UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: death_reaper0 on February 24, 2017, 05:05:36 am

Title: minecraft village remastered v1.1
Post by: death_reaper0 on February 24, 2017, 05:05:36 am

this is a remaster of my very first custom map i made over 2 years ago, lots of people wanted this to be remade and now with me actually half knowing how to do stuff, i decided to remake this

this map is also available in my map pack featuring multiple other maps here
http://ugx-mods.com/forum/index.php/topic,12233.0.html (http://ugx-mods.com/forum/index.php/topic,12233.0.html)

BIG THANKS TO NG CAUDLE FOR MAPPING THIS
his twitter -
https://twitter.com/NGcaudle (https://twitter.com/NGcaudle)
his youtube channel -
https://www.youtube.com/user/NGcaudle (https://www.youtube.com/user/NGcaudle)

V1.1 update
Spoiler: click to open...
so there were a few problems hopefully that are now fixed, as well as a few hud updates. these are whats fixed:
gumballs that return perks now restore mule kick weapon
removed wallguns from the mystery box (more chance at better stuff)
wonderweapons should be much more common than they were
QED fixes (with randomizing sound now)
missing textures on the l118 and paped peacekeeper fixed
blaze boss fight easier (not by much but should be noticeable)
qed powerups can now drop in the nether and boss areas
paping certain weapons giving a default weapon

PICTURES:
(http://i.imgur.com/3iduB6l.jpg)
(http://i.imgur.com/HRACIKt.jpg)
(http://i.imgur.com/qYDyff5.jpg)
(http://i.imgur.com/cJRHWDV.jpg)
(http://i.imgur.com/8dmL3fD.jpg)
(http://i.imgur.com/7E5oj12.jpg)
(http://i.imgur.com/EQdBn7P.jpg)
(http://i.imgur.com/fmoEZwv.jpg)
(http://i.imgur.com/MQgYiXj.jpg)


FEATURES:
gobblegums (bo3 styled)
BO3 Re-Pack-A-Punch abilities
Spoiler: click to open...
after a gun is pack-a-punched it can be re-pack-a-punched as many times as you want, with the exceptions of wunderweapons, explosives and special weapons
these can NOT be used on boss type zombies
effects:

turned - makes a zombie an ally for a short time, ignored by other zombies as it attacks them
blast furnace - sets a zombie and all nearby zombies on fire, killing instantly
dead wire - electrocutes a zombie and spreads up to 8 others nearby
fireworks - a gun spawns from a zombie and shoots nearby zombies
thunder wall - sends nearby zombies flying into the air

gamemodes
Spoiler: click to open...
original - just normal zombie rules

gungame - get a certain amount of kills to advance a gun, finish last gun to win

sharpshooter - every minute you get a random gun to survive with

one in the chamber - you get a revolver with one bullet, get a kill, get a bullet, no reserve ammo (this is your only gun)

z confirmed - the only points you can gain are from bonus points drops (50% chance a zombie will drop one)

deprived - (co-op only) players will go head to head trying to be the first to buy the buyable ending, hold use + aim to open a menu with various things to put other players at a disadvantage, including:
swap guns
taking their perks
swapping locations
disabling perk machines (only for that player)
and more... (about 10 in total, and more may come)

i have plans for more including a grief gamemode, will be added later
extra game settings
Spoiler: click to open...
these are extra setting just to set up slight challenges and stuff

note: some of these are overwrited by gamemodes and some maps

difficulty - beginner, easy, normal, hard, veteran
these dont change things too much,mostly just the start rounds (i plan on making veteran extremely hard later on)
they modify:
zombie speed
zombie spawn rate (time between spawns)
start points
starting zombie health (just the round one health, they add the same amount after each round in all settings)

buyable doors - normal, off, double price, all open

wallbuys - normal, off

mystery box - normal, off, 2 box (fixed to give more slots if mule kick or non weapon obtained, eg monkeys)

perks - normal, off, random locations(some perks with exceptions), wunderfizz only
GAMEMODE AND EXTRA SETTING WILL BE DISPLAYED ON GAME OVER

weapons from various cods (cod4-bo3)
custom wounder weapons
3 hit down without jugg
xp system (currently has no real use)
bo3 style slide
easter egg ending
3 bosses (2 for easter egg)
10 wonderweapons from various maps (one custom)
new custom powerups


CUSTOM PERKS:
Spoiler: click to open...
this is a list of perks within the mod, not all maps will use them however

BLADE-O-RADE - replaces your knife with a bowie knife and deals 30x normal melee damage
BLOOD BULLETS - slowly regenerate ammo for your current weapon, clip size determins how fast and how much (wont work in infinite damage weapons)
CANDOLIER - able to carry 2 clips worth of extra ammo in all guns
CASHBACK COCKTAIL - after every purchase you get 20% of the money back
DOWNERS DELIGHT - able to use primary weapon when in last stand with full ammo and a longer bleedout time
GUARDIAN ANGEL ALE - when hit you get a temporary godmode lasting a few seconds, then it will need to cooldown
NO BEAR BREW - no teddy bear from box and box randomizes faster
PACK-A-BOX - 20% chance of getting a paped weapon from the mystery box
POINT CRUSHER - earn up to 100 extra points rounded to the nearest 10 on a kill and 10% chance of 20 points on a hit
REPAIRMAN RUM - barriers are repaired twice as fast
LAZER PINT - puts a laser sight on all guns

GOBBLEGUMS SYSTEM:
Spoiler: click to open...


gobblegums are gumballs that can be purchased within the map and used for different enhancements, to select your gumballs go to the GUMBALL selection at the main menu, it will load up a small box map with 3 power switches and 5 red squares, the red squares let you cycle between gums to select for your pack, you may have up to five in one pack

so save your pack, just pause and hit save and quit

the switches let you spin for mega gumballs witch have much greater effects, depending on their rarity, mega, rare mega and ultra rare megas, to get these you must spend divinium on the vats,
1 vat - cost 1 divinium but only get whats in the first slot
2 vat - cost 2 diviunium and get the first 2 slots
3 vats - cost 3 divinium and get all three vats

you can also get:
a reward doubler, which gives 2 of everything else
a divinium, used for an extra spin
power boost (only when using 1 or 2 vats) which opens all vats

mega gumballs are a one time use, if you use one, you have to get another. these however can be stacked and you can have hundreds at a time!

to get divinium spend money on things within a map, the higher its price the more you can get!
you can also get 15 by completing an ingame challenge, theres a new one every game! (check in pause menu)

these are the gumballs: (there will be more in updates!)
gumballs are color coded
time based
player activated (x on keyboard, dup on controller)
round based
activated under certain circumstances
enhances perk effects

treyarch gums
these are gums from treyarch zombies that i have working so far, some effect may vary slightly from their original effects
classic gums
classic gums have an unlimited amount of uses and dont need to be obtained through vats like mega gumballs
Stock Option - use ammo from reserve instead of the clip
Coagulant - double bleedout time
In Plain Sight - zombies ignore you
Danger Closest - no explosive damage
Alchemical Antithesis - instead of every 10 points you get 1 bullet for active gun
Luck Crit - more chance of repap ammo effect
Sword Flay - knife deals 5x damage

megas
Dead of Nuclear Winter - spawn a nuke powerup
Crawl Space - turns nearby zombies into crawlers
I'm Feelin' Lucky - spawn a random powerup
Who's Keeping Score? - spawn a double points powerup
Unquenchable - can buy an extra perk (only used when all perk slots filled)
Pop Shocks - knifed zombies are electrocuted and spreads up to 5 zombies
Slaughter Slide - 2 explosions when sliding
Disorderly Combat - every 10 seconds you are given a random gun
aftertaste - perks are kept if you become revived
phoenix up - revive all downed allies and they keep their perks
mind blown - gibs the heads of all zombies in sight, killing them instantly

rare megas
Cache Back - spawn a max ammo powerup
Kill Joy - spawn an instakill powerup
On the House - spawn a random perk powerup
Fear in Headlights - all zombies in your view will freeze (due to a bug they still attack when close)
Undead Man Walking - all zombies will walk at a round 1 speed
Wall Power - next wall weapon you buy will be paped
Crate Power - next box weapon will be paped
temporal gift - powerups last 5x longer
bullet boost - repap your current gun (if supported)

ultra rare megas
Head Drama - all shots on zombies will do damage to the head
Secret Shopper - you can buy ammo for your active gun at any wallbuy (even wonderweapons)
Profit Sharing - Points you earn are also received by nearby players and vice versa
Killing Time - all zombies will be frozen, all zombies shot will be killed
Shopping Free - all purchases are free (because of buyable endings and other things, you need the amount of the item your buying for it to take effect
Perkaholic - all perks in the map instantly
self medication - revive yourself after getting a kill, keep perks (you will have a raygun out)
near death experience - revive downed allies just by being near them, and they keep their perks (WILL NOT WORK IN SOLO!)

