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[Approved] Zombie San Cristobal

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Created 9 years ago
by KDXDARK
0 Members and 1 Guest are viewing this topic.
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Relentless Mapper
Location: al
Date Registered: 21 August 2011
Last active: 7 days ago
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Nuclear
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DARKLEGION's requested title
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
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History
Quote
The 4 heroes are back, now they traveled to the year 2020, in a city that is going to be destroyed due to the zombie infestation, your mission is leave this city before the nuclear missile hit it.

Quote
Description
The map is based on the city where i live, but in 5 years in the future, i really love this map that i make with i think is a pretty good detail(no cube hitman  :please: ).
I cant remember the day that i go outside my house start to take photos to that part of my city, of course i change it a little bit due to some radiant problems and more stuff, but i think its %80 based on my city.

Trailer

Features
MW3 weapons
Harry Bo21 perks(waw,bo1 and bo2)
Some missions
Buyable ammo
1 new Powerup
Changed a few zombie sounds
Changed a lot of sounds(i hope you like it)
And more stuff

Screenshots

Problems bugs(stupid)
Quote
there is a bug where if you go down the game give you the colt instead of the usp.(i already fix this but it keep giving me the colt)
Sometimes when you are spectating a player the vision can change to black and white.
If you have fps drops, turn off the specular maps(RECOMMENDED) and shadows also turn off AA, all this is up to you, but i highly recommend to turn off the specular maps

Download
MEGA DOWNLOAD
MEDIAFIRE OR GOOGLE DRIVE LINK TOMORROW
To play this map you have to use T4M you can get it here:

Credit list
Quote
-Treminaor
-DidUknowiPwn
-HitmanVere
-AwesomePieMan
-Ray1235
-RadimaX
-Smasher248
-CodModdd1234
-JV
-Gogeta
-Lukkie1998
-CodMapper
-Ricko0z
-BlackJackJonnyy
-Cinnober
-JBird632
-Tom-BmX
-WoLf_GoLd
-JR-Imagine
-Harry Bo21
If i forgot somebody please tell me.
Beta tester
-Crixis48
-N9-Mister
//Updates- Old
Spoiler: click to open...
Check this awesome map




Day #1 Update


-Work on the base of the map
-Work on terrain

Day #2 Update


-Added new areas to the map

Day #3 Update



-Working on a few buildings
-Working on prefabs

Day #4 Update



-Work on more prefabs


Day #5 Update



-More work on prefabs
-Start to add textures
-Split the map on 6 parts so now i can work more faster and easy

Day #6 Update



Update #7



-more work on areas of the map
-added more detail
-trying to finish the base of the map


Update #8




Update #9


-start to work again in the map
-more shit detail added


Update #10
I change a lot of parts of the map because radiant is a fucker when you try to work with diagonal stuff.  :fuuu:


Update #11



In-game screenshot(some things change after this screenshot)
Last Edit: November 24, 2015, 04:06:13 pm by lukkie1998
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Constants and Variables
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Last Edit: July 01, 2015, 12:08:35 am by MAK911
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Relentless Mapper
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Day #1 Update


-Work on the base of the map
-Work on terrain
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Constants and Variables
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Day #1 Update
(Image removed from quote.)

-Work on the base of the map
-Work on terrain
Dark... How have you lost your way? The first screenshot was so amazing. So innovative! Something completely new to the Custom zombies community! Now, this just looks like a basic remake map. Please, at least make a version where we can play in the area of that first screenshot.

/s if you can't tell. Looks awesome.
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Relentless Mapper
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Day #2 Update


-Added new areas to the map
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Relentless Mapper
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Day #3 Update



-Working on a few buildings
-Working on prefabs
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Relentless Mapper
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Day #4 Update



-Work on more prefabs
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Please remember to update your original post with your progress.
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Relentless Mapper
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Please remember to update your original post with your progress.
Ok, i already update it.
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Location: mxTepatitlan
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Learning more about Maya & Radiant ;)
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A juzgar por el nombre, tiene que tener el easter egg de Cirstobal Colon ( ͡° ͜ʖ ͡°) | ENGLISH: For judge the map name, need have the Cristobal Colon's ee xddd
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Relentless Mapper
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Day #5 Update



-More work on prefabs
-Start to add textures
-Split the map on 6 parts so now i can work more faster and easy
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Hey dude, can you add a little description about the map. It feels so dull like that. Thanks
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Relentless Mapper
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
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Hey dude, can you add a little description about the map. It feels so dull like that. Thanks
wait and you going to see :D


Day #6 Update
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Relentless Mapper
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Update #7



-more work on areas of the map
-added more detail
-trying to finish the base of the map
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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need to increase the repeats on the chain link texture, no chain link is that big ;)

 
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