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Messages - pie10104495

perhaps...

also myself and others have been testing fixes for lots of bugs, its been a while since an update I know, but I want to make sure it all works rather than release and have a major bug again just to need to update it constantly. its close to finish and all problems people are having will be fixed. just wish people would stop reporting them since its written at the top of the OP :-\
Rip so much people post bug reports but as you said no one read the main page an report it anyway. Also I understand wanted a finished product to be released then a half baked one. Also I should be studying for school exam not wasting all my time playing WAW custom zombies. Also take your time your maps are always really good and a lots of hidden easters eggs. I just wondering what the new boss will be I mean we have had a ender dragon, master hands and a really op default zombie boss. Meanwhile I happily await your updates release. Maybe then we can get some actually bug reports you don't know about.

Double Post Merge: August 22, 2017, 10:37:47 am
forgot to add will we ever see the turned mechanic again. The one you had included in cracked I see so much potential for that idea. for example using it to complete certain easter egg step like afterlife in mob of the dead.
7 years ago
who says i haven't?
Spoiler: click to open...
The WAW scripting god delivers a remake of one of his famous maps.
question are the element revolver  you were testing a while back gonna be in the map. You tested the draw able wall buys in that and video and there in the map remake just wondering they will be as well.
7 years ago
Hey if you listen reaper I don't know if this is possible but with the pap camo if you made multiple types and you could select them in the gun area in the arcade and they would be unlocked the same way as attachments are. If you read this thanks for your time. Just an idea i wanted to put out there.
7 years ago
This is a great mod. However, Folter Asyl does not seem to work for me. It crashes whenever the map loads. And yes, I have the T4M mod.
He knows this already he has earlier stated it many times.
7 years ago
Excuse my ignorance, but I don't know exactly how to remove my anti-cheat. In fact, I'm not even sure of which it is. I have PunkBuster, I deleted the "pb" folder and all the files that had "pb" written in their names, but it still doesn't work. Can anyone please make a small list of all the anti-cheats that you know, so that I can figure out if I have some other one installed?
You play it normally as intended without cheats.
7 years ago
I've bet the map I couple times.
IS there a walk through or something I can use to help me. I've finished all the other maps but that one. 
7 years ago
Has anyone found the Folter Asyl Easter egg yet im stumped i found something that glows at the middle of the map on top of the fountain after you fill the two small blue things with souls after you hack them. Also i love hacking pap is a saves so much points.
7 years ago
You says there are no dog on high round dogs spawn in with normal zombies plz fix.


7 years ago
Quote
haven't had the time to update, but i can tell you guys all these crashing errors in folter are to do with the hacker. i just need to remove un-beneficiary effects (these do have use, like pretty much all hacker effects, but are less used)
i plan on getting rid of:
hacking traps (was just buying traps cheaper while taking longer, not really useful)
hacking barriers (was useful for extra cash, but it creates more ents for each destroyed windows, and possibly wasn't deleting them correctly)
hack-able players (in a map like this you usually get points fast anyway, also the direct cause of another known bug)
Well rip hacking barriers even though i could only hack certain barriers and not all of them it was a cool way of making a new repair mans rum.
7 years ago
Reaper just two small questions if you have the time.
One whats the song in the nightclub map.
Two With self medication and dowers delight you still get the ray gun is this meant to happen or are you meant to get your primary like a normal down just wondering. Also was the hacker removed on asylum?
7 years ago
Okay, I've been playing Nightclub for 74 rounds now, and I have to say, I am extremely impressed with how effective the PAPed Rayzorback wonder weapon is. These zombies have over 425,000 points of HP, and it rips through them in just a few shots to the head. Just the idea of it, a Ray Gun combined with a Razorback SMG from Black Ops 3, it's an awesome idea. Why can't this be a real weapon in Treyarch zombies? Oh yeah, and a Ray Gun trap, that's fucking badass.

Also the GobbleGum that supposedly makes your third gun regen ammo when you have Mule Kick, seems to make all your guns regen ammo, whichever one you're holding. I could even regen ammo without it, except for the Rayzorback for some reason. Just thought it would be worth mentioning. And for some reason when I got down on 62, I kept all 3 of my guns, even without Mule Kick.

UPDATE: Round 82, these zombies have a little over a million HP now. How effective is the Rayzorback? A few shots to the head STILL kills them. To tell you the truth, I'm stunned. I don't know if it's a combination of the 27 perks in this map & the helmet I'm wearing, (50% more bullet damage) but I've never seen any variation of a Ray Gun be this effective at this high of a round, so Reaper, you really outdid yourself with this Rayzorback SMG. Give yourself a pat on the back for creating the most powerful Ray Gun variant of all time.

UPDATE 2: Post-game review of the map Nightclub.
Nightclub Round 113 Solo (Game Over)
Spoiler: click to open...


Well, after 113 rounds of monotonous high rounding, what could I possibly have to say about this map? Well, most of my thoughts can be found in my round 100 video review of the map on YouTube, but as the last rounds went on, I think I discovered why the Rayzorback is as effective as it is... the zombies' HP has a cap. I believe this, because the Monkey Bomb I threw on round 113 made crawlers. I'm not even kidding. I like the kinda random selection of characters, it adds some variety, but just like any high round, hearing the same quotes over & over again gets old real quick. I like the array of custom perks, it adds some variety to the game of zombies, and some of these I wish could actually be in the real game of zombies. But there's one thing I love about this map pack, one thing that makes it so awesome, and that my friends, is how easy it is to get Liquid Divinium.

Post Game - 483 LIQUID DIVINIUM VIALS!!!
Spoiler: click to open...


When I loaded up the GobbleGum selection stage, I nearly shit myself when I saw that I got almost half a thousand vials of Liquid Divinium from one single game of zombies. Why can't it be this easy in the real game?


The perk blood bullets makes you Regen ammo maybe that why you get ammo from the gun your holding  not the mule kick one

Double Post Merge: January 13, 2017, 08:03:28 am

Ya proud of me doing the map round one on hard.

Also I know of the secret razorback. Ill hint the others out there that don't know of it try the bar.
7 years ago
Still one of the best maps the changing re spawns and starting weapons and wall buys make the map replayable and unique. Still love the ray-gun with the flame meter bar. NO AMMO yay. Boss zombie is pretty easy as he is slow and final boss is fun as the anti gravity and he also easy if you have bought phd if no well that's another story.
7 years ago
Good map has custom weapons perks pack all that lot but the thing that makes the map for me is the custom voices. Nothing gives ya nightmares like 12 zombies screaming JOIN US!!!
7 years ago
Its just a small bug nothing major but I've found when playing nightclub when using no bear brew box song continues for its normal length even though box randomize is now shorter.  (aka music of randomize doesn't stop wen box randomize stops)
7 years ago
I found a glitch with the relaxing tea perk if you change to round 100 when change from round to round and when you change back to the previous round you will have the amount of zombie on round 100 (around 1000) but they will be on the round you were on previous. 
and getting your perkaholic on first try on a map with 28 perks
7 years ago
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