custom gums (so far)

megas
Here They Rise - spawns 20 extra zombies
Dead Aim - more accuracy with deadshot
Trigger Finger - faster rate of fire with double tap

rare megas
Blood Bag - 100 aditional health with jugg (2 hits)
Extreme Conditioning - longer sprint time with staminup
Money Hungry - extra points with point crusher
Shock Theropy - double damage with electric cherry shocks
Extra Pockets - ammo regen for third weapon with mule kick
Flashed Blur - faster reload with speed cola
Medic Man - faster revive speed with quick revive
Firearm Formulation - spawn a random weapon powerup
Cash Stash - spawn a bonus points powerup
Perk Pursuing - spawn a free perk SLOT powerup (whoever picks this up has +1 perks slots for the rest of the game)
Bottomless Bullets - spawn a bottomless clip powerup
Faith Finder - spawn a godmode powerup
Racing Stripes - spawn a speed boost powerup

ultra rare megas
Loan Shark - all buys take no points, when expired half point spent are taken
Advantage Amnesia - perks will instantly randomize locations
Bullet Bucks - turns each bullet in your active gun into 50 points


ARCADE
Spoiler: click to open...
this is still a work in progress, for now only 4 games works

in the arcade you can earn tickets and spend them on gobblegums as an alternative to divinium

the games:
gumball dropper
you are a perkaholic, move to avoid the "bad" gobblegums, when one goes off screen, you get a point, after a while they speed up making it harder and harder, for every 10 points you earn a ticket!

1962
move a helicopter and shoot enemy helicopters, every 5 kills gives a ticket, 3 misses and game over

sharpshooter
shoot random targets as fast as you can, every 5 hits gives a ticket, 3 misses and game over. they will gradually speed up until its near impossible to finish

nade toss
you get 4 grenades to try and throw into a moving hole, each one you get in give you 3 tickets

TEXTURE PACKS:
Spoiler: click to open...
this isnt beneficiary at all, but with this its possible to change the textures of the map
all you need to do is find the mod in your mods folder and replace the file: "trxture_pack.iwd" with one of these

pack 1:
(https://pbs.twimg.com/media/C4WeP3mVYAAHcPb.jpg)
www.mediafire.com

default:
www.mediafire.com

HOW TO MAKE A TEXTURE PACK:
Spoiler: click to open...
HOW TO MAKE A TEXTURE PACK

WHAT YOU NEED:
original texture pack from the mod (or any texture pack, but recommend original so you can tell what the textures are)
paint.net - http://www.getpaint.net/index.html (http://www.getpaint.net/index.html)
if you are going to be using an original mc texture pack (a texture pack used in the real game) you will need the textures from it
tom_bmx's iwi to dds program -
http://tom-crowley.co.uk/downloads/?id=6 (http://tom-crowley.co.uk/downloads/?id=6)
7zip or any program that can be used to open an IWD file -
http://www.7-zip.org/download.html (http://www.7-zip.org/download.html)

STEP 1:
take my trxture_pack.iwd and open it
extract the images folder to somewhere you can find it easily
open the extracted folder
drag and drop the IWI files into toms Tom_IWI&DDS.exe (DO NOT open that exe, simply drag the files to the exe then drop them on it)
if done right, there should now be a dds file for every iwi file
delete the iwi files

STEP 2:
get all your new texture pack images ready
open any of the .dds files into paint.net
open that texture in your new texture pack images in paint.net
make the new image the same size as the old one (most likely 512x512, or if it a door, 256x512)
save the new image as a dds, replacing the old one with these settings:
(http://i.imgur.com/Kv82QwM.png)
repeat for each texture (there needs to be one for each texture, however you can just use the old one for any if you don't wish to use the new one for it)

STEP 3:
once you have all your .dds files for the texture pack you need to once again drag them all to toms Tom_IWI&DDS.exe to make them into .IWI files
open up the trxture_pack.iwd and delete everything in the images folder
move all your .IWIs (NOT THE .DDS!) into the images folder inside of the trxture_pack.iwd
save the trxture_pack.iwd

that's it, you now have a texture pack to use for the mod, install it by placing the file in the mod replacing the old one located:
C:\Users\YOUR PC USERNAME HERE\AppData\Local\Activision\CoDWaW\mods
if you provide me a url link and an image showing off the texture pack, i will include it in the OP for others to use, with credit to yourself



CREDITS:
thank you to these awesome people who helped make this happen (in no particular order)
if i forgot you im sorry, let me know and i'll add you (likely since im forgetful :p)

madgaz gaming
MrDunlop4
hitmanvere
Harry Bo21
MakeCents
zk
tom_bmx
various people across ugx
ugx
mrpeanut188
uk_viiper
Marvel4
alaurenc9
DidUknowiPwn
ricko0z
NG caudle


