Only one I really had trouble with was...I think its a trick question, aren't they all developed by Treyarch lol?
What two (out of four) Treyarch developed Zombie maps does Richtofen not make an appearance of any form in (player model, voice over, Easter egg, etc...)?
but I finally figured it out. :P
Wish the questions were more about the development of the game. Would give me some actual challenge.Because that's totally accessible to the average fan of Non-Custom Zombies... /sarcasm
Because that's totally accessible to the average fan of Non-Custom Zombies... /sarcasm
You can't expect people to know where and how to read Treyarch's shitty WaW scripts to win a signed copy of BO2. Expecting them to know the content of the player VOX is ridiculous enough imo.
Treyarch doesn't exactly clean up after themselves so you might find something interesting. I know i have anyway.The most interesting part is how they could be so incompetent in their scripts. They release mod tools without removing hardcoded level checks which prevent certain functionality from being accessible to the average end-user, they leave in comments like "//player is near the electricity, dumbass" and "//wtf is this for?", and they still have mass-blocks of commented code which are labeled "//Remove before release, commented for now!".
The most interesting part is how they could be so incompetent in their scripts. They release mod tools without removing hardcoded level checks which prevent certain functionality from being accessible to the average end-user, they leave in comments like "//player is near the electricity, dumbass" and "//wtf is this for?", and they still have mass-blocks of commented code which are labeled "//Remove before release, commented for now!".
Though none of these were the interesting things i was talking about. I meant things like the fountain MG in Verukkt that was going to be a buyable auto turret ( or atleast i think thats what it is).
That is pretty common knowledge. Everyone and their Grandmother is aware of that one.
It is common knowledge that you can no clip the map and actually mount the turret. I have done it myself on more than one occasion. Is there something else to it that I am missing?
I say it is common knowledge, because pretty much anyone I have ever played Verruckt with have mentioned it.
Regarding people thinking it was just something that they decided to put there. I think they would have to be pretty stupid people to think that would be the case. It is pretty obvious that it was there as part of some other plan they had that got cancelled due to time constraints, or it is something related to the MP map that Verruckt was built from.
Either way, I think it is pretty obvious that it is not just there for the sake of it.
why would we want BO2?:lol: