :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on August 23, 2014, 08:25:08 pm
(http://i.imgur.com/3JTscXW.png) Custom pic time!
It looks bloody epic Hitman!! It looks to me like it's flowing gold camo that's dripping off of the gun. Keep up the good work
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 23, 2014, 08:56:42 pm
It looks bloody epic Hitman!! It looks to me like it's flowing gold camo that's dripping off of the gun. Keep up the good work

Thanks, dude :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 26, 2014, 07:38:08 am
Guns list right now (Updated once):
Spoiler: click to open...
-Colt (Stock)
 -Vector
 -AK47
 -Intervention
 -MP9
 -P90
 -M27
 -ACR
 -PPSh-41 (Stock)
 -MG42 (Stock)
 -Ray Gun (Stock)
 -Wunderwaffe DG-2 (Stock
 -FG42 w/ ACOG (SOTDO Fan Favorite)
 -Springfield (SOTDO Fan Favorite)

Every gun will have sounds fixed and pap version, also some guns might have added things, when paped ;)

I am getting few more guns and if people can help me, then please tell
Spoiler: click to open...
Needed: M14 (Modern Warfare) M4A1 (Modern Warfare) Magnum (Modern Warfare) MP5 (Modern Warfare)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on August 26, 2014, 07:40:47 am
Guns list right now:
Spoiler: click to open...
-Colt (Stock)
 -Vector
 -AK47
 -Intervention
 -MP9
 -P90
 -M27
 -PPSh-41 (Stock)
 -MG42 (Stock)
 -Ray Gun (Stock)
 -Wunderwaffe DG-2 (Stock
 -FG42 w/ ACOG (SOTDO Fan Favorite)
 -Springfield (SOTDO Fan Favorite)

Every gun will have sounds fixed and pap version, also some guns might have added things, when paped ;)

I am getting few more guns and if people can help me, then please tell
Spoiler: click to open...
Needed: M14 (Modern Warfare) M4A1 (Modern Warfare) Magnum (Modern Warfare)
What M14 (BO, MW2/3) because there are many
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 26, 2014, 07:44:42 am
What M14 (BO, MW2/3) because there are many

As I said, one from Modern Warfare series, dont care which one, but has to be more futuristic one
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 28, 2014, 05:20:20 pm
Well, I got so many new models from Black Ops Moon, so this map will be more custom, that I have though

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFfKizqm.png&hash=851d1a9834acfcefc1e1cc17630f886979d2957f)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FwxzadJ7.png&hash=291824c0eef09dfe0a3ad2762801f1f18f5e9ba0)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 30, 2014, 02:05:50 pm
I think, that I have added enough weapons, only need new starting pistol and new melee weapon ;) Detailing is coming to end also, next would be getting EE done and maybe get boss in map also :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RamboBadass on August 30, 2014, 05:50:23 pm
Nice bro you know were to find me if you need anything
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 31, 2014, 02:56:53 pm
Nice bro you know were to find me if you need anything

You got all BO2 DLCs? I need something very special ;)

Double Post Merge: September 01, 2014, 09:27:27 am
I have opened the new beta feature to this topic, so if you are interested, apply using the new thing and I will check, if you are good for beta :D

Edit: Got enough testers, thanks
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RamboBadass on September 01, 2014, 04:02:36 pm
I have the prison and origins pm me
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 02, 2014, 06:30:33 am
The weapon list I have right now is solid, if I get some weapons, then I add them, but for now, Im not looking new weapons to be added
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on September 02, 2014, 07:21:51 am
About the guns, is the AK47 gonna be the MW2 (the cooler) version or is it going to be the COD4 one, or is it going to be the BO one like the one from SOTDO.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 02, 2014, 07:31:12 am
About the guns, is the AK47 gonna be the MW2 (the cooler) version or is it going to be the COD4 one, or is it going to be the BO one like the one from SOTDO.

Same one as SOTDO, but with updated textures and stats changed ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 05, 2014, 04:34:02 pm
EE is in progress, right now there are 9 planned steps! Also, will not feature buyable ending, cos I have heard people dont like those. Maybe will do something, that will connect my next map to this one  ::) Who knows
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 07, 2014, 06:10:44 am
http://ugx-mods.com/forum/index.php?topic=3822.msg42443#new (http://ugx-mods.com/forum/index.php?topic=3822.msg42443#new)
If this keeps on going, I might need to reinstall whole game and lose pretty much most of the progress.
This map: cancelled, until fix is found

Edit: More detailed problem:
http://ugx-mods.com/forum/index.php?topic=3921.msg42445#new (http://ugx-mods.com/forum/index.php?topic=3921.msg42445#new)

Edit: That is now fixed, but I need to redo some stuff, so yeah, set back little bit with this
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 08, 2014, 06:35:26 pm
Havent done updates on mapping wise, so here you go ;)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2F67d4463688cf3270578f09b9dfcf5107.png&hash=60f4b68c57642b5c79233b2c087d04e83e9554f9)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on September 08, 2014, 08:00:48 pm
Havent done updates on mapping wise, so here you go ;)
(http://gyazo.com/67d4463688cf3270578f09b9dfcf5107.png)
the symbols of the round are those of xJimmy33?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 09, 2014, 06:32:28 am
the symbols of the round are those of xJimmy33?

Yes, they are :D If I dont make custom ones myself, those will be in final release
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 10, 2014, 11:46:40 am
Decided to do comparison with Shipment area

Before:
Spoiler: click to open...
http://gyazo.com/964ce75fe52420adfa4af471f3e002fb

After:
Spoiler: click to open...
http://gyazo.com/1aa5f5244c21a117c0c50ef6c093ea5e
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on September 10, 2014, 01:01:28 pm
Decided to do comparison with Shipment are

Before:
Spoiler: click to open...
http://gyazo.com/964ce75fe52420adfa4af471f3e002fb

After:
Spoiler: click to open...
http://gyazo.com/1aa5f5244c21a117c0c50ef6c093ea5e
remake done very well  ;) :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 10, 2014, 01:21:01 pm
remake done very well  ;) :P

Thanks :D I just put that, so layout is exactly same, but I will make so much more on that area, like be able to get on top of containers and such :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on September 10, 2014, 08:14:02 pm
Thanks :D I just put that, so layout is exactly same, but I will make so much more on that area, like be able to get on top of containers and such :D
  :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 13, 2014, 08:08:19 am
Since one person left my beta test team, I have applied beta test button again

Edit: Alright, will pick the one, who gets beta-access
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 15, 2014, 08:52:12 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2F1866f7edeeadbecdb28b041f5d80a458.png&hash=13cc8188a6f8b8de7c70a60c046e3c54ae840b24)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on September 15, 2014, 09:04:23 pm
Simply, amazeballs mate. Wasn't sure if it still the flowing gold or did you change it to a flowing radioactive green camo?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 15, 2014, 09:11:53 pm
Simply, amazeballs mate. Wasn't sure if it still the flowing gold or did you change it to a flowing radioactive green camo?

Its the worldspawn settings, made some changes on it and it just looks like that in some places :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on September 15, 2014, 09:48:01 pm
i reckon that you should make it that colour because it would go really well with the fact that both of those maps were originally in pripyat/chernobyl area. And what happened there... a radioactive disaster. So it would only make perfect sense to make it like that.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Niightmare on September 16, 2014, 02:05:43 am
great work ! ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 16, 2014, 07:09:29 am
i reckon that you should make it that colour because it would go really well with the fact that both of those maps were originally in pripyat/chernobyl area. And what happened there... a radioactive disaster. So it would only make perfect sense to make it like that.

I could ask xJimmy to modify this one ;)

great work ! ;)

Thanks :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on September 16, 2014, 12:12:12 pm
(http://gyazo.com/1866f7edeeadbecdb28b041f5d80a458.png)
The M200 Intervention sniper my favorite, good Hitman! and I really like the PaP camo.  :) :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 16, 2014, 12:37:32 pm
The M200 Intervention sniper my favorite, good Hitman! and I really like the PaP camo.  :) :P

Thanks, dude :D Intervention is my favorite sniper of all time, second would be M40A3
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on September 16, 2014, 01:30:36 pm
Thanks, dude :D Intervention is my favorite sniper of all time, second would be M40A3
  :P  :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 17, 2014, 02:09:52 pm
http://www.youtube.com/watch?v=cj376ndsnjg&feature=youtu.be (http://www.youtube.com/watch?v=cj376ndsnjg&feature=youtu.be)

I made teaser for the map :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on September 17, 2014, 02:13:14 pm
http://www.youtube.com/watch?v=cj376ndsnjg&feature=youtu.be (http://www.youtube.com/watch?v=cj376ndsnjg&feature=youtu.be)

I made teaser for the map :D
WoW! +1  :o the custom anims are made from rollonmath42 ?, GJ  ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 17, 2014, 02:44:00 pm
WoW! +1  :o the custom anims are made from rollonmath42 ?, GJ  ;)

Rollon did the HB and STG, P90 and M14 are from Rorke. Thanks again :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on September 17, 2014, 04:21:46 pm
Rollon did the HB and STG, P90 and M14 are from Rorke. Thanks again :D
  ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 18, 2014, 03:12:05 pm
Made a poll for if I should use these: http://ugx-mods.com/forum/index.php?topic=3691.0 (http://ugx-mods.com/forum/index.php?topic=3691.0)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 19, 2014, 06:40:47 pm
Alright, votes say, that I should use both, which will give me more freedom on some guns :D

Also:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2F8ecce10f7931009c57986072a2fa615c.png&hash=18e084275a5466b102262d99a8ec3aaf615ea843)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 22, 2014, 12:13:18 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2F48dc592e53d9b7a09623c10186922f3c.png&hash=ff3d7f737bc1c463b299480668836eeb684f705d)

Two updates at once  ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: Ramiabdh on September 22, 2014, 12:28:51 pm
(http://gyazo.com/48dc592e53d9b7a09623c10186922f3c.png)

Two updates at once  ;)

Is this the solo score board from proxftw? Looks very awesome by the way.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 22, 2014, 12:34:55 pm
Is this the solo score board from proxftw? Looks very awesome by the way.

Yes, it is, immediately installed and looks pretty smexy :D

Also, map will have updated Raygun model from Buried, so this map will have both Rayguns
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: Ramiabdh on September 22, 2014, 12:41:31 pm
Yes, it is, immediately installed and looks pretty smexy :D

Also, map will have updated Raygun model from Buried, so this map will have both Rayguns

You mean ray gun and ray gun mk2 right? Because you confused me.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 22, 2014, 12:43:30 pm
You mean ray gun and ray gun mk2 right? Because you confused me.

Yes, both of those and Raygun is not completely stock, it has new model

Edit: Or not. Will hit fx limit on new model, so either I make new model base or remove Raygun from the map. Mark 2 will stay, dont worry
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: JiffyNoodles on September 22, 2014, 03:04:33 pm
i reckon the 1st option. and also will the raygun mark II be like it's BO2 brother?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 22, 2014, 03:06:20 pm
i reckon the 1st option. and also will the raygun mark II be like it's BO2 brother?

It should be mostly :P Scrolling camo is custom, but everything else is legit, I think

Double Post Merge: September 22, 2014, 07:59:06 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2Fcce79955b2e723066b115c93545f2b6e.png&hash=78200cd00c19a3ec4cf022d427072c8806b4cddb)

Something I have been working on today, credit goes to anonymous guy  ::)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 23, 2014, 06:42:53 pm
Since no one checks here anymore, Im just going to silently make new updates, lol

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2F3f4b2426e49748602249400b7085acac.png&hash=0847b0e0e1ba83ca7f533c00db49aeb7c9985808)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: Ramiabdh on September 23, 2014, 07:28:59 pm
Since no one checks here anymore, Im just going to silently make new updates, lol

(http://gyazo.com/3707d5ef81505c79b5140b1ede60bace.png)

(Dont mind the missing images, lol)

What is this? Lava?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: DeletedUser on September 23, 2014, 07:31:43 pm
What is this? Lava?
maybe the element 115?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 23, 2014, 07:40:11 pm
What is this? Lava?

maybe the element 115?

Its lava, lol. Also, fixed those missing images already, will update that OP there
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: DeletedUser on September 23, 2014, 07:40:56 pm
It should be mostly :P Scrolling camo is custom, but everything else is legit, I think

Double Post Merge: September 22, 2014, 07:59:06 pm
(http://gyazo.com/cce79955b2e723066b115c93545f2b6e.png)

Something I have been working on today, credit goes to anonymous guy  ::)

Arx? real xanims?  :o nice dude  8)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 23, 2014, 07:42:17 pm
Arx? real xanims?  :o nice dude  8)

Yes, real anims  8) Thanks :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: P0tZ on September 24, 2014, 09:02:53 am
Keep it up m8.. Every time I look, its increasing in WOW factor.
Good job buddy!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 24, 2014, 09:19:38 am
Keep it up m8.. Every time I look, its increasing in WOW factor.
Good job buddy!

Thanks, dude :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: xjonesy421 on September 24, 2014, 04:12:53 pm
very much looking forward to this one hitman, looks amazing
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) Teaser out
Post by: HitmanVere on September 24, 2014, 04:44:11 pm
very much looking forward to this one hitman, looks amazing

Thanks, dude :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 26, 2014, 01:37:32 pm
OPs pics were outdated, so I changed them all to better ones

Double Post Merge: September 27, 2014, 09:43:28 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2F93c6a58e3b79ad494a9463814b343ab2.png&hash=cc5383eaee402186024b974ccacb5b0616ee84d3)

Implemented FOV slider to the map, new sniper with pap version and Black Ops font. Also, now all pap guns have firing sounds, that are not stock ones
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 28, 2014, 03:04:16 pm
Today I decided to work on whole day in this WIP:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2Ff444d265a061a5a247fcb2244720285d.png&hash=631d5a4c5d3e497e1f1bbbdf721c3bcf12750b08)

I know how to fix few things, but for some reason, it produces two explosion, when hitting something and when it detonates. I tried changing this in weapon file, but when I turn off projimpact something in there, the scripted explosion goes away and impact one stays, and then only impact can kill a zombies. If anyone can help me with this, I would be grateful
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 29, 2014, 09:26:36 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2F61e1bbf0ed66d1b6342cf2b2abeb5d10.png&hash=de7ef704dd6b814827009c4b7e1728eb0132a167)

Detailing is coming along nicely :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: CyberMan1011 on September 30, 2014, 12:16:34 am
Noice
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on October 04, 2014, 12:15:16 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2Fdbd6d124c67dfe764082201a94ec0d39.png&hash=0dcc9d0af35fc1f01f424e602da6871dd2d0f094)

Double Post Merge: October 04, 2014, 09:02:46 pm
I just got something, that I have not seen in custom maps, so I added poll on how should I implement these little bastards
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: arceus on October 04, 2014, 09:06:56 pm
new poll has been added
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on October 05, 2014, 07:26:58 pm
It might not be possible to add denizens based on rounds, so I will go with second, which is area based. Will be only added to 2-3 spots, which you can avoid, except the third spot, which you have to use to get to pap
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: InFInIX on October 07, 2014, 05:34:23 am
Is the sniper the scavenger?
looks lik it :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on October 07, 2014, 12:34:58 pm
Is the sniper the scavenger?
looks lik it :D

Which pic are you talking about? :D
One is MSR and the other is Scavenger
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Zombie_killer115 on October 07, 2014, 11:13:46 pm
Did u remap this? Anyways it looks nice
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on October 08, 2014, 07:53:43 am
Did u remap this? Anyways it looks nice

Remap this? wat. I got Shipment and Vacant .map files from this one site, which were broken as hell. I had to remove everything from then and change default textures. And most of parts have been recreated, so I have done approx. 90% of mapping in this map. Never have I ever deleted .map file and started again, this is all done in 2 months

Also, map maybe in ice for contest *pun intended* And this is maybe, Im not sure, if Im in contest yet
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 09, 2014, 07:46:40 pm
Im back, bishes :D Stronger than ever

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2F1a6c88488f7ee363afdfd21ad5187c23.png&hash=c6d008a0e11b99793bac8f2967f472b2ae499a7d)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on December 09, 2014, 09:31:00 pm
It might not be possible to add denizens based on rounds, so I will go with second, which is area based. Will be only added to 2-3 spots, which you can avoid, except the third spot, which you have to use to get to pap
Im fine with the little fucks along as they give points and drop a max ammo, or a random perk bottle, or all

EDIT: since Your almost done, create backups in case something goes wrong. I made a Die Rise Remake on minecraft but I accidentally deleted the file instead of putting it up on the planet minecraft Website :alone: don't want it to happen to you, so save a copy
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: x_xMayheMx_x on December 10, 2014, 01:39:27 am
Im back, bishes :D Stronger than ever


Ooo Wee, camo is lookin awesome, your creation?

Glad to see you get back to this one. Glad to see the contest over in general so everyone can get back to their works of art ;D

On a side note, Dont know if there is any word yet but good luck with your contest entry! 8)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 10, 2014, 01:40:57 pm
Im fine with the little fucks along as they give points and drop a max ammo, or a random perk bottle, or all

EDIT: since Your almost done, create backups in case something goes wrong. I made a Die Rise Remake on minecraft but I accidentally deleted the file instead of putting it up on the planet minecraft Website :alone: don't want it to happen to you, so save a copy

Uhm, denizens, not jumping jacks :D If I can get someone to get me those, I can happily remove denizens
And I still have some stuff to do on this map, 2 months of break has given me some ideas on what to do :D


Ooo Wee, camo is lookin awesome, your creation?

Glad to see you get back to this one. Glad to see the contest over in general so everyone can get back to their works of art ;D

On a side note, Dont know if there is any word yet but good luck with your contest entry! 8)

Yes, my creation :D Heres also gif of it, since it has moving parts:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2Febd7a201f0ca268462e8312c16439695.gif&hash=dbb3f06197515fe1db4823c93bf8605c23cf8fd7)

And Im happy to work on this, its been so long, that I cannot wait to actually finish this one and release it whenever I want :D And thanks, hopefully our map does good on contest :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 13, 2014, 07:41:12 pm
Added new pics in topic :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on December 13, 2014, 11:25:44 pm
Uhm, denizens, not jumping jacks :D If I can get someone to get me those, I can happily remove denizens
And I still have some stuff to do on this map, 2 months of break has given me some ideas on what to do :D
I know their denizens I was saying that You should make a backup save in case something goes wrong.
I was wondering if you could make it so you earn points every time you kill a denizen or if you survive a wave in an area with denizens you'll earn a max ammo or a perk drop
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 14, 2014, 11:07:56 am
I know their denizens I was saying that You should make a backup save in case something goes wrong.
I was wondering if you could make it so you earn points every time you kill a denizen or if you survive a wave in an area with denizens you'll earn a max ammo or a perk drop

Nah, I already deleted them due to me being annoyed of them  :lol: But I will try my best to get this map some special zombies dont worry :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: mxtxm on December 14, 2014, 12:05:53 pm
I absolutely cant wait to play this. The map looks like its coming along nicely. I also love your flopper machine, it looks sooooo damn good.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: dailyzombies on December 15, 2014, 04:55:42 pm
i got a chubby just looking at the screen shots cant wait to play  :lol:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: GdayitsVishnu on December 16, 2014, 09:34:17 am
great looking map, i cant wait for it to be released :) please keep this up.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 19, 2014, 06:41:33 pm
I absolutely cant wait to play this. The map looks like its coming along nicely. I also love your flopper machine, it looks sooooo damn good.

i got a chubby just looking at the screen shots cant wait to play  :lol:

great looking map, i cant wait for it to be released :) please keep this up.