BETA TESTERS:
NOTE: these were the beta testers that actually reported bugs

JiffyNoodles
KILLACROSBIE
NGcaudle
NYslice
Pichepower
ProjectZombie
TTjay12345

sorry if i missed you, if your here and want your name changed, or not here and you think you should be, contact me via twitter where i sent beta links

download:

mediafire:
www.mediafire.com
mega:
mega.nz
Title: Re: minecraft village remastered
Post by: mapping_noob on February 24, 2017, 05:13:53 am
Looks good, will play later
Title: Re: minecraft village remastered
Post by: superhugo12 on February 24, 2017, 07:00:52 am
Had been waiting for this since the WIP came out!
Looks nice!
Title: Re: minecraft village remastered
Post by: goanna678 on February 24, 2017, 08:03:25 am
Finally it came out!  :D
P.S could you make a sphax pure BD craft texture pack?
Title: Re: minecraft village remastered
Post by: death_reaper0 on February 24, 2017, 10:43:08 am
Finally it came out!  :D
P.S could you make a sphax pure BD craft texture pack?
i could, i could also make a short tutorial on how to make your own, its not very hard
Title: Re: minecraft village remastered
Post by: ocxmwys4mod on February 24, 2017, 12:01:10 pm
 :lol:Looks good, thank you for your work :nyan:
Title: Re: minecraft village remastered
Post by: johndoe on February 24, 2017, 12:01:31 pm
Looks good, will play later
creating duplicate accounts is against the rules you know
Title: Re: minecraft village remastered
Post by: mapping_noob on February 24, 2017, 03:07:05 pm
creating duplicate accounts is against the rules you know

So? &lt3
Title: Re: minecraft village remastered
Post by: nos on February 24, 2017, 07:52:23 pm
This link is not Mindcraft remasted.
Title: Re: minecraft village remastered
Post by: jackychan564 on February 25, 2017, 03:08:11 am
Doesn't work for some reason. Everytime I launch the map I always get a script error that won't let me start. please send help...  :'( :'(
Title: Re: minecraft village remastered
Post by: goanna678 on February 25, 2017, 07:39:21 am
can you provide a text walkthrough of how to finish the map?
Title: Re: minecraft village remastered
Post by: death_reaper0 on February 25, 2017, 08:46:53 am
can you provide a text walkthrough of how to finish the map?
but that would ruin the fun of finding it  :'(
if i do i'll wait a week or two first to give people the chance the find it, but there are people who has done it, if you find them they can help
Title: Re: minecraft village remastered
Post by: AdvancedDecay on February 25, 2017, 02:48:08 pm
but that would ruin the fun of finding it  :'(
if i do i'll wait a week or two first to give people the chance the find it, but there are people who has done it, if you find them they can help

can u answer pms please... I wanted to know something.... it a mapping/modding quetion
Title: Re: minecraft village remastered
Post by: MrWisbey on February 25, 2017, 04:06:01 pm
Just completed this map. Absolutely fantastic and a lot of fun. Good work man!
Title: Re: minecraft village remastered
Post by: seanathan on February 25, 2017, 08:35:04 pm
you have to make maps for B03 PLEASE


Double Post Merge: February 25, 2017, 10:18:36 pm
Also, the game crashes every time I try to save my gobble gums so yeah....
Title: Re: minecraft village remastered
Post by: death_reaper0 on February 25, 2017, 10:34:22 pm
you have to make maps for B03 PLEASE


Double Post Merge: February 25, 2017, 10:18:36 pm
Also, the game crashes every time I try to save my gobble gums so yeah....
they are saved each time you switch them, that door only quits the level, not sure why yours crashes, but they will be saved (and for the future, just pause and quit)
Title: Re: minecraft village remastered
Post by: PIKACHUWOLF1 on February 26, 2017, 02:38:15 am
Yet again, you raised the bar for custim zombies. Good job reaper  :)
Title: Re: minecraft village remastered
Post by: RobbieJJ1 on February 26, 2017, 03:49:05 am
Excellent changes to what was already a great map. The issue I had with the original was the zombie spawn times in the opening rounds, it took a long time for them to emerge, however, this is no longer a problem.
Title: Re: minecraft village remastered
Post by: franky on February 26, 2017, 10:23:46 am
So i noticed after playing the map over 10 times that after you get all perks the mystery box stops giving you wonder weapons, is it a bug ? or my luck ?
Title: Re: minecraft village remastered
Post by: death_reaper0 on February 26, 2017, 12:55:34 pm
So i noticed after playing the map over 10 times that after you get all perks the mystery box stops giving you wonder weapons, is it a bug ? or my luck ?
im starting to think its a bug since a lot of people seem to have the same thing
Title: Re: minecraft village remastered
Post by: seanathan on February 26, 2017, 04:03:38 pm
How do you pap?
Title: Re: minecraft village remastered
Post by: Lyricgreen on February 26, 2017, 05:32:55 pm
I keep getting server script compile error can you help me out with that
Title: Re: minecraft village remastered
Post by: pwman123 on February 27, 2017, 05:34:30 pm
Very well polished map! But there are some bugs with weapons, like the sliquifier missing some sounds and causing zombies to repeatedly loop in slipping anims, and some missing textures with a certain sniper. (Forgot the name)

I can take some screenshots when I have the time if you want me to.

