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[TUTORIAL] How to add a Colored Zombie Counter

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Created 8 years ago
by WhiteDevil
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I have done some modifications on the original zombie counter made by Tom_Bmx.
 
This is how it looks:

 
This is how it looks in-game(video):
! No longer available
 
How to add it to your MOD
1). Download the .gsc file: https://mega.nz/#!XIsgjLzJ!O0CLnhxrst924RxYcLTmHkvvHG96v6t5zloz03shw7M
 
2). Place the .gsc file in your CODWAWROOT/mods/MODNAME/maps
 
3). Open your MODNAME.gsc and find this line:
Code Snippet
Plaintext
maps\_zombiemode::main();
and change it to this:
Code Snippet
Plaintext
level thread maps\_zombieCounter::main();
maps\_zombiemode::main();

4) Copy CODWAWROOT/raw/maps/_zombiemode.gsc to CODWAWROOT/mods/MODNAME/maps/_zombiemode.gsc
 
5) Open CODWAWROOT/mods/MODNAME/maps/_zombiemode.gsc and find this function:
Code Snippet
Plaintext
round_spawning()
scroll down until you find this:
Code Snippet
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level.zombie_total = max;
mixed_spawns = 0;       // Number of mixed spawns this round.  Currently means number of dogs in a mixed round
change it to this:
Code Snippet
Plaintext
level.zombies_spawn_this_round = max;
level.zombie_total = max;
mixed_spawns = 0;       // Number of mixed spawns this round.  Currently means number of dogs in a mixed round

6)  Copy CODWAWROOT/raw/maps/_zombiemode_dogs.gsc to CODWAWROOT/mods/MODNAME/maps/_zombiemode_dogs.gsc
 
7)  Open CODWAWROOT/mods/MODNAME/maps/_zombiemode_dogs.gsc and find this function:
Code Snippet
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dog_round_spawning()
scroll down until you find this:
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level.zombie_total = max;
dog_health_increase();
change it to this:
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level.zombies_spawn_this_round = max;
level.zombie_total = max;
dog_health_increase();

 
Include everything in the launcher:

 
And you're done... ;D
 
 
---- Update
 * The progress bar can't get longer than the progress bar itself
 * It now works in the dog rounds.
Last Edit: November 23, 2015, 06:22:16 pm by lukkie1998
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I have done some modifications on the origional zombie counter made by Tom_Bmx.

This is how it looks:
(Image removed from quote.)

This is how it looks ingame(video):
https://www.youtube.com/watch?v=OGsNcT_h0Ro

How to add it to your Mod
1). Download the .gsc file https://mega.nz/#!qJE1iJZY!r7hl6DOtyX7kP38kqUK4HlRoKa0wvXj-zEU5rl1kQEI

2). Place the .gsc file in your CODWAWROOT/mods/MODNAME/maps

3). Open your MODNAME.gsc and find this line:
Code Snippet
Plaintext
    maps\_zombiemode::main();

change it to:
Code Snippet
Plaintext
	level thread maps\_zombieCounter::main();
maps\_zombiemode::main();

4). Copy CODWAWROOT/raw/maps/_zombiemode.gsc to CODWAWROOT/mods/MODNAME/maps/_zombiemode.gsc

5). Open CODWAWROOT/mods/MODNAME/maps/_zombiemode.gsc and find this function:
Code Snippet
Plaintext
       round_spawning();
scroll down untill you find this:
Code Snippet
Plaintext
	level.zombie_total = max;
mixed_spawns = 0; // Number of mixed spawns this round.  Currently means number of dogs in a mixed round
and change it to this:
Code Snippet
Plaintext
	level.zombies_spawn_this_round = max;
level.zombie_total = max;
mixed_spawns = 0; // Number of mixed spawns this round.  Currently means number of dogs in a mixed round

Don't forget to include everything in your launcher!

And you're done... ;D
Welcome back :D
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Thanks man, i have alot of spare time now finally.. so i'm gonna do some more modding :D. More tutorials are comming :)
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Thanks man, i have alot of spare time now finally.. so i'm gonna do some more modding :D. More tutorials are comming :)
Wait until BO3 then it'll be more fun :3
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awesome man :) going to add a skull that turns this on in my map. but if you manually spawn in zombies..



ill post the fix when I get some more modding time:)
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Wait until BO3 then it'll be more fun :3

Yea that's gonna be fucking awesome.
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awesome man :) going to add a skull that turns this on in my map. but if you manually spawn in zombies..

(Image removed from quote.)

ill post the fix when I get some more modding time:)

:please: the bar of the counter is going out + textures look awful :troll:

anyway i have seen this somewhere but i can't remember it

thx :P
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This is fantastic! Good job! :D
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Thanks ! nice job ;)
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This is literally my first post on these forums >.> But I'm trying to make my first ever map/mod thing for Waw, and I can't really get this to work. But I did follow everything you said, I only don't get what you meant by including it all in the launcher... But to sum it up, in game, it doesn't show up. Any help is aprieciated ^^;
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nice one :)
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This is literally my first post on these forums >.> But I'm trying to make my first ever map/mod thing for Waw, and I can't really get this to work. But I did follow everything you said, I only don't get what you meant by including it all in the launcher... But to sum it up, in game, it doesn't show up. Any help is aprieciated ^^;

By include i mean you add the scripts to your mod, so they get loaded in game. Make sure your laucher looks like this:
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This will glitch out when you have mixed rounds btw.
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You mean de dogg rounds?
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You mean de dogg rounds?

He means rounds, where there is both zombies and dogs, which use spawn_zombie thing, same thing as here:

awesome man :) going to add a skull that turns this on in my map. but if you manually spawn in zombies..

(Image removed from quote.)

ill post the fix when I get some more modding time:)

 
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