Thanks :D Working on something special now ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 22, 2014, 11:08:30 am
Added a poll about the fog in the map
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DodgeMe on December 22, 2014, 02:29:37 pm
Nice hitman ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on December 22, 2014, 03:50:30 pm
I like the fog in the maps as long as mappers dont go overboard with it (coughcoughTranzitcoughcough)
Edit: are you adding the raygun mk2 and the thundergun by any chance?
Will the Phd come with the dolphin dive effect or is that too much?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 22, 2014, 04:03:21 pm
I like the fog in the maps as long as mappers dont go overboard with it (coughcoughTranzitcoughcough)
Edit: are you adding the raygun mk2 and the thundergun by any chance?
Will the Phd come with the dolphin dive effect or is that too much?

Funny you said that :)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2F12e4ee405ead45beaf4314158d23d7da.png&hash=1927dfeee586b86f7a423f28df2ed5ebff854913)

Just added official textures for RGM2, normal and pap. I have though about adding Thundergun, but not sure yet, since map already has few wonderweapons: RGM2, Scavenger, Monkey Bombs and one that is not done yet  ::)

D2P will be maybe added, if I do, it will have PHD effect
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on December 22, 2014, 07:50:27 pm
Funny you said that :)
(http://gyazo.com/12e4ee405ead45beaf4314158d23d7da.png)

Just added official textures for RGM2, normal and pap. I have though about adding Thundergun, but not sure yet, since map already has few wonderweapons: RGM2, Scavenger, Monkey Bombs and one that is not done yet  ::)

D2P will be maybe added, if I do, it will have PHD effect
Beautiful, you earned  a +1 buddy  8)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 23, 2014, 02:09:36 pm
14 out of 21 people voted for fog  :o Alright, I will keep it, but will do some editing, so its little bit different  :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 27, 2014, 11:38:42 am
Maybe I should post this now :D Did the loading screen week ago (Sorry for darkness in it, Vegas did it like that for some reason) Might shorten it bit in future, but its fine now :P

http://www.youtube.com/watch?v=DbxC3Omql08&list=UUBnk3v-_ySUsVB3VSRW5kcg (http://www.youtube.com/watch?v=DbxC3Omql08&list=UUBnk3v-_ySUsVB3VSRW5kcg)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on December 27, 2014, 05:04:05 pm
do we have to wait the 1 min when trying to play solo
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on December 28, 2014, 01:24:26 am
do we have to wait the 1 min when trying to play solo
after a couple of seconds a text will pop up saying press F (or wutever you chose for your interact key) to skip cinematic
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 28, 2014, 12:26:30 pm
do we have to wait the 1 min when trying to play solo

after a couple of seconds a text will pop up saying press F (or wutever you chose for your interact key) to skip cinematic

This. And the solo loading screen will be separate download, if people want to have it :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on December 28, 2014, 07:14:06 pm
This. And the solo loading screen will be separate download, if people want to have it :P
I like the cinematic. I was wondering what about the game over screen, I am bored of having 115 as the same game over song for millions of maps.  :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 28, 2014, 07:21:57 pm
I like the cinematic. I was wondering what about the game over screen, I am bored of having 115 as the same game over song for millions of maps.  :please:

We'll see, we'll see  ::)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on January 02, 2015, 12:43:34 pm
thought of a new idea for the loading screen song:
http://www.youtube.com/watch?v=0W0WsQ8hyYY (http://www.youtube.com/watch?v=0W0WsQ8hyYY)

This always gets me pumped when playing
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on January 28, 2015, 02:32:04 pm
Ugh, this map.

I have lost interest for this map, but one day I will finish it! Maybe start of next month.
I will take time off from Rainy Death for 1-2 weeks and try as hard as I can to finish this, since people want to see this map come to life
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on January 29, 2015, 01:12:30 pm
Ugh, this map.

I have lost interest for this map, but one day I will finish it! Maybe start of next month.
I will take time off from Rainy Death for 1-2 weeks and try as hard as I can to finish this, since people want to see this map come to life
NOO!!!!!!!!!!! this is nails on a chalkboard.
YOU LEAVE ME NO CHOICE
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi1.kym-cdn.com%2Fphotos%2Fimages%2Fnewsfeed%2F000%2F228%2F791%2F632.gif&hash=988f8e1ea5536d05e3d336b98beeb9aecb8d6e3f)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DodgeMe on January 29, 2015, 01:13:35 pm
Get your shit togeter
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on January 31, 2015, 11:27:30 am
Alright, back to working on this

-Added walking script to the map
-Added way better Scavenger script than one that was in it
-Half of weapons are now revamped (better textures and stats)
-EE scripting has started finally
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on February 02, 2015, 10:13:53 am
Small update:
-EE is almost done, need to adjust some parts and add final steps
-Removed few buggy weapons and added some new ones

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FLqvjOuK.png&hash=57226248ab29c37b7e9da9acdf7ee84c34ab969f)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQ97LatC.png&hash=7ae60fc3c7e75c62960e3cb3587d9ecbb4823bb4)
(Second pic has new HUD added, thats why counter is bit up)

I can say that I found interest for this map again and will try to make it as good as possible :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: simpelsat on February 02, 2015, 02:44:44 pm
Small update:
-EE is almost done, need to adjust some parts and add final steps
-Removed few buggy weapons and added some new ones

(http://i.imgur.com/LqvjOuK.png)

(http://i.imgur.com/Q97LatC.png)
(Second pic has new HUD added, thats why counter is bit up)

I can say that I found interest for this map again and will try to make it as good as possible :)

nice. whats the sniper?
i no it's in the battlefield games but with one?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RBRT on February 02, 2015, 03:44:16 pm
Sweet L96 model. Makes me want to pop some heads.  :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on February 02, 2015, 04:10:51 pm
nice Hitman good job!, the model of L96A1 is to battlefield 3?  :P with animation to Bo1 :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on February 02, 2015, 04:15:24 pm
nice Hitman good job!, the model of L96A1 is to battlefield 3?  :P with animation to Bo1 :troll:

Custom anims :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on February 02, 2015, 04:47:36 pm
Custom anims :P
oooh...okay! :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on February 17, 2015, 07:47:29 pm
Updated topic with most up-to-date pics :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on February 20, 2015, 11:40:58 am
Nice, looks really good
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on February 20, 2015, 01:03:54 pm
I cant wait anymore!
Its amazing how it all started from this

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQ2iwNQM.jpg%3F1&hash=77f4f1cf7f0a1bd452f61ec5620e0690d88ee62d)

to this
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFOhleus.png&hash=303f47f09b21022f65e4d85663d65645e79be740)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on February 20, 2015, 02:25:38 pm
MORS!!!!!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: SarcyMoFo on February 21, 2015, 02:51:07 pm
This project is really shaping up, definitely one to keep a very close eye on :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on February 21, 2015, 04:06:37 pm
Nice, looks really good

Thanks :)

I cant wait anymore!
Its amazing how it all started from this

(http://i.imgur.com/Q2iwNQM.jpg?1)

to this
(http://i.imgur.com/FOhleus.png)


MORS!!!!!

lel

This project is really shaping up, definitely one to keep a very close eye on :)

Thanks :) Glad, that some people want this to come out :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: xJimmy33 on February 21, 2015, 04:18:59 pm
I cant wait anymore!
Its amazing how it all started from this

(http://i.imgur.com/Q2iwNQM.jpg?1)

to this
(http://i.imgur.com/FOhleus.png)

just added fog and a custom vision and it looks the same, lol

:D :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on February 21, 2015, 04:50:31 pm
just added fog and a custom vision and it looks the same, lol

:D :P

And custom textures, and custom models, and custom guns, and custom zombies :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on February 25, 2015, 12:42:30 pm
http://www.youtube.com/watch?v=RMdmPZ4Xk1w (http://www.youtube.com/watch?v=RMdmPZ4Xk1w)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on February 28, 2015, 01:16:00 pm
Easter Egg is basically done, just added last sounds to it today from Origins :) Need to fine tune it and thats done. Atm removing few old weapons and instead of them have newly ported MW3 weapons and fixing new equipment with Ege115 :gusta:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on February 28, 2015, 01:54:50 pm
Just when I thought it was the perfect Treyarch-like map  :'(

Easter Egg is basically done, just added last sounds to it today from Origins :) Need to fine tune it and thats done. Atm removing few old weapons and instead of them have newly ported MW3 weapons and fixing new equipment with Ege115 :gusta:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fstream1.gifsoup.com%2Fview3%2F1290449%2Fpicard-facepalm-o.gif&hash=53f700a476589f5249dc9d574bd7ac3d7d9390bd)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on February 28, 2015, 01:58:10 pm
Just when I thought it was the perfect Treyarch-like map  :'(

(http://stream1.gifsoup.com/view3/1290449/picard-facepalm-o.gif)

I think more people want to see new weapons instead of BO2 guns, that are in every map nowadays. Besides, I use a lot of IW made models in map and such
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on February 28, 2015, 01:59:00 pm
Just when I thought it was the perfect Treyarch-like map  :'(

(http://stream1.gifsoup.com/view3/1290449/picard-facepalm-o.gif)
What's wrong with MW3 weapons, as long as it includes the AA-12, i'll be happy as
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on February 28, 2015, 02:04:44 pm
What's wrong with MW3 weapons, as long as it includes the AA-12, i'll be happy as
Im just a treyarch guy. I always liked the old IW, but ever since MW3 IW isnt even trying.
Every time I read the Features and I find MW3 or Ghost weapons In there I just moan. :(
Im ok with the AA12 but Ghosts... no
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on February 28, 2015, 04:56:45 pm
Im just a treyarch guy. I always liked the old IW, but ever since MW3 IW isnt even trying.
Every time I read the Features and I find MW3 or Ghost weapons In there I just moan. :(
Im ok with the AA12 but Ghosts... no

Well, you werent bothered about MORS... Or ARX... Or Honey Badger...

On a side note: I am trying to keep map under 325mb for Manager and I am at 308mb. That means Im almost at limit, so from now on, I will be changing weapons, if I want new ones in :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on February 28, 2015, 06:44:53 pm
Well, you werent bothered about MORS... Or ARX... Or Honey Badger...

On a side note: I am trying to keep map under 325mb for Manager and I am at 308mb. That means Im almost at limit, so from now on, I will be changing weapons, if I want new ones in :)
Keep the weapons most beautiful and the most modern. ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on February 28, 2015, 06:49:21 pm
Well, you werent bothered about MORS... Or ARX... Or Honey Badger...

On a side note: I am trying to keep map under 325mb for Manager and I am at 308mb. That means Im almost at limit, so from now on, I will be changing weapons, if I want new ones in :)
I didnt see the pictures. :-[ :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 02, 2015, 09:55:14 am
Back to topic, map is now fully caulked and runs pretty good on my laptop :) Lowest FPS I have hit is 45 (not taking some stuff in count) and I have pretty bad laptop (sometimes I can hit 15 FPS on some maps) I will try to portal the map to make it run as good as possible, but every time I try, it gives errors on the portal brushes. Also, weapons are approx. 95% done, just need to fix few issues with them (missing sounds/bad normals) EE is fully done, except if testers want me to make it longer. It is pretty long, but who knows, maybe they want more to it  ::)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on March 02, 2015, 10:17:36 am
Back to topic, map is now fully caulked and runs pretty good on my laptop :) Lowest FPS I have hit is 45 (not taking some stuff in count) and I have pretty bad laptop (sometimes I can hit 15 FPS on some maps) I will try to portal the map to make it run as good as possible, but every time I try, it gives errors on the portal brushes. Also, weapons are approx. 95% done, just need to fix few issues with them (missing sounds/bad normals) EE is fully done, except if testers want me to make it longer. It is pretty long, but who knows, maybe they want more to it  ::)
Well, i have a dell XP5, will it run on that? (i can Project viking at around 30-40 FPS standard).
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 05, 2015, 12:05:33 am
Well, i have a dell XP5, will it run on that? (i can Project viking at around 30-40 FPS standard).

Pretty sure, yeah. I run same usually on PV
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: timelordalex on March 05, 2015, 10:36:25 am
PP90MI and Striker please from MW3
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 05, 2015, 11:33:25 am
PP90MI and Striker please from MW3

I have MW2 Striker in the map, havent thought about having PP90MI. When Im done adding more features, then I will probably see, if I can update some guns to better ones :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 08, 2015, 12:46:42 am
I have been working hard to bring mod size down and it has payed off. Got mod size from 311MB lowered to 293MB and that means more guns and features :D Been working on some special stuff on map with guns and textures :P Every gun will have sounds, stats and textures done correctly :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Needsmorewub on March 09, 2015, 04:48:08 pm
Looking good hitman, keep it up :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 09, 2015, 04:55:58 pm
Looking good hitman, keep it up :)

Thanks, so close, but so far :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 11, 2015, 08:49:04 am
Could do small update, cos Im bored, lol

-Dive To Prone added with PHD flop
-Electric Cherry added (with power-on model and FX I made)
-Guns, guns, guns! Map now has over 30 guns, which all have sounds, pap versions and stats done right (excluding few WIPs)
-Detailing, updated multiple areas with new textures and even started all over again with some areas, since their detailing was "out of place"
-Ammo Refund-machine! (I will leave you with just the name ;) )

And more tweaks I will not be telling, since they are not done yet :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: SarcyMoFo on March 14, 2015, 02:23:26 pm
Ammo Refund, Hmmm definitely one of the 1st things I plan to figure out upon release :)

Hearing you've managed to free up some space is most welcome, I'm confident you'll put it to good use
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 14, 2015, 02:32:26 pm
Ammo Refund, Hmmm definitely one of the 1st things I plan to figure out upon release :)

Hearing you've managed to free up some space is most welcome, I'm confident you'll put it to good use

Atm Lukkie1998 is porting Thundergun to be in map, so yeah :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 16, 2015, 09:36:00 am
CoD4/BO2 knifing anims/models added :D

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FYPK0Ciw.png&hash=75a7134918a201c324d54f67e91578c259d20ff9)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 20, 2015, 10:07:46 am
Lets get some fun to the party :D

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FX52D27f.jpg&hash=1d451a4000bc3d81d75c1ccef9364b5238ea6f0f)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on March 20, 2015, 10:30:39 am
Lets get some fun to the party :D

(http://i.imgur.com/X52D27f.jpg)

DW SN6's? I like it as much as i like my DW HS10's  :troll: good shit man
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: fatboypro on March 20, 2015, 12:10:39 pm
Lets get some fun to the party :D

(http://i.imgur.com/X52D27f.jpg)
looking nice! Are those custom anims?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 20, 2015, 02:49:50 pm
DW SN6's? I like it as much as i like my DW HS10's  :troll: good shit man

:poker:

looking nice! Are those custom anims?


MW2 UMP anims :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on March 20, 2015, 02:52:56 pm
Lets get some fun to the party :D

(http://i.imgur.com/X52D27f.jpg)
cool...MW2/MW3/Bo2 MP5 anims?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 20, 2015, 02:53:27 pm
cool...MW2/MW3/Bo2 MP5 anims?

MW2 UMP anims :D

Kek
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on March 20, 2015, 02:58:48 pm
Kek
before I wrote the message there was no written MW2 UMP anims....lol :-[
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 22, 2015, 01:08:19 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FN6BMx9b.jpg&hash=c86f209ba76de0793598381026b82da4448ee5cb)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on March 22, 2015, 09:01:16 pm
God damn the lighting is so good.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: johndoe on March 25, 2015, 06:37:14 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.gyazo.com%2F9d27b3b6fc08e8ffbd9dbb0eba2eaa74.png&hash=48f766088f43fce94af2073420d8f150f1cfbe51)

this decal here looks awful imo. consider making it smallar or replacing it with a model with the same sign.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 25, 2015, 07:56:12 am
(http://i.gyazo.com/9d27b3b6fc08e8ffbd9dbb0eba2eaa74.png)

this decal here looks awful imo. consider making it smallar or replacing it with a model with the same sign.

How so? I think it looks fine  ???
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: johndoe on March 25, 2015, 08:00:26 am
How so? I think it looks fine  ???
first of all it's too wide and big and it doesn't really go along with the rest of the detail.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 25, 2015, 08:31:24 am
first of all it's too wide and big and it doesn't really go along with the rest of the detail.

Ech, we'll see if I change it
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: johndoe on March 25, 2015, 08:49:58 am
Ech, we'll see if I change it
or you can find or make a model that fits there :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 25, 2015, 10:00:36 am
or you can find or make a model that fits there :P

And you know I know almost nothing in modeling :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: johndoe on March 25, 2015, 10:18:13 am
And you know I know almost nothing in modeling :P
and you can always ask me if you need a hand with that you know :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 25, 2015, 10:32:59 pm
and you can always ask me if you need a hand with that you know :P

I will, when I need :P

Also, small update, I am thinking of adding achievement system with Ray and this is list of ones I have thought atm and might be done:

-Overpowered "In Awakening, get 4 upgraded guns at once"

-Shocking Presence *Secret*

-Alcoholic Marine "In Awakening, have 10 perks at same time"

-Zombie Stink Washed Away *Secret*

-After Life & Death "In Awakening, complete way of redemption"

Let me know what you think, would achievements be good idea or bad? :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: adfgdagasdf2 on March 25, 2015, 10:39:25 pm
I will, when I need :P

Also, small update, I am thinking of adding achievement system with Ray and this is list of ones I have thought atm and might be done:

-Overpowered "In Awakening, get 4 upgraded guns at once"

-Shocking Presence *Secret*

-Alcoholic Marine "In Awakening, have 10 perks at same time"

-Zombie Stink Washed Away *Secret*

-After Life & Death "In Awakening, complete way of redemption"

Let me know what you think, would achievements be good idea or bad? :)

There should be some bonus behind it, or else it's just some text on a screen...
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RBRT on March 26, 2015, 10:39:11 am
Also, small update, I am thinking of adding achievement system with Ray and this is list of ones I have thought atm and might be done:

-Overpowered "In Awakening, get 4 upgraded guns at once"

-Shocking Presence *Secret*

-Alcoholic Marine "In Awakening, have 10 perks at same time"

-Zombie Stink Washed Away *Secret*

-After Life & Death "In Awakening, complete way of redemption"

Let me know what you think, would achievements be good idea or bad? :)

I think achievements wouldn't be a bad idea. And four upgraded guns at one time?  :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 26, 2015, 10:50:12 am
I think achievements wouldn't be a bad idea. And four upgraded guns at one time?  :rainbow:

Not a bug, intended way ;)

There should be some bonus behind it, or else it's just some text on a screen...

Well, there is no gamerscore system in WaW, so dunno, lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on March 26, 2015, 10:57:39 am
I have an idea for an achievement, if you get a multi-head shot kill, you should get the achievement, 'one shot, many kills'
or, here's another one. 'The 115's got me going...' Pack a Punch 7 guns in one game.
I could do these all day, since well, there are many things you can do in zombies that you can add achievements for.
Let me know what you think.
Regards,
J.N
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on March 26, 2015, 11:54:07 am
I will, when I need :P

Also, small update, I am thinking of adding achievement system with Ray and this is list of ones I have thought atm and might be done:

-Overpowered "In Awakening, get 4 upgraded guns at once"

-Shocking Presence *Secret*

-Alcoholic Marine "In Awakening, have 10 perks at same time"

-Zombie Stink Washed Away *Secret*

-After Life & Death "In Awakening, complete way of redemption"

Let me know what you think, would achievements be good idea or bad? :)

Are they gonna be included with EE, or out of the EE completely? And aren't the awards too much?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 26, 2015, 04:22:37 pm
Are they gonna be included with EE, or out of the EE completely? And aren't the awards too much?

Last one is EE related, rest can be done without starting EE. And I dont think adding awards, like more points on start and such would be great idea. Who knows
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on March 26, 2015, 05:11:52 pm
Last one is EE related, rest can be done without starting EE. And I dont think adding awards, like more points on start and such would be great idea. Who knows

Maybe this sounds crazy, but how about you also make punishments for doing specific stuff, instead of awards? ::)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RBRT on March 26, 2015, 11:06:08 pm
Maybe this sounds crazy, but how about you also make punishments for doing specific stuff, instead of awards? ::)

 ???

