Hello, I have been using GAM3VIDZ tutorials on how to make your own maps and they were really helpful I recommend them. I was on about the 12th or 13th episode where i was putting wall weapons up and when i tried to test out the wall weapon it said "script runtime error undefined is not a field object." It was weird because like if just the thompson or stg44 were on the map it would work but if the springfield or sawed off were on the map it gave me the error. I looked up some videos and searched the forum but never found anything that worked so I decided to wait until i knew more on the issue to fix it. I continued through the tutorials and got to episode 17 about changing your starting score. I tried to open up radiant but it just leaves a long list of code or something. I thought to redownload the mod tools so I copied them into my WaW like usual and I don't know if it matters but I didn't delete the old files just replaced them. I even restored my computer to a day before but it didn't work either. On this forum,
https://ugx-mods.com/forum/index.php/topic,8439.msg91620.html#msg91620 , this guy had the same problem i did but the only solution he had was "Problem fixd can be closed" which I feel like i should understand and makes me feel stupid but I don't know what to do.
This all happened within like 2 days also.
Here is the code that the Radiant says:
strcpy(dest_window_40X55_K_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_40X55_K_damaged strcpy(dest_window_40X55_K_dmg2) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_40X55_L strcpy(dest_window_40X55_L_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_40X55_L_damaged strcpy(dest_window_40X55_L_dmg2) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x25_M strcpy(dest_window_50x25_M_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x25_M_damaged strcpy(dest_window_50x25_M_dmg1) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x25_N strcpy(dest_window_50x25_N_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x25_N_damaged strcpy(dest_window_50x25_N_dmg1) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x25_O strcpy(dest_window_50x25_O_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x25_O_damaged strcpy(dest_window_50x25_O_dmg2) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x25_P strcpy(dest_window_50x25_P_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x25_P_damaged strcpy(dest_window_50x25_P_dmg2) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x64_I strcpy(dest_window_50x64_I_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x64_I_damaged strcpy(dest_window_50x64_I_dmg1) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x64_J strcpy(dest_window_50x64_J_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x64_J_damaged strcpy(dest_window_50x64_J_dmg1) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x64_K strcpy(dest_window_50x64_K_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x64_K_damaged strcpy(dest_window_50x64_K_dmg2) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x64_L strcpy(dest_window_50x64_L_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_50x64_L_damaged strcpy(dest_window_50x64_L_dmg2) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_68x44_E strcpy(dest_window_68x44_E_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_68x44_E_damaged strcpy(dest_window_68x44_E_dmg1) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_68x44_F strcpy(dest_window_68x44_F_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_68x44_F_damaged strcpy(dest_window_68x44_F_dmg2) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_68x44_G strcpy(dest_window_68x44_G_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_68x44_G_damaged strcpy(dest_window_68x44_G_dmg1) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_68x44_H strcpy(dest_window_68x44_H_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_68x44_H_damaged strcpy(dest_window_68x44_H_dmg2) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_80x48_A strcpy(dest_window_80x48_A_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_80x48_A_damaged strcpy(dest_window_80x48_A_dmg1) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_80x48_B strcpy(dest_window_80x48_B_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_80x48_B_damaged strcpy(dest_window_80x48_B_dmg1) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_80x48_C strcpy(dest_window_80x48_C_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_80x48_C_damaged strcpy(dest_window_80x48_C_dmg2) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_80x48_D strcpy(dest_window_80x48_D_dmg0) length of 24 into 260 ScanDestructible: destructibledef\dest_window_mp_80x48_D_damaged strcpy(dest_window_80x48_D_dmg2) length of 24 into 260 ScanDestructible: destructibledef\foliage_dest_cod5_wheat_big strcpy(foliage_cod5_wheat_big) length of 22 into 260 ScanDestructible: destructibledef\foliage_dest_cod5_wheat_huge strcpy(foliage_cod5_wheat_huge) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_cod5_wheat_small strcpy(foliage_cod5_wheat_small) length of 24 into 260 ScanDestructible: destructibledef\foliage_dest_oki2_bamboo02 strcpy(foliage_dest_pacific_oki2_bamboo02_dmg0) length of 39 into 260 ScanDestructible: destructibledef\foliage_dest_oki2_banana_lrg strcpy(foliage_pacific_banana_lrg) length of 26 into 260 