Ps the "baby maker" weapon works perfectly! Nice job!
Title: Re: minecraft village remastered
Post by: scout85 on February 27, 2017, 07:04:49 pm
Hey, cool map! the only problem I had was the wonder weapon bug, as i had gotten all the soul boxes filled at about round 19. at about the same time, max ammos stopped dropping as well, although that might just be me getting unlucky.

(https://i.imgur.com/9tEuQk3.jpg)
Title: Re: minecraft village remastered v1.1
Post by: death_reaper0 on February 27, 2017, 07:25:00 pm
so there were a few problems hopefully that are now fixed, as well as a few hud updates. these are whats fixed:
gumballs that return perks now restore mule kick weapon
removed wallguns from the mystery box (more chance at better stuff)
wonderweapons should be much more common than they were
QED fixes (with randomizing sound now)
missing textures on the l118 and paped peacekeeper fixed
blaze boss fight easier (not by much but should be noticeable)
qed powerups can now drop in the nether and boss areas
paping certain weapons giving a default weapon

probably a few more but that's all i can remember
Title: Re: minecraft village remastered v1.1
Post by: pwman123 on February 27, 2017, 11:07:36 pm
so there were a few problems hopefully that are now fixed, as well as a few hud updates. these are whats fixed:
gumballs that return perks now restore mule kick weapon
removed wallguns from the mystery box (more chance at better stuff)
wonderweapons should be much more common than they were
QED fixes (with randomizing sound now)
missing textures on the l118 and paped peacekeeper fixed
blaze boss fight easier (not by much but should be noticeable)
qed powerups can now drop in the nether and boss areas
paping certain weapons giving a default weapon

probably a few more but that's all i can remember

Suggestion: Disabling certain gobblegums for gungame. (Stock option made it go by quite fast  :D)
Also: Are you using bluntstuffy's soul chests? If so, does the amount of souls collected, start to decrease over time like in the older map?
Title: Re: minecraft village remastered v1.1
Post by: death_reaper0 on February 28, 2017, 10:24:42 am
no ira not  bluntstuffy's soul chests, each one has a set amount to fill it, as for the gobblegums in gamemodes, i wont disable them, if you want a challenge then just dont use them
Title: Re: minecraft village remastered v1.1
Post by: omaguy2 on March 04, 2017, 02:50:47 am
Hey is there a fix for when I am playing coop and i cant see my friend in game but his nametag and the same for him.
Title: Re: minecraft village remastered v1.1
Post by: MattGJMcCann on March 04, 2017, 11:41:17 am
Awesome Remaster Reaper. I will enjoy this one for days :)
Title: Re: minecraft village remastered v1.1
Post by: R3Y3S on March 04, 2017, 11:49:52 am
Hey is there a fix for when I am playing coop and i cant see my friend in game but his nametag and the same for him.

Hey, we have same problem, i think is probably because we could have different version.

I will test tonight.
Title: Re: minecraft village remastered
Post by: MattGJMcCann on March 04, 2017, 04:11:15 pm
How do you pap?

Private message me and I will explain how
Title: Re: minecraft village remastered v1.1
Post by: goonwolf on March 05, 2017, 04:50:15 pm
For the record... Troll with the Thompson.. Super... Troll. I paped it. First word that came out was sh*t... Not again
Title: Re: minecraft village remastered v1.1
Post by: MattGJMcCann on March 06, 2017, 03:15:40 pm
Amazing Map. Did spot another familiar map of yours at the end ;)
Great Job Reaper


(http://image.prntscr.com/image/758675e1a8db4b77ba4341daba8be834.jpg)
Title: Re: minecraft village remastered v1.1
Post by: SaturnCaine on March 07, 2017, 09:35:41 pm
holyfuckthisisnostalgic
Title: Re: minecraft village remastered v1.1
Post by: goanna678 on March 08, 2017, 05:28:51 am
how do you make texturepacks?