Not a bug, intended way ;)

Good. Not that the broken Mule Kick was bad...  :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on March 28, 2015, 06:38:58 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FyETvxBY.png&hash=45a20196a476e3472e8de10c33d73830287cf9c7)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on March 29, 2015, 04:52:23 am
(http://i.imgur.com/yETvxBY.png)

God damn, this teasing  :alone:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RBRT on March 29, 2015, 01:03:13 pm
(http://i.imgur.com/yETvxBY.png)

  :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Cancelled]
Post by: HitmanVere on April 01, 2015, 10:38:00 am
Well, I hit FX and material limit today... I will not release this map without all the features, so I will cancel this map. Sorry, if you got excited for it...
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Cancelled]
Post by: KnivingCombat777 on April 01, 2015, 10:39:52 am
Well, I hit FX and material limit today... I will not release this map without all the features, so I will cancel this map. Sorry, if you got excited for it...
April fools haha :nyan:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Cancelled]
Post by: HitmanVere on April 01, 2015, 10:42:46 am
April fools haha :nyan:

Nah, its true, Im also going to leave this community due to all BS going on around here. If you havent seen such, then be happy

Double Post Merge: April 01, 2015, 03:45:50 pm
For those, who actually believed, Aprils Fools! :lol:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RBRT on April 01, 2015, 04:09:06 pm
 ;D ;D

Nice one Hitman!

Any juicy photos to share?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Cancelled]
Post by: arceus on April 01, 2015, 04:45:44 pm
Nah, its true, Im also going to leave this community due to all BS going on around here. If you havent seen such, then be happy

Double Post Merge: April 01, 2015, 03:45:50 pm
For those, who actually believed, Aprils Fools! :lol:
it was the most abios thing ever mainly because those are the 2 most easy limits to fix  :lol:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Cancelled]
Post by: Ramiabdh on April 01, 2015, 05:09:53 pm
Nah, its true, Im also going to leave this community due to all BS going on around here. If you havent seen such, then be happy

Double Post Merge: April 01, 2015, 03:45:50 pm
For those, who actually believed, Aprils Fools! :lol:

But this topic was locked sometime ago, so I believed. Damn you hitman :(
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on April 02, 2015, 03:23:56 am
I hate you know Hitman  :gusta:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 02, 2015, 11:08:30 am
;D ;D

Nice one Hitman!

Any juicy photos to share?
it was the most abios thing ever mainly because those are the 2 most easy limits to fix  :lol:
But this topic was locked sometime ago, so I believed. Damn you hitman :(
I hate you know Hitman  :gusta:

Get rekt'd, kids  :troll:
Got nothing to share atm, except maybe this:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FhY4kMdd.png&hash=d2d4ff441e8b156a2e3485e9a29eb104e9182b7e)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on April 02, 2015, 11:24:52 am
Get rekt'd, kids  :troll:
Got nothing to share atm, except maybe this:
(http://i.imgur.com/hY4kMdd.png)

Still hate you   :kidding: :'(
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RBRT on April 02, 2015, 11:57:02 am
Get rekt'd, kids  :troll:
Got nothing to share atm, except maybe this:
(http://i.imgur.com/hY4kMdd.png)

That works  :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on April 02, 2015, 06:25:00 pm
Get rekt'd, kids  :troll:
Got nothing to share atm, except maybe this:
(http://i.imgur.com/hY4kMdd.png)
Dat Texture :gusta:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on April 02, 2015, 11:03:33 pm
you actually had me when you said it was cancelled...
but when you said you will be quiting, i was sold it was a troll :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 06, 2015, 09:57:08 pm
Red to the rescue :D

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FPnucys4.jpg&hash=ada8d34f8f701fe927d00242121a098b257f567d)

Also, working on Ballistic Knife atm and new, small area :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on April 06, 2015, 10:33:47 pm
 :rainbow: :rainbow: :rainbow: :rainbow: :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 07, 2015, 10:28:55 am
Heart-attack time...
Project Cs .map file got corrupted...

I have backup from first of April, I did so much stuff that time and now I need to redo them ;_;
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: NINJAMAN829 on April 07, 2015, 11:02:29 am
Heart-attack time...
Project Cs .map file got corrupted...

I have backup from first of April, I did so much stuff that time and now I need to redo them ;_;
:-\  why hitman why is your computer so stupid!!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on April 07, 2015, 11:41:30 am
Heart-attack time...
Project Cs .map file got corrupted...

I have backup from first of April, I did so much stuff that time and now I need to redo them ;_;
https://www.youtube.com/watch?v=WWaLxFIVX1s (https://www.youtube.com/watch?v=WWaLxFIVX1s) :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 09, 2015, 11:02:25 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZv5yAgZ.jpg&hash=e267e731941ad8a0d031d71ee6ce3b01b0b4b9b6)

Logo needs some tuning and maybe normals, but looks good now :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on April 10, 2015, 12:02:01 am
Nice, but that sand texture looks a bit weird.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 10, 2015, 08:52:10 am
Nice, but that sand texture looks a bit weird.

 ???
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on April 10, 2015, 08:59:02 am
???

Don't worry was looking at it on my phone and it looked different. I got a shitty phone btw
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on April 10, 2015, 10:58:42 am
(http://i.imgur.com/Zv5yAgZ.jpg)

Logo needs some tuning and maybe normals, but looks good now :)

In the middle part of the machine, the textures look like they're stock, but other than that, it's pretty cool.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 10, 2015, 11:01:55 am
In the middle part of the machine, the textures look like they're stock, but other than that, it's pretty cool.

Nah, its DT 2.0 all the way, Jammy is fixing the logo atm :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 11, 2015, 10:02:21 pm
Added poll about wonderweapons
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: eliudjb on April 13, 2015, 11:02:53 pm
About the Wonderweapons; You could add 2 Wonder weapons + RG/RGM2 randomly on each new gameplay. For example:

Paralyzer & Winter's Howl + RG
VR-11 & Wave Gun + RGM2
Staffs & Blunder Gat + RG (Or Just Staffs)
Wonder Waffe DG-2 & JetGun + RG



Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 14, 2015, 08:27:57 am
About the Wonderweapons; You could add 2 Wonder weapons + RG/RGM2 randomly on each new gameplay. For example:

Paralyzer & Winter's Howl + RG
VR-11 & Wave Gun + RGM2
Staffs & Blunder Gat + RG (Or Just Staffs)
Wonder Waffe DG-2 & JetGun + RG

I was asking the question, cos I was thinking if it would be too easy to have 3 wonderweapons in map. This is setup atm with wonderweapons:

Ray Gun Mark 2: Can be obtained through box, other peoples will have harder time after that to get their own, if someone has one
Thundergun: Can be obtained through box, only one person can have it (This is one I was thinking about, if it was too much)
Scavenger: Obtained through almost end of EE. Maybe can be obtained through box. Was also thinking if someone has it and they died, they cant get it back
Sliquifier: Obtained through buildable bench, one part will be obtained through EE. Cant get from box. If dropped, then players cant get it anymore

If someone can help me with how I can make it, so if the gun is lost after dead, then they can get it from box, like in Die Rise with Sliquifier. I tried it once, but it broke EE, so if someone can help, then that would be appreciated :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RBRT on April 14, 2015, 10:30:15 am
I was asking the question, cos I was thinking if it would be too easy to have 3 wonderweapons in map. This is setup atm with wonderweapons:

Ray Gun Mark 2: Can be obtained through box, other peoples will have harder time after that to get their own, if someone has one
Thundergun: Can be obtained through box, only one person can have it (This is one I was thinking about, if it was too much)
Scavenger: Obtained through almost end of EE. Maybe can be obtained through box. Was also thinking if someone has it and they died, they cant get it back
Sliquifier: Obtained through buildable bench, one part will be obtained through EE. Cant get from box. If dropped, then players cant get it anymore

If someone can help me with how I can make it, so if the gun is lost after dead, then they can get it from box, like in Die Rise with Sliquifier. I tried it once, but it broke EE, so if someone can help, then that would be appreciated :)

That sounds very reasonable. It would be awesome to see the sliquifier work properly as in BO2 to allow everyone the chance of obtaining it.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: mxtxm on April 14, 2015, 06:46:00 pm
I think there should be some method to re-obtain the Sliquifier, other wise it wouldn't be worth my while as a player to build it, especially when I could go over to the mystery box and get the thunder gun as opposed to a weapon that I could lose forever if its my mule kick gun or I die out.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: BluntStuffy on April 14, 2015, 07:20:20 pm
If someone can help me with how I can make it, so if the gun is lost after dead, then they can get it from box, like in Die Rise with Sliquifier. I tried it once, but it broke EE, so if someone can help, then that would be appreciated :)

PM'ed
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 14, 2015, 09:02:30 pm
I think there should be some method to re-obtain the Sliquifier, other wise it wouldn't be worth my while as a player to build it, especially when I could go over to the mystery box and get the thunder gun as opposed to a weapon that I could lose forever if its my mule kick gun or I die out.

Yeah, I think the release will have it set as how it is in Die Rise :)

Small update: Did some PS work today and now Flopper and Deadshot shaders are HQ :D
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FvbnNFm7.png&hash=806bbafa39bdb95ee93cc5ea601e17fb296dad6a)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: eliudjb on April 15, 2015, 05:13:06 am
By the way, the BO1 camo that you share looks awesome and maybe better than this green one... Just saying  ::)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 15, 2015, 08:13:32 am
By the way, the BO1 camo that you share looks awesome and maybe better than this green one... Just saying  ::)

D: Blasphemy! :D
lol, its basically same one, except this one flows, which I find better :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 21, 2015, 01:02:50 am
58 to 11 voted for wunderweapons :poker: Oh well, map is getting closer and closer to be finished :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 24, 2015, 06:40:12 pm
We got new friends finally! :D

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEAvBgc1.jpg&hash=804b7056cbc916edebcbf4a5678fd9a30fb07a49)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: KnivingCombat777 on April 24, 2015, 06:41:35 pm
Novas >:( I will find you, and I will kill you
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 24, 2015, 06:42:34 pm
Novas >:( I will find you, and I will kill you

I love Novas. Better than just having only plain zombies on map :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Bwc66930 on April 24, 2015, 07:03:34 pm
Novas!!! Let me cuddle with them!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on April 24, 2015, 07:08:20 pm
We got new friends finally! :D

(http://i.imgur.com/EAvBgc1.jpg)
Nova Crawler! Great job Hitman.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 24, 2015, 07:24:09 pm
Nova Crawler! Great job Hitman.

Thanks to RDV who finally started working on them after 4 months of asking :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Donkey22 on April 24, 2015, 09:10:05 pm
wouldn't be a "project" without those little suckers scurrying around. Looking foward to future updates  :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 24, 2015, 09:11:57 pm
wouldn't be a "project" without those little suckers scurrying around. Looking foward to future updates  :)

Thanks, been waiting for them to be added since Day 1 basically :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on April 24, 2015, 10:15:57 pm
Aren't they dark or what??
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 25, 2015, 08:00:24 am
Aren't they dark or what??

What you on about again? ???
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on April 25, 2015, 08:19:16 am
What you on about again? ???

Oh, I mean the nova crawlers.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 25, 2015, 08:27:59 am
Oh, I mean the nova crawlers.

I know, that you are talking about crawlers, but what do you mean with them being dark? ???
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on April 25, 2015, 11:34:44 am
Well, how can I explain it. They just have a pitch black color, and so, their level of detail is somehow poor if you ask me.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on April 26, 2015, 09:38:36 am
Well, how can I explain it. They just have a pitch black color, and so, their level of detail is somehow poor if you ask me.

Depends entirely on lighting...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFmtYrlM.jpg&hash=fde3f31438bb2fffd19f5868859a03382208f725)
Had to fix normals/specs though, but they didnt contribute on how dark they are

And seeing you dont have anything good to say on my WIPs, which seems like taking piss on me imo, please stay out, thank you :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 01, 2015, 01:25:37 pm
Working on guns still, lel. Trying to make them, so they are bug-free and all, which takes time. Heres few guns added:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FbTkAwzd.png&hash=db4c41062cd3d3e0fc75e8a0e89dd2fcffa2ac7f)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FXRWWeGX.png&hash=6582a4b1cf86cacb6028e513ed9fd615587ce523)

Still needs some work on them, but yeah
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on May 02, 2015, 02:08:16 am
Working on guns still, lel. Trying to make them, so they are bug-free and all, which takes time. Heres few guns added:

(http://i.imgur.com/bTkAwzd.png)

(http://i.imgur.com/XRWWeGX.png)

Still needs some work on them, but yeah

 :rainbow: ASM1, noice. Also congats on 1,600 posts
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Eternal_Fire on May 02, 2015, 04:38:55 am
Cant wait til this map comes out  :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on May 02, 2015, 08:01:42 am
(http://i.imgur.com/bTkAwzd.png)
advice: when will PaPed call it ASM115 - Speakeasy :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 02, 2015, 09:27:56 am
Thanks for the comments :) I havent done any updates on mapping side for some time, so I decided to do one now. Dunno, if these will be last pics of mapping side, but I can say the map is almost done with mapping side :D

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZPKX7ER.jpg&hash=ad67ccd00f77864939eb3dde923f4500b5364a59)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FGPpmOM7.jpg&hash=0507a5a85286940fb3798aa20ef19a68bd73d416)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on May 02, 2015, 01:25:56 pm
Thanks for the comments :) I havent done any updates on mapping side for some time, so I decided to do one now. Dunno, if these will be last pics of mapping side, but I can say the map is almost done with mapping side :D

(http://i.imgur.com/ZPKX7ER.jpg)

(http://i.imgur.com/GPpmOM7.jpg)
Looking at the new pictures is kinda hilarious, because you have added so much to the map it doesn't look like the original idea of two cod4 maps in 1 map but the map is coming together pretty well
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 02, 2015, 07:13:44 pm
Looking at the new pictures is kinda hilarious, because you have added so much to the map it doesn't look like the original idea of two cod4 maps in 1 map but the map is coming together pretty well

True. I have went way too overboard with this map :D It was supposed to be done quickly in small amount of time and here we are now, lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 02, 2015, 09:59:56 pm
True. I have went way too overboard with this map :D It was supposed to be done quickly in small amount of time and here we are now, lol
you can never have too much detail, plus the map looks insane, i'm sure all the famous YouTubers will play it and be like #betterthanleviathan, but who knows? Anyway, I know that i can't wait for this map to be done, since it has soo much good stuff in it, along with the fact that there are so many maps due to be released this year. Keep up the good work HV.
Regards,
J.N
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: KnivingCombat777 on May 02, 2015, 10:16:05 pm
you can never have too much detail, plus the map looks insane, i'm sure all the famous YouTubers will play it and be like #betterthanleviathan, but who knows? Anyway, I know that i can't wait for this map to be done, since it has soo much good stuff in it, along with the fact that there are so many maps due to be released this year. Keep up the good work HV.
Regards,
J.N
I think NGT is gonna quit but it'll still be on YAW and it has the possibility to be better than Leviathan like you said
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 02, 2015, 10:25:57 pm
you can never have too much detail, plus the map looks insane, i'm sure all the famous YouTubers will play it and be like #betterthanleviathan, but who knows? Anyway, I know that i can't wait for this map to be done, since it has soo much good stuff in it, along with the fact that there are so many maps due to be released this year. Keep up the good work HV.
Regards,
J.N

I think NGT is gonna quit but it'll still be on YAW and it has the possibility to be better than Leviathan like you said

I dont know, some aspects on this map imo suck compared to Leviathan :please: Like Im not good with coming up with EE :P Would be nice, if someone can give me some ideas on how to make EE longer and more memorable, like soul box stuff and such. No stuff, that can be done in 1 round, no, lol. But yeah, thanks for comments :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DodgeMe on May 02, 2015, 11:03:27 pm
I dont know, some aspects on this map imo suck compared to Leviathan :please: Like Im not good with coming up with EE :P Would be nice, if someone can give me some ideas on how to make EE longer and more memorable, like soul box stuff and such. No stuff, that can be done in 1 round, no, lol. But yeah, thanks for comments :)
8*?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 03, 2015, 01:24:33 am
I dont know, some aspects on this map imo suck compared to Leviathan :please: Like Im not good with coming up with EE :P Would be nice, if someone can give me some ideas on how to make EE longer and more memorable, like soul box stuff and such. No stuff, that can be done in 1 round, no, lol. But yeah, thanks for comments :)
soul box with ray gun :lol: Just kidding, but i'd be nice to make it similar to the ascension easter egg (or COTD) since i think that most maps haven't really use it. cause the ascension easter egg is quite fun, and the COTD. So something along those lines would be amazing. One thing that could be is that you need a final soul box/kill zombies in certain areas.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on May 03, 2015, 03:10:57 am
COTD easter egg fun - Agree 100%

Ascension easter egg fun -  :-\
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 03, 2015, 06:50:56 am
COTD easter egg fun - Agree 100%

Ascension easter egg fun -  :-\
Well, it was the 1st 'official' easter egg, since All maps beforehand didn't have one, so they had to start somewhere. So, from that point of view, it was innovative.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on May 03, 2015, 06:54:39 am
lies, "fly trap" on der reise counts ;)

and the projectors in Kino

Not "big" easter eggs, but at least der reise had a achievement with it ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 03, 2015, 09:32:20 am
lies, "fly trap" on der reise counts ;)

and the projectors in Kino

Not "big" easter eggs, but at least der reise had a achievement with it ;)
Ok then, it was the 1st easter egg with a REWARD. Happy now harry?  :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on May 03, 2015, 10:00:49 am
I dunno, ifelt pretty damn rewarded at the end of fly trap, that thing was immense lol  :rainbow:

he he, ya know im kidding with ya right? ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on May 03, 2015, 10:59:01 am
Ok then, it was the 1st easter egg with a REWARD. Happy now harry?  :poker:
Looks like someone didn't get the fly trap achievement for a reward. Lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 03, 2015, 11:46:31 am
I dunno, ifelt pretty damn rewarded at the end of fly trap, that thing was immense lol  :rainbow:

he he, ya know im kidding with ya right? ;)
Yeah, maybe, nope. you got me harry. Touche mate

Double Post Merge: May 03, 2015, 11:47:02 am
Looks like someone didn't get the fly trap achievement for a reward. Lol
that kinda doesn't count... :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 03, 2015, 05:55:50 pm
Someone said COTD EE? :D

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FOl41o2X.jpg&hash=980c5af185149d81a5a4c8623a713245316d8b16)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on May 03, 2015, 08:03:36 pm
Someone said COTD EE? :D

(http://i.imgur.com/Ol41o2X.jpg)
I must now find the Scavenger! :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 03, 2015, 08:46:03 pm
Someone said COTD EE? :D

(http://i.imgur.com/Ol41o2X.jpg)
Indeed
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 06, 2015, 02:42:29 pm
Been fixing up some guns to look smexy, heres the ARX-160 before and after

Step by step fixing this abomination:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F8o9dQVx.png&hash=66f91766fb9208e8f1d5371ebfc3779bf49ff99f)

After fixing specs:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FAFCHbUj.jpg&hash=11df5d0b96bc622b8f9052692e30cfa89695eebb)

After fixing normals:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FomAcf8Q.jpg&hash=7eb6354a4f054ca0c98adfa06cd107537adbd2bd)

Classy :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on May 06, 2015, 03:08:33 pm
It would be classier if the laser actually came out of the apparently unused laser attachment on the side rather than the barrel :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 06, 2015, 03:28:38 pm
It would be classier if the laser actually came out of the apparently unused laser attachment on the side rather than the barrel :please:

Thats how it is in Ghosts :please:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg4.wikia.nocookie.net%2F__cb20131115214750%2Fcallofduty%2Fimages%2Fa%2Fa7%2FARX-160_CoDG.png&hash=ac26b74cd742c4c48895a93bd7fb51ea0213eb4f)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on May 06, 2015, 03:33:53 pm
Ah so it is, my bad, wtf is that thing on the side supposed to be for then?