ScanDestructible: destructibledef\foliage_dest_oki2_fern01 strcpy(foliage_dest_pacific_oki2_fern01_dmg0) length of 37 into 260 ScanDestructible: destructibledef\foliage_dest_oki2_fern02 strcpy(foliage_dest_pacific_oki2_fern02_dmg0) length of 37 into 260 ScanDestructible: destructibledef\foliage_dest_oki2_palms04 strcpy(foliage_pacific_palms04) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_oki2_palms05 strcpy(foliage_pacific_palms05) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_oki2_palms09 strcpy(foliage_pacific_palms09) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_bamboo02 strcpy(foliage_dest_pacific_bamboo02_dmg0) length of 34 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_banana_lrg strcpy(foliage_pacific_banana_lrg) length of 26 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_branch_set1 strcpy(foliage_pacific_branch_set1) length of 27 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_palms01 strcpy(foliage_pacific_palms01) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_palms02 strcpy(foliage_pacific_palms02) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_palms03 strcpy(foliage_pacific_palms03) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_palms04 strcpy(foliage_pacific_palms04) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_palms05 strcpy(foliage_pacific_palms05) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_palms06 strcpy(foliage_pacific_palms06) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_palms08 strcpy(foliage_pacific_palms08) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_palms09 strcpy(foliage_pacific_palms09) length of 23 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_palms09a strcpy(foliage_pacific_palms09a) length of 24 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_snapped_palms02 strcpy(foliage_pacific_snapped_palms02) length of 31 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_snapped_palms05 strcpy(foliage_pacific_snapped_palms05) length of 31 into 260 ScanDestructible: destructibledef\foliage_dest_pacific_snapped_tree04 strcpy(foliage_pacific_snapped_tree04) length of 30 into 260 ScanDestructible: destructibledef\foliage_dest_palmtree_tall_1 strcpy(foliage_tree_palm_tall_1) length of 24 into 260 ScanDestructible: destructibledef\foliage_dest_tree_bch_01_bare strcpy(foliage_cod5_tree_bch_01_bare) length of 29 into 260 ScanDestructible: destructibledef\foliage_dest_tree_bch_03_bare strcpy(foliage_cod5_tree_bch_03_bare) length of 29 into 260 ScanDestructible: destructibledef\foliage_dest_tree_jungle_02 strcpy(foliage_cod5_tree_jungle_02) length of 27 into 260 ScanDestructible: destructibledef\foliage_dest_tree_maple_01_large strcpy(foliage_cod5_tree_maple_01_large) length of 32 into 260 ScanDestructible: destructibledef\foliage_dest_tree_pine_01_large strcpy(foliage_cod5_tree_pine_01_large) length of 31 into 260 ScanDestructible: destructibledef\foliage_dest_wheat_big strcpy(foliage_dest_wheat_big_dmg0) length of 27 into 260 ScanDestructible: destructibledef\foliage_pacific_dest_fern01 strcpy(foliage_dest_pacific_oki2_fern01_dmg0) length of 37 into 260 ScanDestructible: destructibledef\foliage_pacific_dest_fern02 strcpy(foliage_dest_pacific_oki2_fern02_dmg0) length of 37 into 260 ScanDestructible: destructibledef\foliage_pacific_dest_ground_cover01 strcpy(foliage_pacific_dest_ground_cover01_full) length of 40 into 260 ScanDestructible: destructibledef\foliage_pacific_dest_hideout strcpy(foliage_pacific_palmtree_hideout) length of 32 into 260 ScanDestructible: destructibledef\foliage_pacific_dest_palms01_burnt strcpy(foliage_pacific_palms01) length of 23 into 260 ScanDestructible: destructibledef\foliage_pacific_dest_palms09a strcpy(foliage_pacific_palms09a) length of 24 into 260 ScanDestructible: destructibledef\vehicle_ger_Panzer_mg_mp_ddef strcpy(vehicle_ger_tracked_panzer4_mp) length of 30 into 260 ScanDestructible: destructibledef\vehicle_ger_Panzer_unarmored_mg_mp_ddef strcpy(vehicle_ger_tracked_panzer4_mp) length of 30 into 260 ScanDestructible: destructibledef\vehicle_rus_T34_mp_ddef strcpy(vehicle_rus_tracked_t34_mp) length of 26 into 260 ScanDestructible: destructibledef\vehicle_rus_t34_unarmored_mp_ddef strcpy(vehicle_rus_tracked_t34_mp) length of 26 into 260 ScanDestructible: destructibledef\vehicle_usa_pby strcpy(vehicle_usa_pby_exterior) length of 24 into 260 ScanDestructible: destructibledef\vehicle_usa_pby_blackcat strcpy(vehicle_usa_pby_exterior) length of 24 into 260 ScanDestructible: destructibledef\vehicle_usa_sherman_mp_ddef_FLM strcpy(vehicle_usa_tracked_sherman_m4a3_mp) length of 35 into 260 ScanDestructible: destructibledef\vehicle_usa_sherman_mp_ddef_MG strcpy(vehicle_usa_tracked_sherman_m4a3_mp) length of 35 into 260 Map_New Updating layers... Entering message loop
Double Post Merge: December 16, 2017, 01:33:04 am OK, I figured out my console problem in radiant almost instantly after I posted this (like I imagined I would, I feel stupid) but I still do not know what to do about the wall guns. I also have long red lines coming from my zombie barricades which I didn't have before and I think I just turned something on on accident. The red lines go out a little over 2 blue squares from the window. I could work around it but it's just really annoying. This UGX Radiant thing just never seems to like me lol.