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Messages - 007makis

Hope you enjoy :) Let me know what you think of it!
1619 days ago
When might this update be finished? I am chomping at the bit to try and play this map!
Map is released :) what update are you talking about? :P just download it from the download button.
1620 days ago
Hi guys,  :)

I have been making a map and have come across a few issues that I'm hoping you guys can help me with. The issue that I am encountering is, when the player picks up a power-up such as Double Points, Max Ammo etc. there appears to be no voice sounds that are normally heard. I am using the default _zombiemode_powerups.gsc script and have only changed nukes and carpenter to work with double points and to be instant nuke. If you guys could help with this issue I would greatly appreciate it.
1631 days ago
all you need to do is change over the function

in zombiemode_weapons, theres threee instances of "give_weapon" that you need to change

player weapon_give( self.zombie_weapon_upgrade ); 

this one for example, line 2058 for me, you would just change to

player maps\_harrybo21_utilities::harrybo21_give_gun( self.zombie_weapon_upgrade );

that one is the wall weapons if memory serves

if you want mule kick to work, id suggest downloading my perk pack, as this is all connected
THANK YOU! 3 weapons problem fixed :D, now its just the power up sounds bug :) Does anyone know how to fix it? Also thanks again!!!
1633 days ago
yes

My box uses a custom give gun function to limit you to 3 guns

The wall guns do not

You would need to edit the wall weapons scripts
That's where the issue must lie then? I don't want to have 3 guns so can I change that 3 gun limit to a 2 gun limit? Will that stop the issue from happening? That way only players can have 2 guns instead of the 3 that you have added to the box  script?
1634 days ago
in my script, make sure youve set this line to your start pistols weapon file name

(Image removed from quote.)

only having 3 guns available, im guessing you use the zone source files i included, in root/zone_source/dlc3.csv youll see i commented out all the waw guns. You need to uncomment them and recompile map and build mod. I removed them to bring you under asset limits - there may also be sounds commented out here, explaining your powerups vox not playing

there is a big improvement coming for my perks soon, but its not ready yet, so if you cant resolve this just remove it, and the new version ( which will be a lot easier to use ) will be along soon

I have changed the script to the start weapon I am using but the issue is still there. I'm not too sure you understand what the issue is though, it's not that I only have 3 weapons in my map, it's that I am able to get three weapons without mule kick when buying a mixture of wall weapons and box weapons. Do you have any ideas about that?

 Love the work btw Harry, keep it up! Thanks for the help!
1634 days ago
I don't know Harry's scripts, but I double it thinks you have mule kick once in a while. It would most likely have to do with the way he is tracking how many guns you have. Either it is a bug you have found, or perhaps something not implemented correctly where you can buy a weapon or the box, but that is just me guessing if this ^ doesn't work.

I believe that I have disabled mule kick in _zombiemode_perks but I am not quite sure if I have done it correctly as the issue is still occurring. Is there anything else that I could do? It's strange because it only happens when a combination of wall weapons and box weapons are purchased. Thanks again for the help, really need to get this resolved.
1635 days ago
i think you used the scripts but didn't disable the machine. It's harry's perks so he knows about them more then me.
Do you have any idea how I would go about disabling the machine? :P
1637 days ago
Hi guys,

I have been making a map and have come across a few issues that I'm hoping you guys can help me with.

The main issue that I have encountered is with a 3 weapon bug that is rather strange. It appears to happen when you buy a mixture of wall and box weapons together but doesn't happen if you buy just wall weapons or just box weapons. When you buy a mixture of both it causes the player to have 3 weapons. I'm not too sure if it is relevant but I am using Harry's latest perks in my map but removed the mule kick prefab from the map as I did not want to use the perk. The second issue that I am encountering is with powerups.

When the player picks up a power-up such as Double Points, Max Ammo etc. there appears to be no voice sounds that are normally heard. I am using the default _zombiemode_powerups.gsc script and have only changed nukes and carpenter to work with double points and to be instant nuke. If you guys could help with these issues I would greatly appreciate it.

Thanks in advance for the help. 8)
1637 days ago
Keep making maps dude, had a fun time on this map c:
Thank you! I wont stop just having a big break, for uni :)
1677 days ago
The maps where completely finished, and to perfect my work I needed to release them so pepole tell me what to fix... There not broken maps like a lot I have played. There 100% working and some people like the maps allot, I just released them to become better from user input. And to make my self a better maper. I needed to release them. I would recoment to play them but if you don't want I understand. Not trying to be selfish or anything. :)
1689 days ago
dont... release... your.... draft work....

You dont see half finished practice paintings in galleries or preliminary scripts used in movies...

There finished... It's just LEARING MAPS cause I didint know how to do certain things... Just check out Chiken v1 and see... Duck v2 is my fist map so I didint know how to put lots of stuf in it. If you get mad don't play it..
1689 days ago
Awesome I hope you like it :D And of course I will, next summer time :P But maybe i'l be making BO3 maps ;) If the developers decide to release the mod tools :)

Double Post Merge: August 09, 2015, 10:52:05 pm
What awesome feedback! Thank you for taking the time to right this comment, I relay appreciate it :) About the minions theme xD I watched the minions movie when I was creating the map, and it was just a idea I had xD

I have created 3 maps,

Duck V2: http://www.zombiemodding.com/index.php?action=downloads;sa=view;down=1863
Chicken v1:  http://ugx-mods.com/forum/index.php/topic,6864.0.html
And ZhunterZ. Duck V2 is a VERY standard map, as it was my fist map... I would recommend you giving Chicken V1 A shot, but its kinda a different style map than ZhunterZ, And has UGX mod :)
I have 2 more maps before this one called Duck v2 and Chiken v1 :) but you should check Chiken v1 its my second map, there my learning maps soo you might not like them as much :p
1690 days ago
That looks really nice! Can't wait to see what other maps you make
Thank you :D i am busy making another one :)
1692 days ago
:lol:I found one serious bug...............................................YOUR SPELLING :lol:

Ye sorry :P My first language is not English :D Did you find a spelling mistake in my map or in a post?  :derp:
1783 days ago

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