I was thinking of the BO2 one -
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.gyazo.com%2F5fc320bcb8b6726e657e7d813d16ca30.png&hash=17d8f3476ba6555bcb9064e1a4a42a3cc69e8d13)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on May 06, 2015, 03:53:59 pm
Ah so it is, my bad, wtf is that thing on the side supposed to be for then?
a torch or another laser :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 06, 2015, 04:30:23 pm
Ah so it is, my bad, wtf is that thing on the side supposed to be for then?

I was thinking of the BO2 one -
(http://i.gyazo.com/5fc320bcb8b6726e657e7d813d16ca30.png)

I think its flashlight

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FRYXR4du.png&hash=f4031d0c5316fe67ebd019ba7d41bd2e90e349aa)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 08, 2015, 07:52:54 pm
Would it be too late for this?

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FCSP0Wf5.jpg&hash=2a363f32b94e9ebbcca9a53c32e99b5901d745d1)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: arceus on May 08, 2015, 07:57:33 pm
Would it be too late for this?

(http://i.imgur.com/CSP0Wf5.jpg)
not at all i like it better :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 08, 2015, 08:52:55 pm
Would it be too late for this?

(http://i.imgur.com/CSP0Wf5.jpg)
IDK Hitman, the darkness had a kind of spooky feel about it, but sure, It looks even better in the morning (since all of the detail is visible. Keep up the good work ;D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 08, 2015, 08:53:53 pm
IDK Hitman, the darkness had a kind of spooky feel about it, but sure, It looks even better in the morning (since all of the detail is visible. Keep up the good work ;D

Its not final :P I just want to mess with stuff for now and then, just to annoy those who want the map to come out now :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 08, 2015, 08:56:40 pm
Its not final :P I just want to mess with stuff for now and then, just to annoy those who want the map to come out now :troll:
https://www.youtube.com/watch?v=pVY1-v97Mic (https://www.youtube.com/watch?v=pVY1-v97Mic)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on May 08, 2015, 09:25:10 pm
Would it be too late for this?

(http://i.imgur.com/CSP0Wf5.jpg)

That version looks better, the other one didn't seem so good but what you should do is in certain parts of the map have the gas thing
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 08, 2015, 09:25:27 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FCofOPyG.jpg&hash=95216bd3211113c5e73a33a9a0072419d8043e6d)

Rainy one :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on May 08, 2015, 09:29:27 pm
(http://i.imgur.com/CofOPyG.jpg)

Rainy one :P

sunny was better
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 08, 2015, 09:45:02 pm
sunny was better

Yeah, Im already converting back to fog, guys, sorry :P I made those just for looking up other settings, but I will stick with fog due to personal opinions
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on May 08, 2015, 10:11:23 pm
(http://i.imgur.com/CofOPyG.jpg)

Rainy one :P

Yeah, well the rainy one looks more badass I think. Guess lightning would fit in the atmosphere too, don't you think?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 08, 2015, 10:53:22 pm
Well, back to real updates :P

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FcNPy7h0.jpg&hash=489b5915f1156a485904819ede5c6ac1ef2827b0)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: chromastone10 on May 08, 2015, 11:13:06 pm
Well, back to real updates :P

(http://i.imgur.com/cNPy7h0.jpg)

NO!!! BRING BACK RAIN!! FOG?? EW! KILL IT! KILL IT BEFORE IT LAYS EGGS!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 08, 2015, 11:16:50 pm
NO!!! BRING BACK RAIN!! FOG?? EW! KILL IT! KILL IT BEFORE IT LAYS EGGS!

#NoRainForChroma :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: adfgdagasdf2 on May 08, 2015, 11:37:20 pm
NO!!! BRING BACK RAIN!! FOG?? EW! KILL IT! KILL IT BEFORE IT LAYS EGGS!

But no really rain is MUCH better than fog. Fog is cheap.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on May 08, 2015, 11:49:54 pm
personally i feel rain is overused in custom zombies + sun allows for nice colours and shadows
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: chromastone10 on May 09, 2015, 12:08:04 am
personally i feel rain is overused in custom zombies + sun allows for nice colours and shadows

overused? there's like 123457398679034845634 maps without it :|
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: tomikaze on May 09, 2015, 01:10:17 am
With the brighter more well lit map I feel like I can appreciate it more and I'd actually want to spend time in the map. The darker version looks like nasty green everywhere with a mustard gas sky. I'm sure the zombies want to get out as bad as I do.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on May 09, 2015, 01:13:40 am
With the brighter more well lit map I feel like I can appreciate it more and I'd actually want to spend time in the map. The darker version looks like nasty green everywhere with a mustard gas sky. I'm sure the zombies want to get out as bad as I do.
Yeh but isn't this supposed to be in the aftermath of some nuclear accident, hence the 'contamination' in the name and the Hazmat playermodels and biohazard shit everywhere? Having a nice sunny sky doesn't really fit as well IMO, even if it does look more 'pleasant' :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: chromastone10 on May 09, 2015, 01:34:41 am
Yeh but isn't this supposed to be in the aftermath of some nuclear accident, hence the 'contamination' in the name and the Hazmat playermodels and biohazard shit everywhere? Having a nice sunny sky doesn't really fit as well IMO, even if it does look more 'pleasant' :)

well then make it like the DNA bomb from advanced warfare and only have it slightly hazy and mostly in the sky not the playable area
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on May 09, 2015, 02:24:54 am
well then make it like the DNA bomb from advanced warfare and only have it slightly hazy and mostly in the sky not the playable area

i think the less of aw we include the better, and for your point about 9999999999 maps that dont use rain the same could be said for a lot of overused features like ugx mod(1.04 not 1.1), buyable endings etc, lots of maps dont have them, but that doesn't mean they arn't over used
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 09, 2015, 08:36:33 am
Yeh but isn't this supposed to be in the aftermath of some nuclear accident, hence the 'contamination' in the name and the Hazmat playermodels and biohazard shit everywhere? Having a nice sunny sky doesn't really fit as well IMO, even if it does look more 'pleasant' :)

Thank you! Only few people get this thing. Been talking with numerous people and only like 2 people actually combine contamination and fog (other one being DuaLVII) Then theres the whole discussion, if the maps too dark. That is also opinion based and how bright your PC is. For example, I find Hotel V2 to be very lit map even in inside corridors, but watching some vids it seems like they turn brightness all the way down

If Im generous, I will do rainy version for those who really want it. That one wont be released, but just for fun for those who I approve of having it. But for now, fog is there to stay, since it creates nice atmosphere and is not as boring as clear sky with slightly rain or sunny dawn. Of course it looks better, but I want to enhance the "creeps" factor, that has been planned for this map
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 11, 2015, 10:59:01 am
Been working on fixing stuff with DuaLVII and we have made great progress with adding stuff in and testing them :D Everythings going smoothly. And I have gotten in contact with the almighty TheRelaxingEnd, so he can test the map thoroughly with other testers ;)

Stuff added:
-More detail
-Redid all chalks for wallbuys
-Added 3rd person animations for Dual Wield
-Added one small place for sniping players ;)
-Overall bug fixing
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: chromastone10 on May 11, 2015, 04:57:31 pm
Been working on fixing stuff with DuaLVII and we have made great progress with adding stuff in and testing them :D Everythings going smoothly. And I have gotten in contact with the almighty TheRelaxingEnd, so he can test the map thoroughly with other testers ;)

Stuff added:
-More detail
-Redid all chalks for wallbuys
-Added 3rd person animations for Dual Wield
-Added one small place for sniping players ;)
-Overall bug fixing

i have come up with an idea, part of the easter egg should be building a giant weather tower thing to cause rain to clear away the contamination, so most of the map could be fog but then after doing some of the easter egg and building/activating the weather tower you could make it rain and take away the fog! :D idk if this has been done before and you would need to change the skybox but that would be a sick easter egg
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on May 11, 2015, 07:01:43 pm
i have come up with an idea, part of the easter egg should be building a giant weather tower thing to cause rain to clear away the contamination, so most of the map could be fog but then after doing some of the easter egg and building/activating the weather tower you could make it rain and take away the fog! :D idk if this has been done before and you would need to change the skybox but that would be a sick easter egg

and then the rain stops and becomes a sunny map :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: tomikaze on May 11, 2015, 07:07:39 pm
and then the rain stops and becomes a sunny map :P
How about you spawn in with a large switch in front of you. You then pull the switch and it says, "You are the hero, you've cleared away the contamination!"
And then you just get to play through the attractive, doesn't make you go blind, version of the map.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 11, 2015, 09:38:26 pm
Meh, fog is there to stay. Spooky, scary fog :lennyface:

Also, just in my luck :D
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FGl4LJov.png&hash=47969334b3facc84da4efb5a62d49dc7fd5e5821)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on May 11, 2015, 09:45:00 pm
Meh, fog is there to stay. Spooky, scary fog :lennyface:

Also, just in my luck :D
(http://i.imgur.com/Gl4LJov.png)

because the cotd fog was so well received XD but seriously im sure it will look good
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on May 11, 2015, 09:48:16 pm
Not sure what to be happy about, the power up or the RANGER! I loved that shotty. When you pap it does it go akimbo?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 11, 2015, 10:00:27 pm
because the cotd fog was so well received XD but seriously im sure it will look good

( Ķ”Ā° ĶœŹ– Ķ”Ā°)

Not sure what to be happy about, the power up or the RANGER! I loved that shotty. When you pap it does it go akimbo?

Sorry, but no. I am thinking of doing Dragon Breath on it though, thanks for idea from someone in Skype :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on May 11, 2015, 10:03:43 pm
because the cotd fog was so well received XD
Well people may not have been crazy about it on COTD, but it was a unanimous hit on Tranzit....right guys? :alone:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RBRT on May 12, 2015, 01:02:59 am
Well people may not have been crazy about it on COTD, but it was a unanimous hit on Tranzit....right guys? :alone:

Don't worry stevie, I'm sure Vonderhaar loves it, seeing as he's obviously the one that put it in...  :poker:

I personally agree with Hitman and keeping the creepy fog. The easter egg sounds interesting.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 12, 2015, 02:06:34 am
I can't wait, but i really want the ranger to be like it was in MW2, where you couldn't aim, but could fire both barrels simultaneously. There was even an achievement in MW2 for killing someone in MP with a both barrel blast from it.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on May 12, 2015, 06:11:14 am
There was even an achievement in MW2 for killing someone in MP with a both barrel blast from it.

Nup, you might be thinking of the TWO BIRDS ONE STONE achievement, kill to people with one bullet AKA Collateral
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 12, 2015, 08:46:35 am
I can't wait, but i really want the ranger to be like it was in MW2, where you couldn't aim, but could fire both barrels simultaneously. There was even an achievement in MW2 for killing someone in MP with a both barrel blast from it.

Yeah, JBird even said about that and I said it might not be in cos I dont know how to script, he just said excuses :P Might ask someone, who can do it and then it will be in :P

Edit: Without the fog the map would feel empty and boring. And obviously you dont know about the ambient music I have been working on ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 12, 2015, 10:17:29 am
Nup, you might be thinking of the TWO BIRDS ONE STONE achievement, kill to people with one bullet AKA Collateral
I'm pretty sure there was one, it was kill a player with a both-barrel blast.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on May 12, 2015, 12:01:47 pm
I'm pretty sure there was one, it was kill a player with a both-barrel blast.

Nah none for that, just went through them. There is one title "Threesome" where you have to kill at least 3 enemies with a single shot from a grenade launcher and another which was kill 10 enemies in a row using akimbo weapons. Anyway back on topic, can't wait to use and pack-a-punch the Ranger.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 12, 2015, 02:28:06 pm
We could get back to this regarding the fog :P
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmxB39Pt.png&hash=02adc2fa1edb7ed9ea8be019896866f40e7afe94)

I could open it again, if enough people want to vote on it :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on May 12, 2015, 02:48:56 pm
We could get back to this regarding the fog :P
(http://i.imgur.com/mxB39Pt.png)

I could open it again, if enough people want to vote on it :P

please do
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 12, 2015, 03:18:08 pm
please do

Just one thing. If fog gets removed, then I need to redo almost every outside bit of the map, which could take a long time :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on May 12, 2015, 03:24:32 pm
Just one thing. If fog gets removed, then I need to redo almost every outside bit of the map, which could take a long time :P

please dont
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: BluntStuffy on May 12, 2015, 04:54:06 pm
Nah none for that, just went through them. There is one title "Threesome" where you have to kill at least 3 enemies with a single shot from a grenade launcher and another which was kill 10 enemies in a row using akimbo weapons. Anyway back on topic, can't wait to use and pack-a-punch the Ranger.

Nah, there is one:

http://mw2.gamesouls.com/en/comments/43/ (http://mw2.gamesouls.com/en/comments/43/)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on May 12, 2015, 05:39:35 pm
We could get back to this regarding the fog :P
(http://i.imgur.com/mxB39Pt.png)

I could open it again, if enough people want to vote on it :P

When did that poll even exist. Anyway, KEEP THE FOG, because it fits the map PERFECTLY.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 12, 2015, 05:43:48 pm
When did that poll even exist. Anyway, KEEP THE FOG, because it fits the map PERFECTLY.
Like 4 months? I will keep it for now, although fog is winning still
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: tomikaze on May 12, 2015, 05:48:48 pm
Yea, I changed my mind too. The foggy mustard gas blurr-o-vision is way better than being able to see stuff  :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 12, 2015, 07:57:12 pm
Yea, I changed my mind too. The foggy mustard gas blurr-o-vision is way better than being able to see stuff  :D

Hmmm, yes, I cant see anything
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFOhleus.png&hash=303f47f09b21022f65e4d85663d65645e79be740)

I could go for this, maybe then you will be happy, seeing its more natural colored :D
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwww.retropelit.fi%2Fwp-content%2Fuploads%2F2012%2F02%2FSilent-Hill-PS1-Lisko.jpg&hash=48aed4e901644487a40286c7ff551aa11e37278a)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on May 12, 2015, 08:54:36 pm
Hmmm, yes, I cant see anything
(http://i.imgur.com/FOhleus.png)

I could go for this, maybe then you will be happy, seeing its more natural colored :D
(http://www.retropelit.fi/wp-content/uploads/2012/02/Silent-Hill-PS1-Lisko.jpg)
Don't do it hitman, the map needs to look like an apocalypse/nuclear fallout map. and also, MORS!!!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Donkey22 on May 12, 2015, 09:11:27 pm
Don't do it hitman, the map needs to look like an apocalypse/nuclear fallout map. and also, MORS!!!
We want MOARS... MOAAAARS!!!!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on May 12, 2015, 09:15:27 pm
Nah, there is one:

http://mw2.gamesouls.com/en/comments/43/ (http://mw2.gamesouls.com/en/comments/43/)

Ahhyeah, forgot about the legendary titles and emblems.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on May 12, 2015, 11:23:56 pm
I think there should be a little less fog. but not very little fog, i have a slow computer when playing big maps with a far render distance
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: killingerk on May 17, 2015, 08:23:07 am
i cant wt to play is it will be fun as fuck!!! :alone:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 17, 2015, 03:42:12 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2JeQsCT.jpg&hash=b9b6858bf1ac523d464c936fc0449551c7c4bb81)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Scobalula on May 17, 2015, 03:45:02 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2JeQsCT.jpg&hash=b9b6858bf1ac523d464c936fc0449551c7c4bb81) (http://i.imgur.com/2JeQsCT.jpg)




That is very dank looking.  :gusta: 
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on May 17, 2015, 05:40:38 pm
Ok I have suggestion. If you played/remembered the campaign in black ops, you would also remember that when you pause, the missions/objectives show up in the pause menu. I always keep making mistakes in EEs and many times, I can't figure out what to do, especially with an EE like cotd. So as a suggestion, can you implement the same idea into the map, to organize stuff, and make them clearer. Thanks
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 17, 2015, 05:45:44 pm
Ok I have suggestion. If you played/remembered the campaign in black ops, you would also remember that when you pause, the missions/objectives show up in the pause menu. I always keep making mistakes in EEs and many times, I can't figure out what to do, especially with an EE like cotd. So as a suggestion, can you implement the same idea into the map, to organize stuff, and make them clearer. Thanks

Wouldnt that make EE too easy, since I would be basically telling you the steps? :P

Double Post Merge: May 17, 2015, 09:24:07 pm
So much I can think of for this map, but they are already done in some maps and I dont want to copy other people :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: for0034 on May 19, 2015, 03:34:53 am
You could give mild hints towards what the player has to do. You could even go full Shakespeare.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on May 19, 2015, 10:45:51 am
You could give mild hints towards what the player has to do. You could even go full Shakespeare.

i wouldnt wory about this right now: http://ugx-mods.com/forum/index.php?topic=6743.0 (http://ugx-mods.com/forum/index.php?topic=6743.0)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 28, 2015, 02:32:40 pm
You could give mild hints towards what the player has to do. You could even go full Shakespeare.

lol, dunno yet :P I will think about something, but straight hints are forbidden
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on May 28, 2015, 03:37:47 pm
lol, dunno yet :P I will think about something, but straight hints are forbidden

so glad your back we all missed you :P :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 31, 2015, 07:55:09 pm
Small update: Havent done much this past weekend, but map is getting there :P Few people are helping me atm with few never before seen stuff in Custom Zombies ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: KnivingCombat777 on May 31, 2015, 08:04:38 pm
Small update: Havent done much this past weekend, but map is getting there :P Few people are helping me atm with few never before seen stuff in Custom Zombies ;)
Got any hints?  Don't leave us in the dark share us your wisdom
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 31, 2015, 08:13:59 pm
Got any hints?  Don't leave us in the dark share us your wisdom

Well, time will tell ;) Trailer will be made :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on May 31, 2015, 11:48:06 pm
lol, dunno yet :P I will think about something, but straight hints are forbidden
he he, riddles?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on May 31, 2015, 11:57:33 pm
he he, riddles?

Perhaps? ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on June 01, 2015, 12:06:35 am
You gotta fit this in somewhere :

The Rich dont have me
The Poor always have me
If you eat me, youll die

what am I?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 01, 2015, 12:13:25 am
You gotta fit this in somewhere :

The Rich dont have me
The Poor always have me
If you eat me, youll die

what am I?

Batman, Batman is always the answer :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on June 01, 2015, 12:14:31 am
Batman, Batman is always the answer :please:
lol well I believe its one of the riddles used by the riddler in one of the Batman games lol

but no, eating batman wont kill you lol - well it might...
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 01, 2015, 12:28:20 am
lol well I believe its one of the riddles used by the riddler in one of the Batman games lol

but no, eating batman wont kill you lol - well it might...
(https://s-media-cache-ak0.pinimg.com/736x/ae/a2/05/aea205213a0777d7f5e1255bd4b26caf.jpg)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on June 01, 2015, 12:41:35 am
You gotta fit this in somewhere :

The Rich dont have me
The Poor always have me
If you eat me, youll die

what am I?
I got it, it's nothing :)

Spoiler: click to open...
I may have cheated :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on June 01, 2015, 01:21:15 am
I got it, it's nothing :)

Spoiler: click to open...
I may have cheated :P
lol damn you Mr Stevie!

