UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: daedra descent on August 30, 2013, 04:08:06 am

Title: Tesla
Post by: daedra descent on August 30, 2013, 04:08:06 am
Disclaimer
Spoiler: click to open...
-All contents of the download link provided is legal property of Activision. I DO NOT OWN ANY OF IT.
-This map is NOT TO BE compared to anyone else's custom maps
-This map is NOT PROFESSIONALLY MADE, It does not look, feel, or have any of the features that a UGX map has.

After creating a bunch of random, pointless, maps in hope of getting something right, both in-game and in Radiant,  i finally came up with something that's easier on the eyes in comparison to the other things that i have made. None of which, including this one, have been large do too my computer Specifications. I gave this map to a bunch of random people one day, who told me that it was "fun". Apparently, Coop even works on it now, which surprised me as you would normally get a missing patch error.

The map's design itself is almost like an arena, or some type of upside down pyramid of sorts. It wasn't like this originally. At first i wanted to create a replication of the Mario 64 map called "Block Fort", but due to World At War's AI, it turned out to be a mess. So, i started playing around with this. Knowing some people would complain about it being too standard in terms of custom maps, I have added fully PAP able MP weapons, and a few other minor things.

If you have one of them fancy quad core i7 quad core CPU's that can handle World At war at a stable frame rate, then you're better off playing a UGX map. This map is very bland, has no unnecessary detailing besides that to mark where something might be. It's one room that has multiple floors to it, making nearly each weapon useful in some way. Again, this map isn't for everyone. If you don't like it, you can delete it from you'r computer.

Map features:
Russian player models
Free starting loadout
MP weapons
Generic/alternate versions of standard weapons.
Buyable Max Ammo with a twist
Mountable Browning(s)
Hidden buyable ray gun

Change log:
1.2
added trench gun w/ bayonet
added fg42 w/ telescopic sight
added gewehr43 w/ Grenade Launcher
Fixed tag issues on both versions of the SVT40
decreased some of the clips around perk machines

1.1
Added clips to the railing to prevent players from getting on top of them
Added mountable Browning(s)
Added buyable hidden Ray Gun (replaced the PanzerShark due to technical issues)
removed some unused weapons
removed the random white brushes on the top level
fixed a script runtime error which caused a freeze.
R115 Soviet Vector (upgraded svt40) has had an increase in damage. (Was 330, now 350)
Dp28 has had an increase in damage (was 115, now 120)

Download: http://www.mediafire.com/?nwzo1otf2cy3ar0 (http://www.mediafire.com/?nwzo1otf2cy3ar0)

Pictures
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi44.tinypic.com%2Fwtytrc.jpg&hash=7b2ec9220cf7513c0a7b63b664bcea802664359c)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi41.tinypic.com%2F256zlle.jpg&hash=c833544bdace4faa46533d7b851c79430d5429eb)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2Fiqv8rs.jpg&hash=6b74d84da84c1809918cc4222ae941822c942cf9)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi43.tinypic.com%2F2w4bux4.jpg&hash=16edfd03c4b168eac33c7b3679ca045677e185cd)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi42.tinypic.com%2F29ctj5z.jpg&hash=577690d910a2ea093013b3154fbb1bbfe5823dc0)

Computer Specifications:
Spoiler: click to open...
Intel Celeron 900 @2.19 GHz (2.20GHz)
Intel AMD 4500M - 128 MB dedicated VRam
2GB DDR3 RAM
Title: Re: Tesla
Post by: treminaor on August 30, 2013, 04:14:20 am
Looks like a cool arcade level. Always good to have a small selection of maps for those who barely meet the World at War PC specifications.

Edit: Moved to the map releases section.
Title: Re: Tesla
Post by: trebeltom1 on August 30, 2013, 07:31:14 am
Looks like a cool arcade level. Always good to have a small selection of maps for those who barely meet the World at War PC specifications.

Edit: Moved to the map releases section.

*selection of small maps... I Went There
Title: Re: Tesla
Post by: P.S.M. on August 30, 2013, 01:40:23 pm
Dat Max Ammo is so Cheap.
Title: Re: Tesla
Post by: daedra descent on August 30, 2013, 03:56:28 pm
Dat Max Ammo is so Cheap.

