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Messages - soupd0g

Sup guys. Me and my friend love this map, but everytime I play, I get this same error at some random point:

dx.device -> CreateTexture(width, height, mipmapCount, usage, imageFormat, memPool, &image->texture.map, nullptr) failed: Ran out of memory
Here is a picture of the error message:
https://ibb.co/M5P53K0

It used to happen mostly when using the mystery box, but now it seems to happen randomly. Can't find a trigger for this error.
We have never made it to round 20 before this error happens. And it only happens to me, except 1 rare time it did happen to my friend.


Attempted Fixes:
I tried changing the system virtual memory paging size. I set the initial size to 4096MB and the Max size to 16000MB.
I realized now in checking my specs that i only have 15GB of RAM so I will lower the Max paging size, but I doubt this will solve it.
This error was popping up before I ever touched the windows system virtual memory settings.

Also tried running the game in windowed mode since it didnt seem to like when I Alt-Tabbed out too many times.

None of the above have been successful.

Laptop specs:
CPU:
AMD Ryzen 9 5900HX with Radeon Graphics 3.30 GHz

Graphics:
LQ156M1JW25 (1920x1080@300Hz)
12272MB ATI AMD Radeon RX 6800M (ASUStek Computer Inc)
512MB ATI AMD Radeon Graphics (ASUStek Computer Inc)
CrossFire Disabled

RAM:
15.0GB Dual-Channel Unknown @ 1596MHz (22-22-22-52)

Motherboard:
ASUSTeK COMPUTER INC. G513QY (FP6)

OS:
Windows 10 Home 64-bit


Any suggestions would be appreciated. Let me know if more info is needed...

3 years ago
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