I remember being stuck on that for about an hour, think it was in Arkham City
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 07, 2015, 11:08:13 am
Sorry for not updating in ages. Something I made when I saw Carrier trailer :)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmmxYbyD.jpg&hash=24e239cdff0d41e65685ca31662f250ac14019d4)
Friend is going to script it and hopefully its working tomorrow :D

And I need some ideas on what to add in pause screen in-game. Its stock menu atm, but I want to change it somehow. Please, do leave some ideas here in topic and I will see, if I can do it :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on June 07, 2015, 11:36:05 am
Sorry for not updating in ages. Something I made when I saw Carrier trailer :)
(http://i.imgur.com/mmxYbyD.jpg)
Friend is going to script it and hopefully its working tomorrow :D

And I need some ideas on what to add in pause screen in-game. Its stock menu atm, but I want to change it somehow. Please, do leave some ideas here in topic and I will see, if I can do it :P

 :rainbow: NICE! And is that a doub;e headed zombie lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 07, 2015, 11:43:46 am
:rainbow: NICE! And is that a doub;e headed zombie lol

Its not, lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on June 07, 2015, 11:49:00 am
Sorry for not updating in ages. Something I made when I saw Carrier trailer :)
(http://i.imgur.com/mmxYbyD.jpg)
Friend is going to script it and hopefully its working tomorrow :D

And I need some ideas on what to add in pause screen in-game. Its stock menu atm, but I want to change it somehow. Please, do leave some ideas here in topic and I will see, if I can do it :P
the power up it is new exo zombies map Carrier? and I love the Ranger! :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 07, 2015, 12:02:35 pm
Sorry for not updating in ages. Something I made when I saw Carrier trailer :)
(http://i.imgur.com/mmxYbyD.jpg)
Friend is going to script it and hopefully its working tomorrow :D

And I need some ideas on what to add in pause screen in-game. Its stock menu atm, but I want to change it somehow. Please, do leave some ideas here in topic and I will see, if I can do it :P
Just sayin', before you go around saying 'Advanced Warfare', Treyarch did it 1st.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.ytimg.com%2Fvi%2FROzqd8XiYxg%2Fmaxresdefault.jpg&hash=caef326a0bd87117fc50b6ed73ca9861372fe106)
and for ideas for the menu, have a objective script/style thing there
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: KnivingCombat777 on June 07, 2015, 12:19:18 pm
Just sayin', before you go around saying 'Advanced Warfare', Treyarch did it 1st.
(http://i.ytimg.com/vi/ROzqd8XiYxg/maxresdefault.jpg)
and for ideas for the menu, have a objective script/style thing there
I love that perma perk
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 07, 2015, 01:26:31 pm
Just sayin', before you go around saying 'Advanced Warfare', Treyarch did it 1st.
(http://i.ytimg.com/vi/ROzqd8XiYxg/maxresdefault.jpg)
and for ideas for the menu, have a objective script/style thing there

Yep, I was saying same when it was introduced :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: alex-125 on June 07, 2015, 01:41:09 pm
Seems like a cool map can't wait to play it :D !
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 08, 2015, 07:11:13 am
Seems like a cool map can't wait to play it :D !

Thanks :) Been working hard on this map :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 08, 2015, 07:53:08 am
Thanks :) Been working hard on this map :D
loving the profile pic, but who's that actual character from Borderlands
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on June 08, 2015, 07:58:25 am
I'm Hitmans bitch :))
I made the profile pi #UGXFame uno? It is a character from borderlands 2 Pirate DLC, his name is shade
Due to my master not liking big things, hitman doesnt want the full image so go download it
Le Download:
PSD - http://www.mediafire.com/download/a497jageutwa4r6/HitmanVere+Funny+Poster.psd (http://www.mediafire.com/download/a497jageutwa4r6/HitmanVere+Funny+Poster.psd)
JPG -
http://www.mediafire.com/view/dp0n0fk1rg07c4u,a497jageutwa4r6/gallery# (http://www.mediafire.com/view/dp0n0fk1rg07c4u,a497jageutwa4r6/gallery#)

FOR those whose don't understand:
http://gyazo.com/e21670ca3c691a91eed6115972496a14 (http://gyazo.com/e21670ca3c691a91eed6115972496a14)

But back on topic, nice work. If only I was a beta tester  :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 08, 2015, 08:34:42 am
I'm Hitmans bitch :))
I made the profile pi #UGXFame uno? It is a character from borderlands 2 Pirate DLC, his name is shade
Due to my master not liking big things, hitman doesnt want the full image so go download it
Le Download:
PSD - http://www.mediafire.com/download/a497jageutwa4r6/HitmanVere+Funny+Poster.psd (http://www.mediafire.com/download/a497jageutwa4r6/HitmanVere+Funny+Poster.psd)
JPG -
http://www.mediafire.com/view/dp0n0fk1rg07c4u,a497jageutwa4r6/gallery# (http://www.mediafire.com/view/dp0n0fk1rg07c4u,a497jageutwa4r6/gallery#)

FOR those whose don't understand:
http://gyazo.com/e21670ca3c691a91eed6115972496a14 (http://gyazo.com/e21670ca3c691a91eed6115972496a14)

But back on topic, nice work. If only I was a beta tester  :troll:
Fucking sick ;D
anyway, looking foward to it, can't wait for more images and stuff
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on June 09, 2015, 11:36:05 am
I'll just leave this here. http://i.imgur.com/5tRmlgf.jpg (http://i.imgur.com/5tRmlgf.jpg)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 09, 2015, 11:58:31 am
I'll just leave this here. http://i.imgur.com/5tRmlgf.jpg (http://i.imgur.com/5tRmlgf.jpg)
oh, where's my Borderlands picture? :'(
P.S. I like it, and i also like Maya
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 12, 2015, 10:13:55 pm
Well, on a small update note, I have changed for the map these things regarding sounds:
-Round sounds
-Box song
-Game Over Song
-Power on sound
-Announcer quotes (even box moving sound)
And then mostly revamped WaWs main menu and other menus, like pause menu and such :)
Getting there :D Almost fixed all bugs and then some features need to be implemented and maps done
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 12, 2015, 10:45:41 pm
Well, on a small update note, I have changed for the map these things regarding sounds:
-Round sounds
-Box song
-Game Over Song
-Power on sound
-Announcer quotes (even box moving sound)
And then mostly revamped WaWs main menu and other menus, like pause menu and such :)
Getting there :D Almost fixed all bugs and then some features need to be implemented and maps done
Just take your time man, all this waiting time would be for nothing if the map would happen to have a game breaking bug in it on release day. Also, will this map have your custom D2P?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 12, 2015, 10:47:30 pm
Just take your time man, all this waiting time would be for nothing if the map would happen to have a game breaking bug in it on release day. Also, will this map have your custom D2P?

What do you mean custom? :D D2P is almost identical to BO1, except Im not going to set all guns to have their gunmodel showing, lol. Might either get someone to make custom anims for it or just have starting pistol always
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 12, 2015, 11:35:30 pm
What do you mean custom? :D D2P is almost identical to BO1, except Im not going to set all guns to have their gunmodel showing, lol. Might either get someone to make custom anims for it or just have starting pistol always
what about the one you gave out in RD? the one with the fists?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 12, 2015, 11:37:48 pm
what about the one you gave out in RD? the one with the fists?

Yeah, its the same one, but its using pistol animation, which some people dont like the look of
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 13, 2015, 05:46:04 am
Yeah, its the same one, but its using pistol animation, which some people dont like the look of
what about the ballistic knife animation? that could work
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 13, 2015, 07:28:43 am
what about the ballistic knife animation? that could work

Good point, will ask someone for them

Double Post Merge: June 13, 2015, 08:23:23 am
Hah, dat D2P doe
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FPPh9Xs9.png&hash=77317575d38661edc1afbe52d66db21d4bb9eda7)
Meh, will leave that, unless I get told otherwise

Double Post Merge: June 13, 2015, 05:23:37 pm
New poll added
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 14, 2015, 03:50:27 am
Good point, will ask someone for them

Double Post Merge: June 13, 2015, 08:23:23 am
Hah, dat D2P doe
(http://i.imgur.com/PPh9Xs9.png)
Meh, will leave that, unless I get told otherwise

Double Post Merge: June 13, 2015, 05:23:37 pm
New poll added
Could look worse, but it's only a little thing.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 14, 2015, 11:12:06 pm
Not final location ;)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2vxscwu.png&hash=931406b6b32cfa036bd20868e48fdfe6de4da348)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 14, 2015, 11:36:18 pm
Not final location ;)
(http://i.imgur.com/2vxscwu.png)
"the ammo refund machine, when your feeling dry, it'll fill you high' :nyan:
Spoiler: click to open...
Lightbulbs, element 115, Sliquifier goo and other wonder weapon ammo not included
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 14, 2015, 11:38:25 pm
"the ammo refund machine, when your feeling dry, it'll fill you high' :nyan:
Spoiler: click to open...
Lightbulbs, element 115, Sliquifier goo and other wonder weapon ammo not included

Works :D Not sure, if I will make custom jingles for new perks, but who knows, maybe
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 15, 2015, 12:28:33 am
Works :D Not sure, if I will make custom jingles for new perks, but who knows, maybe
why don't you put it on the Machine?
It wouldn't have to be a jingle, since it's just a place to buy ammo from, so just have it say it at random times, or something like it.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 15, 2015, 05:54:53 am
why don't you put it on the Machine?
It wouldn't have to be a jingle, since it's just a place to buy ammo from, so just have it say it at random times, or something like it.

"Just a place for ammo"  ::)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 15, 2015, 08:04:17 am
"Just a place for ammo"  ::)
I was thinking, make it like borderlands 2, which was whenever you would open the ammo shops and stuff, it would say it. Which would work for this IMO.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 15, 2015, 09:22:54 pm
On new poll, yes wins. So there will be 7 drops
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on June 15, 2015, 09:24:46 pm
On new poll, yes wins. So there will be 7 drops
when you add the drop will the map FINALLY come out :(
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 15, 2015, 09:26:22 pm
when you add the drop will the map FINALLY come out :(
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi3.kym-cdn.com%2Fphotos%2Fimages%2Fnewsfeed%2F000%2F321%2F763%2F777.jpg&hash=fe5a48482ea6e13c5fba308f972dca7f8256f1a2)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 15, 2015, 09:26:55 pm
when you add the drop will the map FINALLY come out :(

Powerup is already in and working :P Dont worry, theres like 10 things I need to do now. I can overlook some, but I want to make this as good as possible
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 15, 2015, 10:54:02 pm
Powerup is already in and working :P Dont worry, theres like 10 things I need to do now. I can overlook some, but I want to make this as good as possible
don't forget to incorporate the ammo machine, with catchline :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 15, 2015, 11:00:46 pm
don't forget to incorporate the ammo machine, with catchline :D

Ammo machine is upgraded, scripting it with Ege115 atm, already did smexy "2D image and beverage" for it ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 15, 2015, 11:01:59 pm
Ammo machine is upgraded, scripting it with Ege115 atm, already did smexy "2D image and beverage" for it ;)
nice :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 18, 2015, 09:59:37 am
Map is getting closer and closer to be finished. About 7 things needs to be done, which are must. Of course there is some small stuff, but they are not really needed for the map. Added Ghosts Magnum in the map:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FBZy1pBa.png&hash=df290c3cefcd04ff41924024b7b886e7c3272197)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 18, 2015, 11:02:56 am
Map is getting closer and closer to be finished. About 7 things needs to be done, which are must. Of course there is some small stuff, but they are not really needed for the map. Added Ghosts Magnum in the map:
(http://i.imgur.com/BZy1pBa.png)
you mean the MW2 magnum with a Ghosts skin :lol:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 18, 2015, 11:03:49 am
you mean the MW2 magnum with a Ghosts skin :lol:

Tell me, when you get Ghosts anims, then I will add them :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: simpelsat on June 18, 2015, 11:05:14 am
Map is getting closer and closer to be finished. About 7 things needs to be done, which are must. Of course there is some small stuff, but they are not really needed for the map. Added Ghosts Magnum in the map:
(http://i.imgur.com/BZy1pBa.png)

does the 44 magnum from ghost also have the ghost animation?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 18, 2015, 11:07:03 am
does the 44 magnum from ghost also have the ghost animation?

MW2 anims, Ghosts anims are too hard to get for me to add them
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 18, 2015, 11:07:45 am
Tell me, when you get Ghosts anims, then I will add them :please:
yep, will do :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: simpelsat on June 18, 2015, 11:08:09 am
MW2 anims, Ghosts anims are too hard to get for me to add them

oh  :(
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on June 18, 2015, 12:40:34 pm
(http://i.imgur.com/BZy1pBa.png)

Those perk shaders.... :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 18, 2015, 03:03:01 pm
Those perk shaders.... :rainbow:

( Ķ”Ā° ĶœŹ– Ķ”Ā°)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 20, 2015, 11:08:27 pm
On a small update, I have been struggling this whole week (minus tomorrow, sunday) with mod tools with stuff not updating and such. But Im back on feet and hopefully wont hit memorylimit again. Been working a lot on maps lighting, so its not pitch black on inside bits of map :) Also going to update outside parts of map with more variation than you have seen in pics, where there is only dull, pixelated buildings :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: lilrifa on June 20, 2015, 11:15:10 pm
On a small update, I have been struggling this whole week (minus tomorrow, sunday) with mod tools with stuff not updating and such. But Im back on feet and hopefully wont hit memorylimit again. Been working a lot on maps lighting, so its not pitch black on inside bits of map :) Also going to update outside parts of map with more variation than you have seen in pics, where there is only dull, pixelated buildings :D
Limits suck, tbh
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 20, 2015, 11:15:52 pm
Limits suck, tbh

True dat, lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 26, 2015, 12:35:29 am
Removed last CoD4 gun from the map and replaced it with MW3 variant. Also worked with DUKIP on new HUD :)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FCBXMASB.png&hash=611faf6d1259f796a2064f206079c20219ea7367)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: killingerk on June 26, 2015, 12:48:34 am
Removed last CoD4 gun from the map and replaced it with MW3 variant. Also worked with DUKIP on new HUD :)

(http://i.imgur.com/CBXMASB.png)
love the look
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 26, 2015, 02:08:27 am
Removed last CoD4 gun from the map and replaced it with MW3 variant. Also worked with DUKIP on new HUD :)

(http://i.imgur.com/CBXMASB.png)
Noice
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: lilrifa on June 26, 2015, 02:26:40 am
Removed last CoD4 gun from the map and replaced it with MW3 variant. Also worked with DUKIP on new HUD :)

(http://i.imgur.com/CBXMASB.png)
I spy a piece of the Sliquifier.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on June 26, 2015, 03:40:43 am
I spy a piece of the Sliquifier.

Nice catch
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: MAK911 on June 26, 2015, 03:57:07 am
Removed last CoD4 gun from the map and replaced it with MW3 variant. Also worked with DUKIP on new HUD :)

(http://i.imgur.com/CBXMASB.png)
Hand. Just straight through the gun. Have you no shame?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: KDXDARK on June 26, 2015, 05:03:32 am
Removed last CoD4 gun from the map and replaced it with MW3 variant. Also worked with DUKIP on new HUD :)

(http://i.imgur.com/CBXMASB.png)
i hope your hard drive burn this night :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 26, 2015, 09:31:37 am
i hope your hard drive burn this night :D
What's wrong with the MW3 variant? it's just a reskin, plus if feels smoother and sounds better
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on June 26, 2015, 10:32:34 am
What's wrong with the MW3 variant? it's just a reskin, plus if feels smoother and sounds better

its not just a reskin the model is higher quality and a few extra meshes like the rails, that just make for a more interesting weapon
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 26, 2015, 11:59:56 am
its not just a reskin the model is higher quality and a few extra meshes like the rails, that just make for a more interesting weapon
good point, but why are people complaining
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on June 26, 2015, 03:31:11 pm
good point, but why are people complaining

not sure, i think mak is saying that his viewhands are intersecting the gun model
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 26, 2015, 04:42:32 pm
@MAK911 likes to bitch about official IW/3arch anims not being perfect
@KDXDDARK likes to bitch about lack of CoD4/5 guns

:please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: MAK911 on June 26, 2015, 05:55:35 pm
@MAK911 likes to bitch about official IW/3arch anims not being perfect
@KDXDDARK likes to bitch about lack of CoD4/5 guns

:please:
Well, fix them before you show them off! Also, it's not JUST that they aren't perfect; it's that the hand is IN the gun. Not a little bit, but a lot.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 26, 2015, 06:05:08 pm
Well, fix them before you show them off! Also, it's not JUST that they aren't perfect; it's that the hand is IN the gun. Not a little bit, but a lot.

1st. Not ported by me
2nd. Hand is not inside the gun, maybe just tiny bit of glove
3rd. You are too nitpicky, cos official IW anims are not good for you
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 26, 2015, 09:14:03 pm
doesn't DUKIP have them?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 26, 2015, 10:03:38 pm
doesn't DUKIP have them?

MP5 anims? Thats where I got them, and those are official ones :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 26, 2015, 10:46:01 pm
MP5 anims? Thats where I got them, and those are official ones :poker:
well then :-X
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on June 27, 2015, 12:41:42 am
And Im really not bothered, if gloves go bit inside the gun, you guys should see MSR anims with higher FOV :please: Btw, it might look like half of the hand is inside, but its not really. Just "illusion" given by the pic
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RBRT on June 27, 2015, 01:21:22 am
And Im really not bothered, if gloves go bit inside the gun, you guys should see MSR anims with higher FOV :please: Btw, it might look like half of the hand is inside, but its not really. Just "illusion" given by the pic

If it shoots bullets that kill zombies, who really cares if the player is one with the gun.  :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on June 27, 2015, 05:17:16 am
If it shoots bullets that kill zombies, who really cares if the player is one with the gun.  :troll:
anyone who is bitching about the Robot character in BO3 :lol:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Zombie-Slayer935 on July 04, 2015, 09:10:50 am
Lets hope this map wins the mapping contest!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 05, 2015, 11:05:15 am
Lets hope this map wins the mapping contest!

Uhm.... :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on July 05, 2015, 11:09:18 am
Lets hope this map wins the mapping contest!

LOL nice one XD
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on July 05, 2015, 11:11:47 am
Lets hope this map wins the mapping contest!

http://www.youtube.com/watch?v=_n5E7feJHw0 (http://www.youtube.com/watch?v=_n5E7feJHw0)

Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 05, 2015, 12:48:10 pm
Well, I could bring not-so-good news while were at it:
My laptops screen is making modding stuff extremely hard due to even opening WaW to cause screen going pitch-black for even in sequences, that takes 10 seconds. I will be contacting shop tomorrow and trying to get this fixed
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on July 05, 2015, 01:19:40 pm
Well, I could bring not-so-good news while were at it:
My laptops screen is making modding stuff extremely hard due to even opening WaW to cause screen going pitch-black for even in sequences, that takes 10 seconds. I will be contacting shop tomorrow and trying to get this fixed
Dip the power cable in a glass of Coke, worked for me ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 05, 2015, 01:21:29 pm
Dip the power cable in a glass of Coke, worked for me ;)

Instructions unclear, dick got caught AGAIN in ceiling fan
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Scobalula on July 05, 2015, 01:36:07 pm
Instructions unclear, dick got caught AGAIN in ceiling fan

Nevermind what Stevie said, you need to go to C:\Windows, locate these 2 folders, right click on them and press the "Delete" button.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FudBBedI.png&hash=5de4c1daf6033470426742417696f7c1894066b9)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: smasher248 on July 05, 2015, 02:09:04 pm
Nevermind what Stevie said, you need to go to C:\Windows, locate these 2 folders, right click on them and press the "Delete" button.

(http://i.imgur.com/udBBedI.png)

i find it easier to use another laptop to whack my current one that way when they hit, there power combines and i get a brand new laptop
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Lukkie1998 on July 05, 2015, 02:10:21 pm
Can we keep this post on-topic please? Thanks.

