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Messages - oktamonkey

Coop does not work for me on this map. I have the same issue on my map also. Anyone know how to fix this issue?
10 years ago
Same issue here with a few new maps using ugx.
10 years ago
check the trigger of the playable area
Yeah I removed the trigger and tried it now it works. Not sure if it only happens to me but sometimes when I place something and save exit and come back that item I placed has been moved a bit.
10 years ago
Yeah the I moved them around 50+ feet in the air and nothing.
10 years ago
I placed my spawns everywhere on my map and I can't move. My map ran fine before the UGX mod.

nazi_zombie_computer
10 years ago
Yeah how do I fix that. I deleted WaW completely started my map over and it's still there.

Post Merge: November 15, 2013, 02:26:08 am
I found mod.ff different folder. Now I fixed all that and All I do is float in mid air not being able to walk.
10 years ago
CoDWaW 11 14 2013 5 29 52 AM

Broken Text single and coop dont work and I can't move!
10 years ago
Error: Could not read server data.
11 years ago
Okay thank's the link I found but got lost. I'm doing some guns never used in zombie map.
If you have custom made models you have to rig them, animate them and import them. You can find tutorials for that here:
http://www.wiki.modsrepository.com/index.php/Call_of_Duty_4:_Introduction_to_animation

In the future UGX will have a tutorial for the process on this but for the time being the link above will have to do. To import the weapons to world at war you need maya 8.5 or blender to rig/animate/export the weapon models and animations. For removing/adding weapons to the box move the script "dlc3_code.gsc" from root/raw/maps to "root/mods/*YOURMAP*/maps". Open it inside the pasted location and search for "include_weapon". You should see a bunch of instances of something along the lines of "include_weapon("zombie_colt");". That is just an example but if you wanted to disable that weapon from being in the box all you have to do is add a second parameter to that function that just says "false" like so: "include_weapon("zombie_colt", false);".
11 years ago
I know in UGX maps they have custom made guns. How do I import my own to my own map? I know how to make a custom gun but what programs can I use and how do I import them into WaW? I also want to remove some guns from the box if possible.
11 years ago
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