EDIT: whoops forgot there is a tutorial at the OP
Title: Re: minecraft village remastered v1.1
Post by: tjtjaquax12 on March 09, 2017, 03:51:41 pm
Thx i love this map
Title: Re: minecraft village remastered
Post by: killer5d55 on March 09, 2017, 08:13:59 pm
this is waw Right?
 :gusta: :gusta: :gusta: :accepted:
Title: Re: minecraft village remastered v1.1
Post by: cody_lmao on March 10, 2017, 08:35:05 pm
I just get a scrypt error code
 :( :( :( :(
Title: Re: minecraft village remastered v1.1
Post by: goanna678 on March 11, 2017, 04:52:30 am
how do you make minecraft textures green when making texture packs?
Title: Re: minecraft village remastered v1.1
Post by: death_reaper0 on March 11, 2017, 05:03:41 am
how do you make minecraft textures green when making texture packs?
minecraft handles some textures manually to colour them depending on the biome, you will need to recolor them from grey to whatever you want them to be yourself
Title: Re: minecraft village remastered v1.1
Post by: DestroyerMon on March 11, 2017, 04:10:44 pm
death you have 2 different downloads for the mediafire its the fortress_m and for mega its the correct download for remastered
Title: Re: minecraft village remastered v1.1
Post by: Yodadsops on March 11, 2017, 06:01:33 pm
Relaxing End hasn't made a vid of this so im stuck up to the point of all soul boxes filled up, at stronghold. I have absolutely no idea what to do now. PLS HELP. Hints or something would be amazing. I can say this, there a many colorful perk bottles around the map. I shot them with commando paped, thundergun, and even ray gun paped. No idea what to do now. Thought I was onto something in the Weird Stone temple underground but I can't manage to do anything. Pls Reaper, help a man out lol.
Title: Re: minecraft village remastered v1.1
Post by: Yodadsops on March 11, 2017, 06:29:08 pm
Close to 2 Hours spent in this one game, filled all soul boxes and 3 switches activated, slowly losing hope ;-;
Title: Re: minecraft village remastered v1.1
Post by: death_reaper0 on March 12, 2017, 03:35:00 am
Relaxing End hasn't made a vid of this so im stuck up to the point of all soul boxes filled up, at stronghold. I have absolutely no idea what to do now. PLS HELP. Hints or something would be amazing. I can say this, there a many colorful perk bottles around the map. I shot them with commando paped, thundergun, and even ray gun paped. No idea what to do now. Thought I was onto something in the Weird Stone temple underground but I can't manage to do anything. Pls Reaper, help a man out lol.
what do you mean relaxing HASNT done a video on it? he was literally one of the first to do so since he played a late beta version
Title: Re: minecraft village remastered
Post by: GdayitsVishnu on March 12, 2017, 08:45:11 am
Looks good, will play later

is that you in your profile?
Title: Re: minecraft village remastered
Post by: mapping_noob on March 12, 2017, 11:33:17 am
is that you in your profile?

Of course
Title: Re: minecraft village remastered v1.1
Post by: DeathJusty on March 14, 2017, 07:28:18 am
(http://i.imgur.com/K8EIrKG.jpg)

Im getting the texture that normal comes up when theres a naplam zombie but i dont know why
Title: Re: minecraft village remastered v1.1
Post by: DeathJusty on March 14, 2017, 08:47:30 am
nvm, it was a bug caused by the Hello Kitty Remastered Map
Title: Re: minecraft village remastered EE song
Post by: emilioloco on March 19, 2017, 04:37:05 am
can you tell me what is the name of the Easter egg song? its awesome like the map (i was play)
Title: Re: minecraft village remastered EE song
Post by: death_reaper0 on March 21, 2017, 12:39:32 pm
can you tell me what is the name of the Easter egg song? its awesome like the map (i was play)
Title: Donate
Post by: emilioloco on March 21, 2017, 11:32:42 pm
i will donate you when i can keep doing good working and i will donate even more
Title: Re: minecraft village remastered v1.1
Post by: killmekillyou on March 22, 2017, 11:08:29 am
Can some one plz tell me how to get to pap plz
Title: Re: minecraft village remastered v1.1
Post by: mapping_noob on March 22, 2017, 08:32:17 pm
Can some one plz tell me how to get to pap plz

The easier way to get an upgraded weapon with with the perk which packs your weapon. You can maybe try to move that obsidian that that roof.. looks kinda big and heavy tho. ;)