Lukkie1998
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 06, 2015, 02:15:07 pm
Working on FXs :)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FBpq2UnP.jpg&hash=18b1c3d7658aaf1aae30c355a07abad46e60c0af)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: lilrifa on July 06, 2015, 02:23:44 pm
Working on FXs :)
(http://i.imgur.com/Bpq2UnP.jpg)
Lookin' good
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 10, 2015, 07:12:09 pm
Lookin' good

Thanks. Sorry for not responding til now, but Im doing at same time update, lol
I have decided to remove Thundergun due to all messing around with scripts and FXs and that the gun is atm most overused gun in CZs. If I find good replacement for it, then I consider adding it :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 11, 2015, 07:13:26 pm
Well, got sick of all comments about fog and how dark the map is, so I said fuck it. Hope you enjoy this setting more, will still little bit modify it, but yeah

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Ft72YSqo.jpg&hash=e567aee343f664cdf0416b4245cae6a45755bd13)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FtGRtcxk.jpg&hash=0c5f5757f0cc923ba7d9bb48741ba554c19d6280)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: lilrifa on July 11, 2015, 08:02:41 pm
Damn that looks good. I'm hyped for this map, man. Good job!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: adfgdagasdf2 on July 11, 2015, 08:05:15 pm
We'll I suppose the fog would have gotten annoying. Good call, can't wait to see more!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 11, 2015, 08:20:47 pm
Damn that looks good. I'm hyped for this map, man. Good job!

Thanks :)

We'll I suppose the fog would have gotten annoying. Good call, can't wait to see more!

Well, fog was in way of making this map better, I was just blind to see it :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on July 11, 2015, 10:12:27 pm
Well, got sick of all comments about fog and how dark the map is, so I said fuck it. Hope you enjoy this setting more, will still little bit modify it, but yeah

(http://i.imgur.com/t72YSqo.jpg)

(http://i.imgur.com/tGRtcxk.jpg)
Why you do this to us Hitman? I was looking foward to the foggy map, it would've added to the challenge.
 :'(
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 11, 2015, 10:14:05 pm
Why you do this to us Hitman? I was looking foward to the foggy map, it would've added to the challenge.
 :'(

It really didnt add any challenge :please: Besides, more people were against than for in this case and I got tired of hearing about it all the time :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on July 11, 2015, 10:26:26 pm
First a thundergun removal and Then you remove the fog!?!

Jeez, I didnt complain about the fog because the fog didnt make my game laggy. Now the map is bassically unplayable on my computer when it comes out

I dont see much zombie maps using the thundergun.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 11, 2015, 10:33:53 pm
First a thundergun removal and Then you remove the fog!?!

Jeez, I didnt complain about the fog because the fog didnt make my game laggy. Now the map is bassically unplayable on my computer when it comes out

I dont see much zombie maps using the thundergun.

Thundergun is the most used wonderweapon in CZs just after Wunderwaffe. And map is completely portaled, except for outside bits, which makes it run smooth. Will still try to portal outside bits
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 13, 2015, 01:49:18 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.kinja-img.com%2Fgawker-media%2Fimage%2Fupload%2Fuvhuiulxquvoadwvbgaq.jpg&hash=28d57efec021377b70064fb7667f8f9a58bc6b26)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Scobalula on July 13, 2015, 01:58:34 pm
(http://i.kinja-img.com/gawker-media/image/upload/uvhuiulxquvoadwvbgaq.jpg)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fangelhack.com%2Fwp-content%2Fuploads%2F2015%2F02%2Fjonah-hill-flailing1_1_111.gif&hash=7da3d9a54a8fbdaa0546a53fce5699c01d7b3185)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: arceus on July 13, 2015, 02:35:03 pm
ill actually play this map now with out the fog










EDIT:GIVE ME CREDIT
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 13, 2015, 02:39:45 pm
ill actually play this map now with out the fog
EDIT:GIVE ME CREDIT

:kidding:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: arceus on July 13, 2015, 02:42:44 pm
:kidding:
oh sorry i see why u mad i forget a word :D :

ill actually play this CRAPY map now with out the fog

EDIT:
GIVE ME CREDIT
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 13, 2015, 05:24:38 pm
oh sorry i see why u mad i forget a word :D :

ill actually play this CRAPY map now with out the fog

EDIT:
GIVE ME CREDIT

Get out mi topic  :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Scobalula on July 13, 2015, 05:37:36 pm
oh sorry i see why u mad i forget a word :D :

ill actually play this CRAPY map now with out the fog

EDIT:
GIVE ME CREDIT

My dog has a higher chance of being credited than you.  :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: mxtxm on July 14, 2015, 03:00:12 pm
(http://i.kinja-img.com/gawker-media/image/upload/uvhuiulxquvoadwvbgaq.jpg)

This pleases me.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 14, 2015, 08:48:15 pm
Welp, for a small update, updated the DT2.0 machine with new normals/specs/cosines + new power on texture
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fn4CNfya.jpg&hash=8ed4b9f42ad775d79815d7b26cf71cc742191b85)
I also tested with bhmbob and he gave me a lot of feedback on stuff and I improved them, so now map is slightly better regarding detail :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: lilrifa on July 14, 2015, 08:51:05 pm
Welp, for a small update, updated the DT2.0 machine with new normals/specs/cosines + new power on texture
(http://i.imgur.com/n4CNfya.jpg)
I also tested with bhmbob and he gave me a lot of feedback on stuff and I improved them, so now map is slightly better regarding detail :)
I am intrigued.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 14, 2015, 08:59:02 pm
I am intrigued.

How so?  ::)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on July 14, 2015, 09:32:51 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fcdn.meme.am%2Finstances%2F58230872.jpg&hash=68e328be7a9d2704e09247df557ce14af0c6afe9)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: lilrifa on July 14, 2015, 09:53:35 pm
How so?  ::)
The map is fascinating.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on July 14, 2015, 10:14:36 pm
Welp, for a small update, updated the DT2.0 machine with new normals/specs/cosines + new power on texture
(http://i.imgur.com/n4CNfya.jpg)
I also tested with bhmbob and he gave me a lot of feedback on stuff and I improved them, so now map is slightly better regarding detail :)

Ewwww yuck! Kill it!

:troll:

Looks good, will try to get beta later
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 14, 2015, 10:25:07 pm
Ewwww yuck! Kill it!

:troll:

Looks good, will try to get beta later

Funny thing is that all chat mods have had beta atleast once except you :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on July 15, 2015, 01:51:24 am
Funny thing is that all chat mods have had beta atleast once except you :troll:
Beta confirmed?  :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on July 15, 2015, 02:58:20 am
http://ugx-mods.com/forum/index.php?topic=7479.msg80994;topicseen#new (http://ugx-mods.com/forum/index.php?topic=7479.msg80994;topicseen#new)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on July 15, 2015, 08:27:21 am
Funny thing is that all chat mods have had beta atleast once except you :troll:

:ok: Anyone got a knife I can borrow to cut my wrists?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on July 16, 2015, 10:08:40 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FX5NOWTZ.jpg&hash=aa4355ec5898b41ddcb7e0502002341ede34950b)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: HitmanVere on July 21, 2015, 09:48:01 pm
OP updated, since it was outdated af
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: Andy Whelan on July 21, 2015, 10:04:52 pm
Still feels really weird without the fog, and that mysterybox doe :o
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: Numan on July 22, 2015, 06:58:09 am
This looks really nice Hitman, Good job. I Like the detailing :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: Spaceman99 on July 22, 2015, 07:42:09 pm
looks good,i like a lot the sliquifer of the third screenshot
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: HitmanVere on July 24, 2015, 08:26:42 pm
Still feels really weird without the fog, and that mysterybox doe :o

Yeah, I was first like that, but I have gotten use to it now :P
Update: Remapped few areas completely, so they are more detailed and looks better than before, here is one of them:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fa96ezNp.jpg&hash=43510005532126e2074756bddb611497ad770831)
Also added new area in map ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: killingerk on July 24, 2015, 10:46:41 pm
Yeah, I was first like that, but I have gotten use to it now :P
Update: Remapped few areas completely, so they are more detailed and looks better than before, here is one of them:
(http://i.imgur.com/a96ezNp.jpg)
Also added new area in map ;)
love the look of the new pic
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: Andy Whelan on July 25, 2015, 01:19:17 am
Yeah, I was first like that, but I have gotten use to it now :P
Update: Remapped few areas completely, so they are more detailed and looks better than before, here is one of them:
(http://i.imgur.com/a96ezNp.jpg)
Also added new area in map ;)

Noice, did you remap the place where I was giving suggestions but they were bad (:lol:) ?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: Harry Bo21 on July 25, 2015, 01:21:51 am
Noice, did you remap the place where I was giving suggestions but they were bad (:lol:) ?
::)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: Andy Whelan on July 25, 2015, 01:28:11 am
::)

 :alone: He was asking for concept but didn't want my ideas kek
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: Harry Bo21 on July 25, 2015, 01:44:14 am
:alone: He was asking for concept but didn't want my ideas kek
lol, you'll learn...
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: HitmanVere on July 25, 2015, 09:27:23 am
Noice, did you remap the place where I was giving suggestions but they were bad (:lol:) ?

I did remap the room, but with more futuristic vibe to it, not that old broken down house concept you gave me :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: HitmanVere on July 30, 2015, 11:55:57 pm
Back at working on muzzleflashes :)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fcb9ZWtW.jpg&hash=39a086719af0a4dbc06b87a1ce94966353d0a2f6)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: JiffyNoodles on July 31, 2015, 12:21:50 am
Back at working on muzzleflashes :)
(http://i.imgur.com/cb9ZWtW.jpg)
Using your own title as a PAP name...

https://www.youtube.com/watch?v=3WAOxKOmR90 (https://www.youtube.com/watch?v=3WAOxKOmR90)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: HitmanVere on July 31, 2015, 12:45:23 am
Using your own title as a PAP name...

https://www.youtube.com/watch?v=3WAOxKOmR90 (https://www.youtube.com/watch?v=3WAOxKOmR90)

Using song name on a gun name, which then puts as title in forum. Yo dawg
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: JiffyNoodles on July 31, 2015, 02:44:19 am
Using song name on a gun name, which then puts as title in forum. Yo dawg
Checkmate :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: Andy Whelan on July 31, 2015, 07:08:27 am
Back at working on muzzleflashes :)
(http://i.imgur.com/cb9ZWtW.jpg)

Is that a hacker near the C4? And C4  ::) Better be as good as it was in hotel
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: HitmanVere on July 31, 2015, 12:10:36 pm
Is that a hacker near the C4? And C4  ::) Better be as good as it was in hotel

Its masterkey, wanted to make BO2-styled icon for it, so I used shell image and removed some stuff from it :accepted:
Have another image:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FrPxfVA3.jpg&hash=da514638ac17aa0a0b84c15df606e6d07e3b6d67)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: Andy Whelan on July 31, 2015, 12:24:21 pm
Its masterkey, wanted to make BO2-styled icon for it, so I used shell image and removed some stuff from it :accepted:
Have another image:
(http://i.imgur.com/rPxfVA3.jpg)

:o Woah, that effect is badass! You make it yourself?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: HitmanVere on July 31, 2015, 12:30:32 pm
:o Woah, that effect is badass! You make it yourself?

That was idea behind the 2 images I posted, lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: MajorPwnege01 on July 31, 2015, 05:35:44 pm
This just looks amazing. Good job  :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: HitmanVere on July 31, 2015, 09:50:53 pm
This just looks amazing. Good job  :D

Thanks :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: HitmanVere on August 02, 2015, 12:27:29 pm
 ::)
https://twitter.com/HitmanVere/status/627445522413023232/photo/1
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: Spaceman99 on August 02, 2015, 12:29:17 pm
::)
https://twitter.com/HitmanVere/status/627445522413023232/photo/1

it's a mix of the ppsh with the sn6 from advanced warfare
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [OP updated]
Post by: KnivingCombat777 on August 02, 2015, 12:46:51 pm
::)
https://twitter.com/HitmanVere/status/627445522413023232/photo/1
A gun with suicidal tendencies
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on August 06, 2015, 10:04:01 pm
Quote
ran some tests with new, untested materials

Lol, just noticed that  :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 07, 2015, 04:06:13 am
Lol, just noticed that  :D

:gusta: You can say they were untested before testing. Its like testing new brand of cereals, since they are untested :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on August 07, 2015, 05:07:27 am
:gusta: You can say they were untested before testing. Its like testing new brand of cereals, since they are untested :please:
Lol, you do take a joke a bit too seriously sometimes hitman... My point was, it was funny...
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 07, 2015, 06:19:19 am
Lol, you do take a joke a bit too seriously sometimes hitman... My point was, it was funny...

Then you obviously dont know me, since I usually dont take anything seriously, I just show that I do ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 08, 2015, 09:02:59 am
Well, could do small update, where I list off things:
-All muzzleflashes are now updated (pics in page before)
-Removed few guns, that werent going to have any impact on the map (frees up some memory to use)
-Mapping should be ready now (nothing big shouldnt be added now)
-A lot of script and weapon fixes added

All thats pretty much left is waiting for few assets and map is done :accepted:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on August 08, 2015, 10:49:20 am
Well, could do small update, where I list off things:
-All muzzleflashes are now updated (pics in page before)
-Removed few guns, that werent going to have any impact on the map (frees up some memory to use)
-Mapping should be ready now (nothing big shouldnt be added now)
-A lot of script and weapon fixes added

All thats pretty much left is waiting for few assets and map is done :accepted:
Dude, you should add lens flares like SirJammy did for his nuketown remake
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 08, 2015, 10:58:14 am
Dude, you should add lens flares like SirJammy did for his nuketown remake

What if I have already? :troll: Yeah, Im probably going to place coronas on some places now that there is proper tutorial for it
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 09, 2015, 08:55:50 pm
As requested:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FqrxeE90.jpg&hash=8909d7d5a13dd9aa084c2c594e941f8bfa59059a)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on August 09, 2015, 10:01:32 pm
As requested:

(http://i.imgur.com/qrxeE90.jpg)
such a small thing makes such a nice difference, details never cease to amaze me
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 09, 2015, 10:30:39 pm
such a small thing makes such a nice difference, details never cease to amaze me

Small things do sometimes make difference. Size doesnt matter after all ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Scobalula on August 09, 2015, 11:06:39 pm
Small things do sometimes make difference. Size doesnt matter after all ;)
It's what you do with it.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 12, 2015, 07:21:33 am
Update on progress. School started for me today, so I am busy with studying to finals. That means map progress will slow down and me taking break from chat mod duties. I will still try to get this done, one day  :accepted:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 18, 2015, 07:38:42 pm
Few polls added
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: ppolp on August 18, 2015, 08:32:25 pm
Can be a betatester? Thanks for read :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Ramiabdh on August 18, 2015, 10:15:19 pm
Why did you enforce (must) use zombie counter with (yes). I want a zombie counter but not having it isn't bad too. See if you did like what you did with hotel v2, then that's perfect.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 18, 2015, 10:47:17 pm
Can be a betatester? Thanks for read :D

I will just say no. I've had my beta tester group since last fall and most of the testing is done by me, so I dont need more testers. Besides, asking betas is against rules, need to use Request beta-button, if there is such

Why did you enforce (must) use zombie counter with (yes). I want a zombie counter but not having it isn't bad too. See if you did like what you did with hotel v2, then that's perfect.

Dunno, Im between the 2. I will maybe do it like in Hotel, but depends about poll and if I want to have ZM counter at all
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on August 18, 2015, 11:00:54 pm
I will just say no. I've had my beta tester group since last fall and most of the testing is done by me, so I dont need more testers. Besides, asking betas is against rules, need to use Request beta-button, if there is such

 ::) If ya know what I mean
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: mxtxm on August 19, 2015, 01:28:30 am
for the zombie counter, I would actually say to just do it like in hotel, that way if people dont want to have, they dont have to, and those of us who do want it can have it.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on August 19, 2015, 01:30:21 am
just make it optional, then anyone can have it however they want it

Could put it in the menu, but for something easier like the start of Project Viking, thats all GSC made so shouldnt be too hard to replicate. Then you could add some other customization too
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on August 19, 2015, 01:46:51 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FyIg1nOo.png&hash=fde1177f4c65181b9ca0f92192bae2afc820fc4c)
This poll wasn't one sided or anything... :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 20, 2015, 09:11:26 am
for the zombie counter, I would actually say to just do it like in hotel, that way if people dont want to have, they dont have to, and those of us who do want it can have it.

just make it optional, then anyone can have it however they want it

Could put it in the menu, but for something easier like the start of Project Viking, thats all GSC made so shouldnt be too hard to replicate. Then you could add some other customization too

Yeah, wasnt sure about the counter, so yeah, wanted to do the poll.

Slower zombies are in now, since poll ended with 25 to 5. Zombie counter poll broke for some reason, but yeah:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FGrI7yfQ.jpg&hash=c06adb17f1afb427a1e771026072fc119a98c871)

(http://i.imgur.com/yIg1nOo.png)
This poll wasn't one sided or anything... :please:

Who doesnt like shit ton of wonderweapons in a map? :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on August 20, 2015, 10:00:26 am
Yeah, wasnt sure about the counter, so yeah, wanted to do the poll.