I think i'm the first one to actually use this buyable Max Ammo script. It was made by Treyarch and is named "nazi_zombie_sumpf_ammo_box", just in case anyone wanted to know.
Title: Re: Tesla
Post by: SajeOne on August 30, 2013, 04:20:33 pm
I think i'm the first one to actually use this buyable Max Ammo script. It was made by Treyarch and is named "nazi_zombie_sumpf_ammo_box", just in case anyone wanted to know.
Just letting you know there's an infinite loop in your code somewhere which is causing that pause at the start of the game.
Title: Re: Tesla
Post by: daedra descent on August 30, 2013, 06:09:36 pm
Just letting you know there's an infinite loop in your code somewhere which is causing that pause at the start of the game.

Fixed.

Change log:
1.1
Added clips to the railing to prevent players from getting on top of them
Added mountable Browning(s)
Added buyable hidden Ray Gun (replaced the PanzerShark due to technical issues)
removed some unused weapons
removed the random four white brushes on the top level
fixed a script runtime error which caused a freeze.
R115 Soviet Vector (upgraded svt40) has had an increase in damage. (Was 330, now 350)
Dp28 has had an increase in damage (was 115, now 120)
Title: Re: Tesla
Post by: Dust on September 03, 2013, 12:45:39 am
how come i cant find the download link? i see the download: thing, but it doesnt show anything after that
Title: Re: Tesla
Post by: SajeOne on September 03, 2013, 12:49:19 am
how come i cant find the download link? i see the download: thing, but it doesnt show anything after that
He was fixing errors and I guess never posted a new link.
Title: Re: Tesla
Post by: Dust on September 03, 2013, 01:23:38 am
i figured it out. for some reason you have to click pictures in order to get to the download, i guess he accidently posted the link inside the pictures link.
Title: Re: Tesla
Post by: treminaor on September 03, 2013, 01:26:33 am
i figured it out. for some reason you have to click pictures in order to get to the download, i guess he accidently posted the link inside the pictures link.
Yep, fixed.

http://www.mediafire.com/?8oqt36vcjljt3cc (http://www.mediafire.com/?8oqt36vcjljt3cc)
Title: Re: Tesla
Post by: daedra descent on September 03, 2013, 02:30:44 am
Sorry about the download link.

The weapons don't change. I wanted to give each character their own pistol as they started out at first, but I don't think it's possible to target a specific player.

Title: Re: Tesla
Post by: treminaor on September 03, 2013, 02:44:59 am
Sorry about the download link.

The weapons don't change. I wanted to give each character their own pistol as they started out at first, but I don't think it's possible to target a specific player.
Code Snippet
Plaintext
players = getPlayers();
players[0] giveWeapon("weapon1");
players[1] giveWeapon("weapon2");
players[2] giveWeapon)"weapon3");
players[3] giveWeapon("weapon4");
blah blah
Title: Re: Tesla
Post by: daedra descent on September 03, 2013, 02:49:52 am
Code Snippet
Plaintext
players = getPlayers();
players[0] giveWeapon("weapon1");
players[1] giveWeapon("weapon2");
players[2] giveWeapon)"weapon3");
players[3] giveWeapon("weapon4");
blah blah

Well damn. Thanks.
Title: Re: Tesla
Post by: tomikaze on September 03, 2013, 02:54:13 am

If you have one of them fancy quad core i7 quad core CPU's that can handle World At war at a stable frame rate, then you're better off playing a UGX map. This map is very bland, has no unnecessary detailing besides that to mark where something might be. If you don't like it, you can delete it from you'r computer.


Ha, ha! Bro, have some confidence. I may make this map a video. You crack me up  :D
Title: Re: Tesla
Post by: daedra descent on September 03, 2013, 03:09:55 am
Ha, ha! Bro, have some confidence. I may make this map a video. You crack me up  :D

Confidence... I think it gives me confidence... Oh i hope so...