Double Post Merge: March 22, 2017, 08:33:37 pm
The perk which gives you a chance of pap box weapons I meant*
Title: Re: minecraft village remastered v1.1
Post by: pstlgrp on March 26, 2017, 08:25:42 am
I wasted 4 and a half hours on this shit. And ender man never spawned around round 40~. I needed 1 more ender pearl but the last fuckiing enderman wouldnt spawn. fix this god forbid anyone go through the same thing im going through right now.  :alone: :accepted: :accepted: :please: :gusta: :derp: :P :( :)
Title: Re: minecraft village remastered v1.1
Post by: mapping_noob on March 26, 2017, 03:40:22 pm
I find when you are in neither at the start of a round it's easier to get an enderman to spawn.
Title: Re: minecraft village remastered v1.1
Post by: Maximus1512 on April 04, 2017, 06:15:30 pm
Absolutely loved this map! Its easy to train out due it its massive open space, managed to get to round 37 before I had to end the game through suicide, and didnt have to pack a punch to get to that round (Mostly cause I didnt know how to get to pack-a-punch). I made a video on it if anyone would like to watch
:(
We're sorry.
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Title: Re: minecraft village remastered v1.1
Post by: FireBrainz on April 10, 2017, 03:59:32 am
So, I found out how to open PAP. Use the "baby maker" gun to shrink the obsidian block on the house, then the thundergun to get it down. Pick it up and take it to the broken portal and press the Use key (Usually F key) and there you go.
Title: Re: minecraft village remastered v1.1
Post by: Deqh on April 11, 2017, 09:18:57 pm
It's a really cool map
i do a 32rounds on first try and i love this easter eggs.
 :nyan: :rainbow:
Title: Re: minecraft village remastered v1.1
Post by: Tailz2113 on April 12, 2017, 12:38:03 pm
Hey dude, me and a mate were playing coop and it seems like there's only a player model for Richtofen, every time we restart we could only see one or the other if either one of us is Richtofen, and if anyone else you're just invisible (including it not showing revive icons/ shots fired etc.) although we managed to play around it, it would be awesome if you could look into it for your next update. :)

Amazing map regardless, can't wait for more from you sir :)
Title: Re: minecraft village remastered v1.1
Post by: ArcticReaper on April 25, 2017, 10:56:44 am
Easy to train and improved limit of Souls for Soul Chests which i like. Quite hard to open Nether Portal, but got the hang of it after a while. I am though, having trouble getting the the End Portal. Any help please? Keep doing what you are doing. Great map  :) :) :) :) :) :) :)
Title: Re: minecraft village remastered v1.1
Post by: mapping_noob on April 25, 2017, 02:20:22 pm
I want more... When is next release! I need more!
Title: Re: minecraft village remastered v1.1
Post by: Re430PeR_WaW on April 26, 2017, 06:34:19 pm
Nice Map thanks for Remaking it :3
Title: Re: minecraft village remastered v1.1
Post by: mapping_noob on April 29, 2017, 07:02:34 pm
Nice Map thanks for Remaking it :3

ur welcome ._.
Title: Re: minecraft village remastered v1.1
Post by: Pilgrimm on May 05, 2017, 11:23:08 pm
Reaper i love your maps man, they are awesome...i got one concern though, i got your map pack and played fortress i play it a lot actually.. but today I used secret shopper and opened the pap gate when i entered the room i got a message saying the game detected noclipping and the game ended same with if you use the all open door feature that you have before selecting a map, fix plz?
Title: Re: minecraft village remastered v1.1
Post by: IntroVision on May 15, 2017, 02:27:27 pm
Hello, how are things?

I have a problem with the Gobblegum Arcade. Last I checked, I had 8 tickets and 0 divinium. When i came back after getting more divinium, it still shows that I have 0 divinium. Also, when I change gobblegums, I still have the same setup in-game and when I came back to check, the setup in the arcade was the same. So I can't change gobblegums or get any because the arcade is 'stuck', for lack of better terms. The game also crashes when I leave the arcade sometimes. Hope you can help fix this.

Fellow UGX member,
Azedeiel
Title: Re: minecraft village remastered v1.1
Post by: LostSoul_Shadow on May 17, 2017, 10:47:41 pm
Can you release Minecraft Village Remastered map outside of the map pack? Along with the Gobble Gum Arcade, of course.
 Other wise I keep getting the
     Max_Prechached_Entries Exceeded
error.
 If you can, THANKS! :D
Title: Re: minecraft village remastered v1.1
Post by: frigginzeus on May 22, 2017, 03:25:39 am
So i commenting this same issue under the youtube but idk if i will get a reply... just in case ill comment it hear aswell. when i play the game it gives me a constant drunk and hazey motion every 2 seconds and idk why? i noticed it wasnt like that in your video. is there something i have done yet?
Title: Re: minecraft village remastered v1.1
Post by: JinxReturned on May 26, 2017, 11:14:52 pm
My friends are invisible help?
Title: Re: minecraft village remastered v1.1
Post by: Bigdope on June 04, 2017, 12:00:43 pm
I realize fearreaper666 make shitty maps and improving it for good maps so I realize this map is badass and needs more perks
like banana colada because he added the slide even the old perks on his old map and my only problem is: WHY IM SUCK AT
THE END PART BECAUSE THERE"S TO MANY ENDERS. so I rate this map 9.0/10 (needs the old made perks revived) :)
 
