UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - itzz_7sn

so i was trying to make an electric trap using this script (_zombiemode_traps.gsc) and every thing seems to be working fine except for the "zapper" fx, although the damage fx and other sounds are working, i figure is something to do with (script_string) because i don't completely sure what it used for or how to use it.
 
 
edit: turns out you must add in your "clientscripts\your_map_fx.csc" file, under this line
Code Snippet
Plaintext
level thread clientscripts\_zombiemode::init_perk_machines_fx();
add this line
Code Snippet
Plaintext
level thread trap_fx_monitor( "struct_targetname", "script_string", "trap_type" );
example:
Code Snippet
Plaintext
level thread trap_fx_monitor( "elec_trap", "e1", "electric" );
then it should work as intended  :+1:
2 years ago
Loading ...