Post Merge: September 03, 2013, 04:11:06 am
Code Snippet
Plaintext
players = getPlayers();
players[0] giveWeapon("weapon1");
players[1] giveWeapon("weapon2");
players[2] giveWeapon)"weapon3");
players[3] giveWeapon("weapon4");
blah blah
The game is refusing to recognize the function. I've tried adding the function to it's own script, Tesla.gsc, and loadout. The game doesn't give an error, but it refuses do as the script says. I have included the script with Tesla.gsc.
Title: Re: Tesla
Post by: tomikaze on September 03, 2013, 04:22:14 am
Daedra, timed gameplay would make this INSANE! I love it by the way, super great arena fun. In rounds 10 and up it gets CrAzY! I've seen some maps have all the weapons start out locked and every minute or two a new weapon or perk becomes available. I think a system like that would play to the strengths of this map rather nicely. If you wanted to make it more objective based you could have it so that every few minutes a new switch becomes available to buy also and then once you purchase like 4 switches an ending becomes available.
Title: Re: Tesla
Post by: daedra descent on September 03, 2013, 04:43:06 am
Daedra, timed gameplay would make this INSANE! I love it by the way, super great arena fun. In rounds 10 and up it gets CrAzY! I've seen some maps have all the weapons start out locked and every minute or two a new weapon or perk becomes available. I think a system like that would play to the strengths of this map rather nicely. If you wanted to make it more objective based you could have it so that every few minutes a new switch becomes available to buy also and then once you purchase like 4 switches an ending becomes available.

I'm not sure about the objectives, but timed gameplay and a buyable ending sound really good.
Title: Re: Tesla
Post by: Dust on September 03, 2013, 04:47:30 am
Daedra, timed gameplay would make this INSANE! I love it by the way, super great arena fun. In rounds 10 and up it gets CrAzY! I've seen some maps have all the weapons start out locked and every minute or two a new weapon or perk becomes available. I think a system like that would play to the strengths of this map rather nicely. If you wanted to make it more objective based you could have it so that every few minutes a new switch becomes available to buy also and then once you purchase like 4 switches an ending becomes available.

that reminds me of zm armory, how every few minutes a new gun becomes available and each gun is more powerful than the last.
Title: Re: Tesla
Post by: tomikaze on September 04, 2013, 03:03:42 am
http://www.youtube.com/watch?v=3Ia5SbYtuIA# (http://www.youtube.com/watch?v=3Ia5SbYtuIA#)

Tesla Trailer
Title: Re: Tesla
Post by: Leask10 on September 16, 2013, 03:32:59 pm
how do we play it solo?
Title: Re: Tesla
Post by: SajeOne on September 16, 2013, 03:46:41 pm
how do we play it solo?
Open your game and launch the mod from the mods list. Then type "map tesla" in the console.
Title: Re: Tesla
Post by: gammazice on October 01, 2013, 10:17:31 am
Download link broke again...
Title: Re: Tesla
Post by: SajeOne on October 01, 2013, 11:19:11 am
Media fire probably isn't the best service to upload to due to its short deletion time.
Title: Re: Tesla
Post by: gammazice on October 01, 2013, 01:27:29 pm
Would someone be kind enough to make a new link?
Title: Re: Tesla
Post by: daedra descent on October 01, 2013, 06:00:31 pm
Would someone be kind enough to make a new link?

I'll re-upload a new version of the map when i get home, added a few new weapons.

Post Merge: October 02, 2013, 01:14:41 am
Alright, re-uploaded.

http://www.mediafire.com/?nwzo1otf2cy3ar0 (http://www.mediafire.com/?nwzo1otf2cy3ar0)
Title: Re: Tesla
Post by: treminaor on October 02, 2013, 06:28:28 am
Alright, re-uploaded.

http://www.mediafire.com/?nwzo1otf2cy3ar0 (http://www.mediafire.com/?nwzo1otf2cy3ar0)
It's just going to get deleted again...  use a different host.

I've removed Mediafire from the recommended file hosts list in the UGX Installation Creator topic.
Title: Re: Tesla
Post by: danila215 on October 06, 2013, 04:32:58 pm
Good map,very even good,thanks for map!
Title: Re: Tesla
Post by: daedra descent on October 06, 2013, 04:38:44 pm
Good map,very even good,thanks for map!

Very much welcome!

It's just going to get deleted again...  use a different host.

I've removed Mediafire from the recommended file hosts list in the UGX Installation Creator topic.

I deleted it the first time because my Mediafire was getting messy.