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Script to reward all perks after finding all hidden items

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Created 4 years ago
by BIGCountrysTV
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Location: usUnited States
Date Registered: 23 August 2013
Last active: 4 years ago
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Hello! I have been looking all over to figure out how to give all players all perks after they complete the task of finding the items I want them to find. I have 13 perks in the map but only 6 can be bought. I want the rest to be rewarded for completeing the EE. Anyone can help point me in the right direction?

Thanks
-BC

P.S

If it wasnt obvious, this is for my custom zombies map for BO3
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you could have

all_items_acquired = 0;

and then when a item is picked up do-
all_items_acquired = all_items_acquired + 1;

2nd item-
all_items_acquired  = all_items_acquired  + 1;

3rd item-
all_items_acquired  = all_items_acquired  + 1;

then you could do-

if(all_items_acquired == 3)
{
    //place the non_buyable perk trigs here
    //when true, triggers should auto trigger therefor giving the player each of the perks without going up to the perk machines

    revive_trig = getent("w.e the revive trig is called(can be found in _zombiemode_perks. probs zm_perks in bo3)", "targetname")
    revive trig waittill ("trigger", player);

    //then same for other trigs
}


something like that. should be fairly easy

add a wait 2; or something between each trig. otherwise itll try and give all perks at same time and probs crash

 
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