Slower zombies are in now, since poll ended with 25 to 5. Zombie counter poll broke for some reason, but yeah:

(http://i.imgur.com/GrI7yfQ.jpg)

Who doesnt like shit ton of wonderweapons in a map? :please:

Why is there an FX on it like that? Looks weird
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RadimaX on August 20, 2015, 10:24:34 am
Project Contamination: Awakening (2 Remakes/1 Map) (WIP)

and here i always thought Leviathan was a long name lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: IHammY/ on August 20, 2015, 10:53:27 am
Project Contamination: Awakening (2 Remakes/1 Map) (WIP)

and here i always thought Leviathan was a long name lol

Also he stole the Awakening part from my first map  :alone:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on August 20, 2015, 06:34:22 pm
Why is there an FX on it like that? Looks weird

Cos barrel only feels weird. Wanted to add something cool to it

Project Contamination: Awakening (2 Remakes/1 Map) (WIP)

and here i always thought Leviathan was a long name lol

Yeah, never going to make mapname long after this. Back then I was noob on this shit, so yeah

Also he stole the Awakening part from my first map  :alone:

Didnt know you had map named like that back then
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 03, 2015, 03:58:57 pm
Welp, I have basically nothing to update, except that I decided to take break and finish one smaller map I made like half year ago. Release should be next week for that map and I use a lot of assets from Project C in it, so you can comment on if I should improve on stuff, like FXs, models and so on. Could be said, that its taste of what you can expect from Project C :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JWofle on September 03, 2015, 04:05:13 pm
Welp, I have basically nothing to update, except that I decided to take break and finish one smaller map I made like half year ago. Release should be next week for that map and I use a lot of assets from Project C in it, so you can comment on if I should improve on stuff, like FXs, models and so on. Could be said, that its taste of what you can expect from Project C :P
This map is gonna be so good, the screenshots look beast I cannot wait. Hitman map of the year I feel it in my blood oh yee, can't wait to see the final project :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: MrZereze on September 16, 2015, 08:03:31 pm
cant wait for the release!!!!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 18, 2015, 04:47:49 pm
Now that Rainy Death is done and updated, I can go back to work on this :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 20, 2015, 01:24:26 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fyb696lP.jpg&hash=9cc4f010caddf37676f4290374f0664357835ec2)
Thanks to JBird for mentioning about the anims one day in chat :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on September 20, 2015, 03:43:06 am
(http://i.imgur.com/yb696lP.jpg)
Thanks to JBird for mentioning about the anims one day in chat :P
ah yes, the classic anims that only featured in Verruckt. Very nice
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: arceus on September 20, 2015, 04:48:36 pm
ah yes, the classic anims that only featured in Verruckt. Very nice
weren't even in the game itself :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 24, 2015, 09:25:13 pm
Nice little update inbound:
-Finished 3rd person animations for dual wield weapons
-Sliquifier zombie animations are added
-Updated muzzleflashes added from RD based on feedback and new shellejects (Thanks to CHN showing how to do KF2-styled ones)
-Finished one of two custom perks, other one needs some fixing up
-Detail added/mapping issues fixed
-EE-steps updated and fixed
-Loading screen is finished
Handful of issues are left to do and map is done :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on September 24, 2015, 09:30:04 pm
Quote
All thats pretty much left is waiting for few assets and map is done

August 8th

 :troll:

 :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 24, 2015, 09:33:15 pm
August

 :troll:

 :D

It always goes to this :troll: But seriously, few assets had one almost impossible thing to get. I finally got it after waiting for over 9 months. I will not spoil this one, but you guys will see it later and it will be epic :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on September 24, 2015, 09:39:17 pm
It always goes to this :troll: But seriously, few assets had one almost impossible thing to get. I finally got it after waiting for over 9 months. I will not spoil this one, but you guys will see it later and it will be epic :D
Im no stranger to waiting for assets

been waiting 16 months for a certain set of scripts and fx from a certain well known scripter

safe bet they are not coming lol  :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 24, 2015, 09:48:02 pm
Im no stranger to waiting for assets

been waiting 16 months for a certain set of scripts and fx from a certain well known scripter

safe bet they are not coming lol  :D

GG
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 28, 2015, 01:35:19 pm
New poll added. Asking this, cos I could fit in maybe few more weapons in, if people choose 2nd option, but yeah, choices need to be made :P

Edit: Btw, same worldmodel for both variants = more guns :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on September 29, 2015, 12:12:23 am
New poll added. Asking this, cos I could fit in maybe few more weapons in, if people choose 2nd option, but yeah, choices need to be made :P

Edit: Btw, same worldmodel for both variants = more guns :troll:
who do you think we are, 1-posters? we want world models over guns :please:
Spoiler: click to open...
Just look how the poll is going
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on September 29, 2015, 12:15:52 am
I wouldnt call that a community poll decision type thing

if you need to use the same world models, to make the room you require for the mod to be - in your eyes - the way you want it, then thats entirely up to you ;)

WAW never used upg world models
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 29, 2015, 03:22:41 pm
who do you think we are, 1-posters? we want world models over guns :please:
Spoiler: click to open...
Just look how the poll is going

Yeah, worldmodels take a lot of space, so I could fit in few weapons, if I used same ones. But I have always went with having upgraded worldmodels and I was told that they lower the map quality?
Spoiler: click to open...
(https://imgflip.com/s/meme/Jackie-Chan-WTF.jpg)

I wouldnt call that a community poll decision type thing

if you need to use the same world models, to make the room you require for the mod to be - in your eyes - the way you want it, then thats entirely up to you ;)

WAW never used upg world models

I say its community poll decision, since I am asking community about which one should I pick. And BO1/BO2 also didnt have upgraded worldmodels, which drove me insane at one point. And why do I remember WaW guns having upgraded worldmodels though? :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on September 29, 2015, 03:36:56 pm
I don't have upgraded world models, my logic being if Treyarch don't even have them why should I?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: lilrifa on September 29, 2015, 05:41:31 pm
And why do I remember WaW guns having upgraded worldmodels though? :poker:
WaW had the shiny part on the worldmodels, but not the actual pattern.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on September 29, 2015, 07:26:58 pm
Yeah, worldmodels take a lot of space, so I could fit in few weapons, if I used same ones. But I have always went with having upgraded worldmodels and I was told that they lower the map quality?
Spoiler: click to open...
(https://imgflip.com/s/meme/Jackie-Chan-WTF.jpg)

I say its community poll decision, since I am asking community about which one should I pick. And BO1/BO2 also didnt have upgraded worldmodels, which drove me insane at one point. And why do I remember WaW guns having upgraded worldmodels though? :poker:
black ops 2 most certainly DID use world models

Think "origins". The blue camo was pretty "stands out" worthy lol

Pretty sure bo1 did too, but its been years since i loooked

WaW didnt at all. Just did skin override on the view models and thats all to my knowledge
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on September 29, 2015, 07:34:34 pm
black ops 2 most certainly DID use world models

Think "origins". The blue camo was pretty "stands out" worthy lol

Pretty sure bo1 did too, but its been years since i loooked

WaW didnt at all. Just did skin override on the view models and thats all to my knowledge

Kden, didnt remember BO2, but BO1, Im pretty sure they used same variants of worldmodels on both, except of course Dual Wield (those even didnt have camos though also)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on September 29, 2015, 07:59:55 pm
Kden, didnt remember BO2, but BO1, Im pretty sure they used same variants of worldmodels on both, except of course Dual Wield (those even didnt have camos though also)
I thinki one of us should check BO1, as i remember being told by someone thats the first they used upgraded world models for

if we google kino maybe we will find a third person image or something
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on September 29, 2015, 08:07:04 pm
I thinki one of us should check BO1, as i remember being told by someone thats the first they used upgraded world models for

if we google kino maybe we will find a third person image or something

I remember noticing on Shangri La it didn't. That's when I decided not to add them to my map. :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on September 29, 2015, 08:14:21 pm
I remember noticing on Shangri La it didn't. That's when I decided not to add them to my map. :P
lol ironically, i thought it was you that told me that lol

must be BO2 only then
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on September 29, 2015, 10:02:47 pm
lol ironically, i thought it was you that told me that lol

must be BO2 only then
COTD also didn't have them, because me and andy were playing and we both had stang and sally, and it was 2 chrome pistols instead of the cybernetic camo that you see in 1st person
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on October 14, 2015, 09:27:15 pm
Thanks to multiple scripters in scene, most of the script issues are fixed and map runs a lot smoother than before. Had co-op test few days ago and while there was a lot of issues, it took me 2 days to fix most of them. I also noticed a lot of FPS drops in map, which are caused by console spams. On top of fixing console spams, I have portaled a lot of outside areas and maps FPS is way better than before. When Im done with small fixes, map is ready for last beta and I will work on trailer with someone, who is willing to help me. Thanks for patience, people :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on October 14, 2015, 09:37:35 pm
Thanks to multiple scripters in scene, most of the script issues are fixed and map runs a lot smoother than before. Had co-op test few days ago and while there was a lot of issues, it took me 2 days to fix most of them. I also noticed a lot of FPS drops in map, which are caused by console spams. On top of fixing console spams, I have portaled a lot of outside areas and maps FPS is way better than before. When Im done with small fixes, map is ready for last beta and I will work on trailer with someone, who is willing to help me. Thanks for patience, people :)
I'd love to help you mate ;D
if you are willing to let me help you out with it that is
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on October 14, 2015, 09:38:47 pm
I'd love to help you mate ;D
if you are willing to let me help you out with it that is

I didnt mean it like that :poker: I have the guy, who is willing to help me, thats what I meant :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on October 14, 2015, 10:53:34 pm
I didnt mean it like that :poker: I have the guy, who is willing to help me, thats what I meant :please:
oh, ok then :ok:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on October 15, 2015, 12:09:36 am
I didnt mean it like that :poker: I have the guy, who is willing to help me, thats what I meant :please:

oh, ok then :ok:

(https://i.gyazo.com/8a7ffa4c8d96697e79ba3202cb5f8bb0.png)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on October 26, 2015, 05:13:24 pm
The more I wait on fixes from other people, the more I fix already existing features, that I can fix :)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FL3XqaUs.jpg&hash=b378b58cfea3d4b1f038ca75dcc74065d78706d9)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Spaceman99 on October 26, 2015, 05:35:32 pm
will this map be released before or after black ops 3 comes out :D :D?
but anyway good work
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on October 26, 2015, 05:37:32 pm
will this map be released before or after black ops 3 comes out :D :D?
but anyway good work

Hopefully before :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Spaceman99 on October 26, 2015, 07:50:04 pm
Hopefully before :)
nice :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on October 26, 2015, 09:44:03 pm
The more I wait on fixes from other people, the more I fix already existing features, that I can fix :)
(http://i.imgur.com/L3XqaUs.jpg)
Whenever I see this, I always think of the merc announcer from BO2 saying 'Death Machine Spinning Up',
Don't know why, just do :D
Anyway, looks good, as always Hitman, and I can't wait to try it later :lol:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: MAK911 on October 29, 2015, 09:47:20 pm
MFW Hitman updates the topic:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F-G5yJNCRLrI0%2FT5hBnjl33LI%2FAAAAAAAAAUk%2FlyJt3t9XMLk%2Fs1600%2Fsh_downpour_art_120422_11_pr_minion.png&hash=2e3094bca675bb3790aa9b748d45ae0a8aaa9750)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 02, 2015, 07:16:31 pm
MFW Hitman updates the topic:
(http://2.bp.blogspot.com/-G5yJNCRLrI0/T5hBnjl33LI/AAAAAAAAAUk/lyJt3t9XMLk/s1600/sh_downpour_art_120422_11_pr_minion.png)

Okayyyy, Mak, good for you.

Went in Codeshare yesterday with DuaL and scripted something very cool, you guys will like it a lot :) I also have done some memorysaving stuff and have added 4 new weapons in mod, so thats 40 weapons to look through in map. Maybe release this week? :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 03, 2015, 12:02:47 am
Okayyyy, Mak, good for you.

Went in Codeshare yesterday with DuaL and scripted something very cool, you guys will like it a lot :) I also have done some memorysaving stuff and have added 4 new weapons in mod, so thats 40 weapons to look through in map. Maybe release this week? :D
Please do, I won't have a laptop in two weeks, so I need something to go out with a bang on.
And nice :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: NINJAMAN829 on November 03, 2015, 12:18:45 am
That moment when Hitman finally releases his map.

 :nyan:
Ayy lmao
Finally. been wanting to play this for so long. Now I get too.  :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: arceus on November 03, 2015, 01:02:41 am
Okayyyy, Mak, good for you.

Went in Codeshare yesterday with DuaL and scripted something very cool, you guys will like it a lot :) I also have done some memorysaving stuff and have added 4 new weapons in mod, so thats 40 weapons to look through in map. Maybe release this week? :D
day before yesterday you said yesterday, yesterday you said today, now today your saying this week?!!?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on November 03, 2015, 01:39:34 am
day before yesterday you said yesterday, yesterday you said today, now today your saying this week?!!?
That profile picture is perfect for the comment  :lol:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: AllMoDs on November 03, 2015, 07:24:25 pm
this map sounds fun want to play it
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on November 03, 2015, 08:08:48 pm
day before yesterday you said yesterday, yesterday you said today, now today your saying this week?!!?
Shea says - JUST DO IT!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 04, 2015, 02:36:06 pm
day before yesterday you said yesterday, yesterday you said today, now today your saying this week?!!?

You know that I like to troll people :troll:

I could release this weekend, but BO3 will be out, so that would cause some people to ignore the map totally, so I might need to push it to next weeks weekend, when people have had week spent in BO3 already. Gives me more time to actually work on trailer :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on November 04, 2015, 08:18:39 pm
You know that I like to troll people :troll:

I could release this weekend, but BO3 will be out, so that would cause some people to ignore the map totally, so I might need to push it to next weeks weekend, when people have had week spent in BO3 already. Gives me more time to actually work on trailer :P
yea, screw all those people who are not buying black ops 3

in favour of those that are, give em a extra week ( that makes 0 difference to them at all, as if your map is out or not, that changes nothing to them )

I like your thinking  :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 04, 2015, 08:21:35 pm
You know that I like to troll people :troll:

I could release this weekend, but BO3 will be out, so that would cause some people to ignore the map totally, so I might need to push it to next weeks weekend, when people have had week spent in BO3 already. Gives me more time to actually work on trailer :P
But Hitman, then I have no Laptop then :'(
Well, a decent one anyway :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 05, 2015, 01:49:31 am
yea, screw all those people who are not buying black ops 3

in favour of those that are, give em a extra week ( that makes 0 difference to them at all, as if your map is out or not, that changes nothing to them )

I like your thinking  :troll:

We had this talk in chat today and people agree with releasing next week. BO3 hype will be on its peak this weekend and nobodys going to pay attention here in forum. Week later things have calmed down and thats when more people will not be in BO3 24/7 :P Its just something people think differently. And yeah, Im still having one damn gamebreaking bug, which I need to fix :please:

But Hitman, then I have no Laptop then :'(
Well, a decent one anyway :please:

Was it decent one you tested RD with? :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on November 05, 2015, 01:56:35 am
We had this talk in chat today and people agree with releasing next week. BO3 hype will be on its peak this weekend and nobodys going to pay attention here in forum. Week later things have calmed down and thats when more people will not be in BO3 24/7 :P Its just something people think differently. And yeah, Im still having one damn gamebreaking bug, which I need to fix :please:

Was it decent one you tested RD with? :please:
again, released next week - it wont be played this week

released this week - still wont be played this week - by the bo3 people - but "could" by the rest

So you could release now, and some people would play it, just not the black ops 3 people

or release next week, to delay for the sake of delaying it

ultimately it makes no difference at all

but your call
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 05, 2015, 02:05:23 am
Was it decent one you tested RD with? :please:
Better than what I will have :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on November 05, 2015, 02:09:14 am
Better than what I will have :please:
Well that settles it then, you have to release it this week otherwise Jiffy won't be able to play it with decent settings. :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 05, 2015, 02:11:10 am
Well that settles it then, you have to release it this week otherwise Jiffy won't be able to play it with decent settings. :P
I love your thoughtfulness, but I will be one of the people that he is talking about, being swept away with BO3.
I can wait till CHristmas anyway, It'll make it so much better.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on November 05, 2015, 02:27:33 am
I love your thoughtfulness, but I will be one of the people that he is talking about, being swept away with BO3.
I can wait till CHristmas anyway, It'll make it so much better.
as opposed to you waiting till then to play it either way?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 05, 2015, 02:32:46 am
as opposed to you waiting till then to play it either way?
I thought I was saying that...
my mistake, I was meant to say that I am willing to wait a while til I can play it myself, not that Hitman should delay release because 1 person won't be able to play it :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: MAK911 on November 05, 2015, 02:38:27 am
I thought I was saying that...
my mistake, I was meant to say that I am willing to wait a while til I can play it myself, not that Hitman should delay release because 1 person won't be able to play it :please:
If more people have that mentality, there's a chance they won't come back for it at all. That's not a shot at hitman; it's just maps fizzle out eventually or BO3 release their next dlc or whatever. I'd rather wait a week than have the map's popularity sabotaged because of BO3. Although, Hitman should be wary that is that Fallout 4 comes out next week too. :P

Also, I'd love for him to delay this because I need to make him a perk machine and can't find any suitable goddamn designs! :fuuu: :fuuu:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on November 05, 2015, 02:41:33 am
lest we forget, people get hooked on cod MPs too, and often completely vanish til they are top prestige, then they reappear

and like Mak said, theres a list of games coming out between now and April, so i dont see why some other game coming out effects our home made "mods" tbh, but again, i guess thats a personal thing. I still go on my pc every day, despite buying 10 games on my xbone - maybe i just have "balance" lol

If BO3 turns out really good, it could be significantly more than just a week ;)

If this were a commercial product id understand, but its not so i dont lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 05, 2015, 03:15:46 am
If you release this week - Call of Duty: Black Ops 3 is released
If you Release next week - Fallout 4 is released
If you released in two weeks - Star Wars: Battlefront (3) is released
If you release in three weeks - Nothing so far.
so, in three weeks time, people SHOULD have gotten over the initial Honeymoon phase of the games.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on November 05, 2015, 03:29:57 am
If you release this week - Call of Duty: Black Ops 3 is released
If you Release next week - Fallout 4 is released
If you released in two weeks - Star Wars: Battlefront (3) is released
If you release in three weeks - Nothing so far.
so, in three weeks time, people SHOULD have gotten over the initial Honeymoon phase of the games.
then itll be Xmas

"cant play, got to do family stuff, sorry"

new years

"cant play, gotta go do new year stuff"

etc

etc

etc


lol, people will always have excuses for why they cant do something is my only point ;)

I on the other hand, could quite happily play a couple of hours of BO3, then go happily boot up Project C, then maybe play some WII, watch some netflix, i dunno, i live by mood, not by what game launches next lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: MAK911 on November 05, 2015, 03:37:27 am
If you release this week - Call of Duty: Black Ops 3 is released
If you Release next week - Fallout 4 is released
If you released in two weeks - Star Wars: Battlefront (3) is released
If you release in three weeks - Nothing so far.
so, in three weeks time, people SHOULD have gotten over the initial Honeymoon phase of the games.
Rainbow Six Siege comes out in 3 weeks and that looks epic as fuck. Gonna play the shit out of that when I get my PC that will handle it :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on November 05, 2015, 03:53:48 am
lol there ya go ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 05, 2015, 05:39:00 am
lol there ya go ;)
well, just release when you feel like it
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on November 05, 2015, 05:46:00 am
well, just release when you feel like it
^ now that, i can agree with
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 05, 2015, 08:09:08 am
^ now that, i can agree with
right on brother
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 05, 2015, 11:02:44 am
Well, lets do it like this:

Project Contamination: Awakening Release Date: November 13th 2015

Was testing last night with Uk_ViiPeR and we found out 2 things. 1st: I need to redo 60 weapon sounds due to them spamming console in third person (Thanks T4M for giving me more work) 2nd: Max variable error is still in the map. I thought I had it fixed, but guess not. I will try to get all this sorted this week, so I can do more betatesting next week and have it ready for friday :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 05, 2015, 11:48:44 am
Well, lets do it like this:

Project Contamination: Awakening Release Date: November 13th 2015

Was testing last night with Uk_ViiPeR and we found out 2 things. 1st: I need to redo 60 weapon sounds due to them spamming console in third person (Thanks T4M for giving me more work) 2nd: Max variable error is still in the map. I thought I had it fixed, but guess not. I will try to get all this sorted this week, so I can do more betatesting next week and have it ready for friday :)
Now, lock the topic :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 05, 2015, 11:54:05 am
Now, lock the topic :D

:please: Topic can be locked, when map is released, since there still might be last minute updates and so on
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: MechromancerX on November 07, 2015, 11:46:17 pm
"I release mod tools just to see this map being remade on the Black Ops 3 engine. It is that good." - Vonderhaar D.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RadimaX on November 08, 2015, 12:05:26 am
"I release mod tools just to see this map being remade on the Black Ops 3 engine. It is that good." - Vonderhaar D.

thanks hitman for bringing modtools :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: lilrifa on November 08, 2015, 12:07:36 am
thanks hitman for bringing modtools :)
Hitman is a tool :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: steviewonder87 on November 08, 2015, 12:10:20 am
Hitman is a tool :troll:
;D And he wants to be a mod.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: lilrifa on November 08, 2015, 12:18:59 am
;D And he wants to be a mod.
He'll only ever be a chat mod tool. :/
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RadimaX on November 08, 2015, 10:18:25 pm
how is RDVĀ“s trailer coming along by the way hitman any progress? :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 08, 2015, 10:34:09 pm
how is RDVĀ“s trailer coming along by the way hitman any progress? :)

I saw gif of few secs of intro, it will be amazing :D Hopefully he can finish it in few days
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 08, 2015, 10:45:43 pm
I saw gif of few secs of intro, it will be amazing :D Hopefully he can finish it in few days
you plan to release in a few days :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 08, 2015, 10:59:22 pm
you plan to release in a few days :please:

Since when has 5 days been few? :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 08, 2015, 11:41:19 pm
Since when has 5 days been few? :poker:
since Australia has been a nation :troll:
Spoiler: click to open...
I associate 'a few' as a short amount of time, and 5 days is kinda that (ish)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Scobalula on November 08, 2015, 11:43:55 pm
Since when has 5 days been few? :poker:

Most people would say a few days when referring to around 5. So if something here was 5 days away I, and most people I know, would just say a "few days".

few = small number of, and 5 is a small number. :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 09, 2015, 10:07:05 am
Most people would say a few days when referring to around 5. So if something here was 5 days away I, and most people I know, would just say a "few days".

few = small number of, and 5 is a small number. :P

For me few has always been 2-3, so Im going with that :P But yeah, hopefully RDV can get the trailer done soon
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: animallover on November 09, 2015, 01:30:41 pm
hyped for release!!! Cant wait to play the map and just mention everything that's gone wrong with it and mention all the bugs! Since that's what most people do now....!  ;)

All jokes aside I really cant wait. Well done :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 09, 2015, 01:51:20 pm
hyped for release!!! Cant wait to play the map and just mention everything that's gone wrong with it and mention all the bugs! Since that's what most people do now....!  ;)

All jokes aside I really cant wait. Well done :)

I wouldnt be mad, if people find bugs. I would be ashamed, since clearly I fucked up the only thing Im good at :D
Solo should run flawlessly, co-op tends to have one-time issues every now and then, which is normal for almost every map, lol. Thanks still :)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: RadimaX on November 09, 2015, 03:56:28 pm
The only way to imprison me is trough player clips :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 09, 2015, 04:16:12 pm
The only way to imprison me is trough player clips :troll:

Normal clips dont work on you? :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on November 09, 2015, 07:26:30 pm
hyped for release!!! Cant wait to play the map and just mention everything that's gone wrong with it and mention all the bugs! Since that's what most people do now....!  ;)

All jokes aside I really cant wait. Well done :)
glad someone else noticed
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on November 09, 2015, 11:00:37 pm
since Australia has been a nation :troll:
Spoiler: click to open...
I associate 'a few' as a short amount of time, and 5 days is kinda that (ish)
If I see you mention 'Straya completely out of the blue with no relevence "at all" one more time

I might literally jump on a plane just so i can slap you repeatadly with a salmon  :gusta:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on November 10, 2015, 12:49:02 am
If I see you mention 'Straya completely out of the blue with no relevence "at all" one more time

I might literally jump on a plane just so i can slap you repeatadly with a salmon  :gusta:
you mean a Barra mate :lol:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Andy Whelan on November 10, 2015, 12:55:17 am
you mean a Barra mate :lol:

And once again, we Australians win!

