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Everything Else => Other Games => Topic started by: DeletedUser on February 07, 2016, 06:42:09 pm

Title: One Life Controversy
Post by: DeletedUser on February 07, 2016, 06:42:09 pm
There is a game on the steam greenlight called One Life that is creating quite stir in the gaming community. This is a MMFPS open world survival game. (thats a mouthful) the game costs 10 dollars, and as the title says you have one life. When you die you are banned from the game and con no longer log into the game, you are dead forever. This game is a big deal right now, because of player thinking this is a cash scam, or a haven fr hackers, among other things.

Here is the steam topic, what do you think, good idea bad idea. Post your thoughts.
http://steamcommunity.com/sharedfiles/filedetails/?id=534994203 (http://steamcommunity.com/sharedfiles/filedetails/?id=534994203)

Keep the discussion to the game and not about personal dilemmas between your peers. Thank you
Title: Re: One Life Controversy
Post by: Exofile on February 07, 2016, 06:46:05 pm
In my opinion, spending 10 dollars, to then be killed after an hour is your own fault. I like the idea though, although I doubt I'll get the game. :please: This means that people that are afraid of wasting money because they're not that good at games will stay away, in fear or dying, so it'll be more experienced people in the game. I like it though, it's more realistic. Can imagine seeing reaction videos to people dying in the game though. :please:
Title: Re: One Life Controversy
Post by: DeletedUser on February 07, 2016, 06:46:34 pm
I personally like the idea and i will definitely give it a chance at launch day. If I die I die that's my fault, for not being good at the game.
Title: Re: One Life Controversy
Post by: Exofile on February 07, 2016, 06:50:20 pm
I personally like the idea and i will definitely give it a chance at launch day. If I die I die that's my fault, for not being good at the game.

As long as people won't be using hacks etc to kill others, rendering their purchase of the game a waste, it seems promising. It would be a major issue.
Title: Re: One Life Controversy
Post by: Xperience on February 07, 2016, 07:04:22 pm
I'm a fan of the idea because it's more realistic and brings real life into perspective. But everyone makes mistakes, so I think it's a waste of money. It's like playing a Chuckie Cheese's arcade game you know you won't win. Probably won't be giving it a try, but I do admit, it's a genius way for some developers to make a lot of money.  :troll: If anything, I think the game should be taken to a privately owned website, but that's just my thought.
Title: Re: One Life Controversy
Post by: DeletedUser on February 07, 2016, 07:26:08 pm
The idea seems pretty interesting, the game does look pretty nice, but hackers will definitely come and ruin it, I guarantee it.
As long as you can buy multiple copies and get them at a lower price, I would definitely play it though.
Title: Re: One Life Controversy
Post by: Exofile on February 07, 2016, 07:35:30 pm
My idea is, allow users to rebuy a life for $3 or something, so the game doesn't take up space in Steam without rendering itself useless when you've died?
Title: Re: One Life Controversy
Post by: Alerion on February 07, 2016, 08:22:31 pm
As far as I know there has already been a quite similar game on steam where you could re-buy it for the full price to play again.
Title: Re: One Life Controversy
Post by: ShotgunRagtime on February 07, 2016, 09:20:42 pm
Ugh, no go for me if you can rebuy lives. I mean really? Might as well make the game F2P and just sell them lol. It'd be the definition of P2W anyway. If people insist on a respawn system, just set it on a 7 day timer. Punishing, but you can still play the game. And then you don't have to spend some ridiculous sum to keep the game going either.

Anyway, I think the concept is fantastic if it's not just your typical Russian bait-and-switch Greenlight scam. It'd be fascinating to see how people treat each other when killing them is the literal equivalent of stealing $10 from them, lol.

Title: Re: One Life Controversy
Post by: Xperience on February 07, 2016, 09:51:51 pm
Ugh, no go for me if you can rebuy lives. I mean really? Might as well make the game F2P and just sell them lol.

I agree. I'd like a new "feed" of players if I played. The 7 day trial deal would be pretty interesting, but I'm not sure how long it would last before people found other ways to "cheat" the 7 day system. As of now, "One Life" has been greenlit for months (since October) now without word from Steam or the creator (who has been offline for 45+ days). Doesn't look like it's coming out anytime soon.

As far as I know there has already been a quite similar game on steam where you could re-buy it for the full price to play again.

