Gold Station Zombies: New GIF 5/9

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Created 1688 days ago
by sedozz
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Poll

Question: Weapon/Perk Scheme?

UGX Mod 1.1
4 (26.7%)
Custom Weapons / Harry's Perks
11 (73.3%)

Total Members Voted: 14

Voting closed: April 06, 2016, 05:48:33 am

Poll

Question: Which of the following would be more interesting?

An underground section
8 (34.8%)
A section outside of the perimeter fences
3 (13%)
Roof access
12 (52.2%)

Total Members Voted: 22

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Gold Station Zombies: http://ugx-mods.com/forum/index.php?topic=5911.0
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Gold Station
By Sedozz with ElTitoPricus and Buttkicker845


DESCRIPTION
Gold Station is a satellite Atlas Laboratory operating on the fringes of civilization; within a thick forest. When communications with the station cease, it is evident there has been some sort of disaster, of scale unknown. Investigate the source of the issue and do what you can to remedy it.

STATUS:95% Mapped! Modding will begin mid-May
FEATURES

- Fully custom weapons [I have a decent amount, but if provided newer ones I will use those instead]
- Harry's Perks
- Interactive Environment: In many places around the map are interactive panels/buttons/etc that all control small, sometimes helpful events. It will pay to test them out and discover their threats and rewards.
- Large-scale Campaign-style Easter Egg
- EXO Suits: Including both double jump and EXO Kick
- Orbital Care Packages: Get a free perk, weapon, powerup, or maybe some points!
- Boss Zombie [Contact me if you can help with this]


Some more information: For this map I'm trying to keep it dark and anxious, yet also incorporate the neon you see in the screenshots. I aim to make a map that is a challenge, not just a train-fest full of buildables. This will be my first release so I really appreciate feedback from all of you. I have some elaborate ideas id like to incorporate however I am limited by my knowledge of the mod tools and will not be able to implement certain features without help. My main goals here are to put forth a map that 1) looks good 2) presents a challenge and 3) runs smoothly.

GIFS:


IMAGES:









Radiant Screens
Sorry but you are not allowed to view spoiler contents.

Current Credits

- Buttkicker845: scripting
- ElTito: ports [/color][/size]
- (Other's upon release)
Last Edit: May 09, 2016, 05:08:39 am by sedozz
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that great so will wait and will put forward a favorite
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Projects:
Unnamed Project: 5%
Mutliple Downloadable Items for Mappers: (Released after map releases)
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THIS LOOKS AMAZING!!!! CAN'T WAIT TO PLAY IT!
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 :rainbow: :rainbow: :rainbow:



 :rainbow: :rainbow: :rainbow:

Looks really good, will definitely get this!
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plz tell me you will implement the exo suits and exo models  like chromastone did  :rainbow:
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Let's Play some osu!
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Please use gyazo, because i cant see these Pics from imugr or soo :/

MrDunlop4
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Is this based on the Advanced Warfare timeline or your own timeline? Because Jonathan Irons was only born in 1996 so therefore Atlas Corporation wouldn't even exist yet, let alone in 1986  :please:
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Please use gyazo, because i cant see these Pics from imugr or soo :/

MrDunlop4

Then only you can see the pics  :poker:

I suggest for this map to not use BO weapons (except wonderweapons) Doesnt go with the theme at all imo
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We would love to do the EXO suits, but our access to advance warfare assets are very limited. We do have the script from Croma's map if he would let us use it but as of now we don not have the player models/EXO models.

Double Post Merge: March 10, 2015, 01:05:31 pm
Image links switched over to Gyazo.
Last Edit: March 10, 2015, 01:05:31 pm by sedozz
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Image links switched over to Gyazo.

I can see that  :-\

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I was going to suggest AW weapons but then i realised that it takes place in the past

Where the heck are the pictures
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I can see that  :-\

( [You are not allowed to view external links. Register or Login to see them] .)
Imgur was working fine!
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Images re-hosted on imgur!  ;D I also included links for those of you who cannot see them.
Last Edit: March 10, 2015, 02:22:21 pm by sedozz
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yo mamA!
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EXO ORIGINS Zombies: http://ugx-mods.com/forum/index.php?topic=5911.0
- Week 2 Development
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Then only you can see the pics  :poker:

I suggest for this map to not use BO weapons (except wonderweapons) Doesnt go with the theme at all imo

yes i thought that too but some of the weapons seem to blend fine,but of course not every gun has that feel so we will be sure not to use a lot of them.


We also have decided to bring you a trailer so that you can get a taste of whats coming to you , we should release it very soon if everything goes as planned  ;).
Last Edit: March 10, 2015, 08:59:19 pm by lukkie1998
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Is this based on the Advanced Warfare timeline or your own timeline? Because Jonathan Irons was only born in 1996 so therefore Atlas Corporation wouldn't even exist yet, let alone in 1986  :please:

responding to your question, yes thats true we actually did do our homework and decided that the only way we'd be able to make this work is if we twisted the story line a bit. But if i told you that'd ruin the excitment for wanting to play the map =P,but don't worry,i believe we might have some explanation for this later down the line.

 

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