Hyped for release himtin, been waiting too long lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on November 11, 2015, 11:41:02 pm
Hyped for release himtin, been waiting too long lol

Same for me, but I dont know, if I can keep the promise :(

I tested just now for about 1h and maximum variables error is definitely still in the map. I have done a lot of testing and Im getting closer to finding whats causing it, but it takes sometime to get it fixed. + my beta testers have not been active due to school and BO3, so map is also lacking proper co-op testing :-\ I might need to move release date to later date, if I cant find cause in next 24h

Double Post Merge: November 12, 2015, 05:47:47 pm
Huge thanks to RDV for making this trailer

http://www.youtube.com/watch?v=Fs91dvhTGPQ (http://www.youtube.com/watch?v=Fs91dvhTGPQ#)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Spaceman99 on November 12, 2015, 05:53:13 pm
Same for me, but I dont know, if I can keep the promise :(

I tested just now for about 1h and maximum variables error is definitely still in the map. I have done a lot of testing and Im getting closer to finding whats causing it, but it takes sometime to get it fixed. + my beta testers have not been active due to school and BO3, so map is also lacking proper co-op testing :-\ I might need to move release date to later date, if I cant find cause in next 24h

Double Post Merge: November 12, 2015, 05:47:47 pm
Huge thanks to RDV for making this trailer

http://www.youtube.com/watch?v=Fs91dvhTGPQ (http://www.youtube.com/watch?v=Fs91dvhTGPQ#)
OMg now just wait till is coming out
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: Needsmorewub on November 12, 2015, 06:16:43 pm
Looking fantastic Hitman!
Love the ending too ;D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on November 12, 2015, 06:39:29 pm
http://www.youtube.com/watch?v=Fs91dvhTGPQ (http://www.youtube.com/watch?v=Fs91dvhTGPQ#)
Sliquifier Paped confirmed! :gusta:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on November 12, 2015, 06:42:54 pm
Looking fantastic Hitman!
Love the ending too ;D

Of course you do, haha :D Epicness supplied by yours truly ;) Thanks

Sliquifier Paped confirmed! :gusta:

:gusta:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: AllMoDs on November 12, 2015, 08:27:47 pm
if you need testers you got me just ask hope to see this soon i like good maps and this will be one
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on November 12, 2015, 09:50:03 pm
if you need testers you got me just ask hope to see this soon i like good maps and this will be one

I will consider. Atm I have this tester group, few of them are active, but others are nowhere to be seen. I will send message, if I need someone
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Koan on November 13, 2015, 04:50:23 am
Huge thanks to RDV for making this trailer

http://www.youtube.com/watch?v=Fs91dvhTGPQ (http://www.youtube.com/watch?v=Fs91dvhTGPQ#)

Now THAT is a trailer. I am SO looking forward to this now...  :gusta:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: adfgdagasdf2 on November 13, 2015, 10:02:50 pm
Today's the day! Hype: ENABLED.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on November 13, 2015, 10:11:56 pm
Today's the day! Hype: ENABLED.

As I said earlier, if I couldnt find fix for gamebreaking bug in 24h, I couldnt release the map :poker:
BUT we perhaps found fix with DuaL and from what I have tested, map is working :D I will maybe do few changes here and there and maps done. I will inform you guys, when the time is, and its soon
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: adfgdagasdf2 on November 13, 2015, 10:54:10 pm
As I said earlier, if I couldnt find fix for gamebreaking bug in 24h, I couldnt release the map :poker:
BUT we perhaps found fix with DuaL and from what I have tested, map is working :D I will maybe do few changes here and there and maps done. I will inform you guys, when the time is, and its soon

Damn, I must have missed the memo. Take your time, better a fully functional map than one rushed out the door. You know, a lesson Infinity Ward/Sledgehammer/Treyarch (to a degree) should have learned by now >_>
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on November 13, 2015, 11:05:38 pm
Damn, I must have missed that. Take your time, better a fully functional map than one rushed out the door. You know, a lesson Infinity Ward/Sledgehammer/Treyarch (to a degree) should have learned by now >_>

So true, hearing from gamebreaking bugs in BO3 zombies make me go like  :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: JiffyNoodles on November 15, 2015, 01:13:49 am
So true, hearing from gamebreaking bugs in BO3 zombies make me go like  :please:
Haven't played it yet, so i wouldn't know of it
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: lilrifa on November 15, 2015, 02:36:46 am
So true, hearing from gamebreaking bugs in BO3 zombies make me go like  :please:
What gamebreaking bugs are there??
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on November 15, 2015, 02:41:41 am
What gamebreaking bugs are there??

The funniest one is/was the one, where you go to power in The Giant, you turn it on and .exe stops working :lol:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: lilrifa on November 15, 2015, 02:59:38 am
The funniest one is/was the one, where you go to power in The Giant, you turn it on and .exe stops working :lol:
Oh, I have the game on PS4. :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: NINJAMAN829 on November 15, 2015, 03:26:13 am
The funniest one is/was the one, where you go to power in The Giant, you turn it on and .exe stops working :lol:

Gotta love how the "PC Master Race" Cant even play their game :lol:

As usual, even with a dedicated PC team, the PC port is fucked. Atleast itll be fixed. lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: Lord Failure on November 15, 2015, 05:10:14 am
This looks sick, that trailer got me hyped as hell. Hope you get that game-breaking bug fixed up as well. One thing though, is the boss that was in the trailer the Bogeyman from Silent Hill: Downpour? The model looks very similar, if not exactly like it.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on November 15, 2015, 02:01:41 pm
This looks sick, that trailer got me hyped as hell. Hope you get that game-breaking bug fixed up as well. One thing though, is the boss that was in the trailer the Bogeyman from Silent Hill: Downpour? The model looks very similar, if not exactly like it.

Yes, the boss is Bogeyman, ported into WaW by the epic modders, Needsmorewub and Redspace200 ;) Atm Im exhausted from finding the bug, so I will concentrate on finishing the rest of the map and while at it, trying to find it, but yeah. It will be worth it in the end  :gusta:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: animallover on November 15, 2015, 03:58:32 pm
Gotta love how the "PC Master Race" Cant even play their game :lol:

As usual, even with a dedicated PC team, the PC port is fucked. Atleast itll be fixed. lol

I've been playing the PC version of the game since day one with no problems? Everything works fine for me on max settings.. No lag and no game errors.  :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: LegendHugo on November 15, 2015, 06:20:34 pm
That look preety cool man, looking forward to this.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: Harry Bo21 on November 15, 2015, 08:07:28 pm
Gotta love how the "PC Master Race" Cant even play their game :lol:

As usual, even with a dedicated PC team, the PC port is fucked. Atleast itll be fixed. lol
i only happens occasionally
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on November 23, 2015, 01:23:22 pm
Day +20, lost count of days, still hitting max variable error, running out of water, someone please send help, need to also study and not type this nonsense :alone:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on December 10, 2015, 12:31:43 am
Small update: I have asked help in forums about max variable issue and its going somewhere. Hopefully issue gets fixed this week and thats the last gamebreaking bug out of the way. While I was fixing the error, I also hit image limit (good job, me :please: ) That means I cant really add anymore to the map regarding stuff, that uses images (and anything else really, since Im at memorylimit also) But, Im fine with it. Map doesnt need more to it, just needs nice release, lol. Just so that this update isnt only text, here is a pic of the last gun I added:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FhvKVBZY.jpg&hash=0a6561c28e685379505ce3d48bae43be1a061b12)
Almost there, guys, almost...
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: conn6orsuper117 on December 10, 2015, 04:29:18 am
Small update: I have asked help in forums about max variable issue and its going somewhere. Hopefully issue gets fixed this week and thats the last gamebreaking bug out of the way. While I was fixing the error, I also hit image limit (good job, me :please: ) That means I cant really add anymore to the map regarding stuff, that uses images (and anything else really, since Im at memorylimit also) But, Im fine with it. Map doesnt need more to it, just needs nice release, lol. Just so that this update isnt only text, here is a pic of the last gun I added:
(http://i.imgur.com/hvKVBZY.jpg)
Almost there, guys, almost...
Can you replace it with the HVK? I don't like the xr2 as I always get it in nightmares.

EDIT:
I'm sorry, that may have been demanding. :( the news is great.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: JiffyNoodles on December 10, 2015, 04:36:42 am
Can you replace it with the HVK? I don't like the xr2 as I always get it in nightmares.

EDIT:
I'm sorry, that may have been demanding. :( the news is great.
HVK-30 is a bit hard to do, as the anims are very unique, and don't really share with any pre-existing anims.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on December 10, 2015, 01:12:35 pm
Can you replace it with the HVK? I don't like the xr2 as I always get it in nightmares.

No
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: DeletedUser on December 10, 2015, 04:35:00 pm
(http://i.imgur.com/hvKVBZY.jpg)
You have the original sounds for that?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on December 10, 2015, 04:59:06 pm
You have the original sounds for that?

Not yet, soon though
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Koan on December 10, 2015, 10:21:53 pm
inb4 the cause of hitmans pain and distress is not including endons in zombie counter while loops
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 10, 2015, 10:25:21 pm
inb4 the cause of hitmans pain and distress is not including endons in zombie counter while loops

Not quite, but almost. You have failed me :kidding:

Maximum variable error is hopefully fixed now! Time to finish the map!
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: JiffyNoodles on December 10, 2015, 10:25:43 pm
No
you forgot the Fullstop :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: HitmanVere on December 10, 2015, 10:28:15 pm
you forgot the Fullstop :troll:

I will fullstop your behind soon.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP) [Trailer Out!]
Post by: JiffyNoodles on December 11, 2015, 03:51:39 am
I will fullstop your behind soon.
I'll leave the door unlocked ;)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: MAK911 on December 11, 2015, 10:43:32 pm
Project C is about to be twice the size of SOE.
(https://i.gyazo.com/c04616f05d5d5c115b54979f51d8607f.png)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 12, 2015, 02:45:12 am
Project C is about to be twice the size of SOE.
(https://i.gyazo.com/c04616f05d5d5c115b54979f51d8607f.png)

He is right, you know

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FK4w13Io.jpg&hash=cb19dbb5c981e3826371e016c9f6dcb9f04b333e)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: killingerk on December 12, 2015, 05:51:29 pm
Project Contamination: Awakening [Official Trailer] (http://www.youtube.com/watch?v=Fs91dvhTGPQ#)
love the video
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: DeletedUser on December 12, 2015, 06:05:04 pm
love the video
Don't post the entire thread :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: PubLIK NMEZ on December 13, 2015, 03:55:42 am
nice the map looks good cant wait to play it
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: killingerk on December 13, 2015, 04:47:27 pm
Don't post the entire thread :please:
I don't get the question

Project Contamination: Awakening [Official Trailer] is cool at way i love it I just want to tell him the map looks beautiful
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: rivadog on December 21, 2015, 01:52:40 am
when will this map be done? I really want to play it.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 21, 2015, 01:37:10 pm
when will this map be done? I really want to play it.

When Im done with adding new areas :troll: jk, jk, haha

Im at the moment waiting for one script change. When thats done, I can start testing higher rounds and then co-op testing. If everything goes smoothly, then I have the map ready for release :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on December 21, 2015, 09:27:09 pm
When Im done with adding new areas :troll: jk, jk, haha

Im at the moment waiting for one script change. When thats done, I can start testing higher rounds and then co-op testing. If everything goes smoothly, then I have the map ready for release :P
mhmm

 :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Twicore on December 21, 2015, 09:41:39 pm
I want it
I need it
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: ZE~Skullcrusher on December 23, 2015, 08:46:23 am
I saw a BO3 gun :rainbow:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 23, 2015, 01:47:14 pm
I saw a BO3 gun :rainbow:

I see 3 of them :D
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on December 29, 2015, 08:57:51 pm
Small update: Still waiting on one script, so Im updating small things in the map to better ones. Added few more weapons in and cant add anymore due to hitting limits (of course I could make map T4M-only, but think I can stay under limits) This is something I did today due to boredom:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FXYJLtuM.jpg&hash=36adaa58718219d41c5bd2ffaac5966cc0f82ade)

All shaders are now SoE-styled, even powerups :P Maybe I try get chalkmarks also, maybe...
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: killingerk on December 30, 2015, 03:44:54 am
Small update: Still waiting on one script, so Im updating small things in the map to better ones. Added few more weapons in and cant add anymore due to hitting limits (of course I could make map T4M-only, but think I can stay under limits) This is something I did today due to boredom:

(http://i.imgur.com/XYJLtuM.jpg)

All shaders are now SoE-styled, even powerups :P Maybe I try get chalkmarks also, maybe...
cool
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on January 09, 2016, 09:44:48 pm
Level of Aggression... 11

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmhcV8JS.jpg&hash=fcbda9060f98beb9e7276e8eef21c958c5f86bfb)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: simpelsat on January 09, 2016, 10:00:13 pm
Level of Aggression... 11

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmhcV8JS.jpg&hash=fcbda9060f98beb9e7276e8eef21c958c5f86bfb)
first abanded school with scrake, now fleshpound.  8)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Exofile on January 09, 2016, 10:01:46 pm
Level of Aggression... 11

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmhcV8JS.jpg&hash=fcbda9060f98beb9e7276e8eef21c958c5f86bfb)

How do you hang that lantern on the fence? It must be like those magicians, as they're both closed off.  :poker:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on January 09, 2016, 10:16:23 pm
How do you hang that lantern on the fence? It must be like those magicians, as they're both closed off.  :poker:

Metalpipe can be removed, next question
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Dust on January 09, 2016, 10:17:36 pm
Level of Aggression... 11

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmhcV8JS.jpg&hash=fcbda9060f98beb9e7276e8eef21c958c5f86bfb)

He looks friendly. Can I pet him?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on January 09, 2016, 11:08:38 pm
He looks friendly. Can I pet him?

Sure, if you want to lose your arm :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: JiffyNoodles on January 09, 2016, 11:47:30 pm
Level of Aggression... 11

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmhcV8JS.jpg&hash=fcbda9060f98beb9e7276e8eef21c958c5f86bfb)
level of moistness: 21
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FyeBZ6Ml.jpg&hash=6e225265ea29f97184894e4239cb449c9cd40486)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: arceus on January 10, 2016, 12:06:27 am
Sure, if you want to lose your arm :troll:
im pretty sure he'd take more than an arm :P
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on January 10, 2016, 12:10:57 am
Level of Aggression... 11

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmhcV8JS.jpg&hash=fcbda9060f98beb9e7276e8eef21c958c5f86bfb)

What does he do besides being a big zombie?
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Exofile on January 10, 2016, 12:14:26 am
What does he do besides being a big zombie?

I could be wrong, but he goes to level of agression 11.  :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on January 10, 2016, 12:15:54 am
I could be wrong, but he goes to level of agression 11.  :please:
other than that, does he have a special ability? does he drop stuff when killed? does he give points?

OR is he yet another crappy boss zombie
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on January 10, 2016, 12:23:07 am
other than that, does he have a special ability? does he drop stuff when killed? does he give points?

OR is he yet another crappy boss zombie

Maybe he will unlock something. As he is rare encounter in the map ;)

Edit: Also, immediately saying, that if he doesnt have any of those 3, its crappy, really? :please:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on January 10, 2016, 05:17:02 pm
Maybe he will unlock something. As he is rare encounter in the map ;)

Edit: Also, immediately saying, that if he doesnt have any of those 3, its crappy, really? :please:
but without any of those 3, he is pretty much unoriginal :please:

(I had a rant about it)
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Harry Bo21 on January 10, 2016, 08:04:06 pm
but without any of those 3, he is pretty much unoriginal :please:

(I had a rant about it)
...

Its called being "dynamic"...
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: Exofile on January 10, 2016, 10:00:03 pm
but without any of those 3, he is pretty much unoriginal :please:

(I had a rant about it)

I better make my brushes noncolliding then, because having them colliding is unoriginal? :troll:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: CODCZ115 on January 14, 2016, 10:07:21 pm
HOLY GOD DAMN! This map looks insanely incredible.

Great work.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: 0815Hunter on January 15, 2016, 04:59:12 pm
sick! Love the detail. Nice Trailer tho.
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on January 21, 2016, 12:13:02 am
^^ Thanks to both :P Fixing last remaining bugs and I can start thinking of release, lol
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: conn6orsuper117 on January 21, 2016, 01:34:15 am
^^ Thanks to both :P Fixing last remaining bugs and I can start thinking of release, lol


Every other hitman quote
Spoiler: click to open...
Quote
Im at the moment waiting for one script change. When thats done, I can start testing higher rounds and then co-op testing. If everything goes smoothly, then I have the map ready for release :P

Quote
Small update: I have asked help in forums about max variable issue and its going somewhere. Hopefully issue gets fixed this week and thats the last gamebreaking bug out of the way. While I was fixing the error, I also hit image limit (good job, me :please: ) That means I cant really add anymore to the map regarding stuff, that uses images (and anything else really, since Im at memorylimit also) But, Im fine with it. Map doesnt need more to it, just needs nice release, lol...

Almost there, guys, almost...

Me: SURE :please: :lol:
Title: Re: Project Contamination: Awakening (2 Remakes/1 Map) (WIP)
Post by: HitmanVere on January 21, 2016, 02:08:20 am
I dont think anyone can see this anymore, so Im just going to sneakily say that I locked the topic with a reason :D

https://twitter.com/HitmanVere/status/691766295348547585