What is this game you speak of, Alerion?
Title: Re: One Life Controversy
Post by: DeletedUser on February 07, 2016, 11:30:16 pm
As long as people won't be using hacks etc to kill others, rendering their purchase of the game a waste, it seems promising. It would be a major issue.
yeah iv'e been thinking about hackers be'n a problem for me. but From what the devs have been saying if you get killed in a suspicious way you can dispute the death with a admin and get revived. And also you can get revived because of connection or hardware issues.

Double Post Merge: February 07, 2016, 11:32:42 pm
My idea is, allow users to rebuy a life for $3 or something, so the game doesn't take up space in Steam without rendering itself useless when you've died?
The devs are toying with a seasonal revive mechanic. Kinda like a battle royal type thing, after the season ends the remaining players that are still alive get some kind of reward and all dead players respawn again.
Title: Re: One Life Controversy
Post by: conn6orsuper117 on February 08, 2016, 05:48:34 am
Its probably like a free-roam Cod Multiplayer but If you die you have to start over in a different server (like a banning system) and after a certain time period you can go back but have to start over from the beginning
Title: Re: One Life Controversy
Post by: DeletedUser on February 08, 2016, 08:14:32 am
Its probably like a free-roam Cod Multiplayer but If you die you have to start over in a different server (like a banning system) and after a certain time period you can go back but have to start over from the beginning

from what the devs were pointing at its like your steam account gets banned. so its not like servers, its your personal account being removed from the game forever.
Title: Re: One Life Controversy
Post by: MechromancerX on February 09, 2016, 09:14:23 pm
The devs are toying with a seasonal revive mechanic. Kinda like a battle royal type thing, after the season ends the remaining players that are still alive get some kind of reward and all dead players respawn again.

If the game get's a monthly reset it could be a huge hit. Seasonal seems to much imo, because i'm sure most of the people die within the first day/week and after that clans will exterminate eachother and the fun part will go more and more downhill i think.
No reset, so just 1 life game over seems a bad idea and just a scam in my eyes, even with rebuying considering the price. Would even call it something like gambling where you can get stuck in and destroy people for real over time.
Title: Re: One Life Controversy
Post by: Koan on February 09, 2016, 09:32:25 pm
I genuinely think that's one of the worst game ideas I've ever heard.

Seriously.
Title: Re: One Life Controversy
Post by: Exofile on February 09, 2016, 09:39:58 pm
I genuinely think that's one of the worst game ideas I've ever heard.

Seriously.

Care to go deeper into WHY you feel that is the case? Yao ming
Title: Re: One Life Controversy
Post by: Koan on February 09, 2016, 10:05:56 pm
Care to go deeper into WHY you feel that is the case? Yao ming

...the game costs 10 dollars, and as the title says you have one life. When you die you are banned from the game and con no longer log into the game, you are dead forever. ...

How the fuck does that sound like a remotely good idea?  :poker:

If it was free to play, I'd be more open to the idea. But it's TEN DOLLARS.
Title: Re: One Life Controversy
Post by: Exofile on February 09, 2016, 10:18:06 pm
How the fuck does that sound like a remotely good idea?  :poker:

If it was free to play, I'd be more open to the idea. But it's TEN DOLLARS.

You make 10 dollars seem like alot more tjan it really is. For me in Norway, that's less than a meal at MCDonalds :alone:.
Like it has been said, they've mentioned bringing in a way for players to get a new life too..

The cost will make you think more before you shoot. Do I really want to cost this player money? Etc etc.
Title: Re: One Life Controversy
Post by: Scobalula on February 09, 2016, 11:25:49 pm
Sounds interesting, but I don't like the idea of having extra lives that's being suggested, it just makes it a P2W type of situation where some keeps dying they can keep pumping cash in. I know you can re-buy the game but paying like $5 for essentially an advantage due to the ability to jump straight back in is a no no. If you're going to make die be your end under the respective steam account, then let it be the death. What would possibly be better is a grace period for possibly an hour so if you die within that hour you're banned for maybe 5 minutes, then can play, but once that hour is up, and you die, you can go back to squeakers on Call of Duty.

And as for people calling it a "waste of money" it's only a waste of money if you buy it and don't like it but that's not the dev's fault. It clearly states your purchase entitles you to one life, if you're too incompetent to read that, you're probably not cut out for the gun. There doesn't seem anything hidden about it, you pay for the game, you get one life.

I do understand once you die you can't recover that cash but that's the risk you take.
Title: Re: One Life Controversy
Post by: smasher248 on February 26, 2016, 10:35:04 am
i like the idea of it, though i will not be wasting my money on a game like that, there is some un to be had in killing someone, and thinking i just cost them $10. Then it will happen to you though