Title: Re: minecraft village remastered v1.1
Post by: spblaze on June 14, 2017, 05:58:19 pm
nice memes :) :) :)
Title: Re: minecraft village remastered v1.1
Post by: Luca40070 on June 22, 2017, 03:23:48 am
nice map
Title: Re: minecraft village remastered v1.1
Post by: DR4GONF1RE24 on June 22, 2017, 01:38:29 pm
How do I play with friend?
Title: Re: minecraft village remastered v1.1
Post by: TostcuDede on June 29, 2017, 09:15:50 pm
"Couldn't load image 'compass_map_zombie_factory' " what do I need to do?
Title: Re: minecraft village remastered v1.1
Post by: listingz on July 07, 2017, 12:05:21 am
I have downloaded this map.
Its very fun and I recommend it,
The downside is the wonder-waffle is no where to be seen.  :'(
Title: Re: minecraft village remastered v1.1
Post by: TheLegitLemon on August 23, 2017, 07:31:36 pm
Love the map, me and my friend get really far but for some reason we can not get the nether portal working please help so confused!!!!
Title: Re: minecraft village remastered v1.1
Post by: Jdog134 on August 26, 2017, 01:35:13 pm
Everytime I click the gobblegum selection or select a map it goes back to the main menu.
Title: Re: minecraft village remastered v1.1
Post by: MemeGodFrank on September 08, 2017, 09:12:22 pm
Its the same as the fucking map pack, make a seperate map.

Its just pointless i try playing your damn map pack but it always crashes with the attachment shit im never able to find the anti cheat and honestly i really want to try some of the maps out in the pack. Its just pointless like seriously, i sat here for 5 hours yesterday trying to fix the cheat issue even tho i don't have a mod menu or cheats of sort.
Title: Re: minecraft village remastered v1.1
Post by: LegendHugo on September 14, 2017, 12:37:38 pm
Its the same as the fucking map pack, make a seperate map.

Its just pointless i try playing your damn map pack but it always crashes with the attachment shit im never able to find the anti cheat and honestly i really want to try some of the maps out in the pack. Its just pointless like seriously, i sat here for 5 hours yesterday trying to fix the cheat issue even tho i don't have a mod menu or cheats of sort.
Do you have t4m installed?
Title: Re: minecraft village remastered v1.1
Post by: TrusttGraphics on September 19, 2017, 12:11:30 am
Hey! Love you map I really do. FOr some reason the mysterybox cant be used I got it to be used like 3 times and thats it. I really want to complete the map but in order for me to do that I would need to get the babygun and you know
Title: Re: minecraft village remastered v1.1
Post by: Himynameisvice on September 21, 2017, 04:21:52 am
Hello ive been playing the map for some time now and i can't seem to find the key you press to eat the gobblegum,other than that amazing map man ;)
Title: Re: minecraft village remastered v1.1
Post by: LegendHugo on September 26, 2017, 01:01:09 pm
Hello ive been playing the map for some time now and i can't seem to find the key you press to eat the gobblegum,other than that amazing map man ;)
The usable ones are usually by pressing "X" i believe.
Title: Re: minecraft village remastered v1.1
Post by: jaiden1234567890 on October 05, 2017, 04:32:47 am
when i start up a map it says "unhanded exception caught" how can i fix this? i really want to play this map
Title: Re: minecraft village remastered v1.1
Post by: LegendHugo on October 10, 2017, 03:24:23 pm
Try to install T4M.
Title: Re: minecraft village remastered v1.1
Post by: BioHazardRaver on October 29, 2017, 05:42:06 pm
How do you open up the neather portal. iv looked all over the map. shot everything. yet it doesnt open. what am i doing wrong
Title: Re: minecraft village remastered v1.1
Post by: Noonie3 on December 30, 2017, 01:54:29 am
monkey bombs dont work
Title: Re: minecraft village remastered v1.1
Post by: mapping_noob on February 16, 2018, 06:52:12 pm
monkey bombs dont work

Actually they do work the path nodes in some areas are just so far apart that they don't for it.

Double Post Merge: February 16, 2018, 06:53:27 pm
How do you open up the neather portal. iv looked all over the map. shot everything. yet it doesnt open. what am i doing wrong

Get Shrink gun, shoot obsidian block on top of building in middle of spawn room, use Thunder Gun to blow it down, pick up and place in portal!