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Contact Support - Help Center Get help on the UGX Discord. Join it now!That's horrible advice, he should not need to add the xmodelalias for the stock zombie models to his mod
Something else is clearly wrong.
Hi Guys,
I was trying to convert a model with a physicspreset, but AssMan gives me two weird errors.
1. When i try to select the physicspreset file, it says:
(Image removed from quote.)
Alright Assman, i did what you asked me. So when I press F10 to convert the model, after I moved the file to share/main/physic/, it says:
(Image removed from quote.)
I can't get this error to disappear. Anyone else had this problem before, and knows how to solve it?
Lukkie1998
He means jump OVER crawlers
Sorry, the lighting in this screenshot doesn't really show it. See where the black is at the very end? There's supposed to be a continuation of the hallway there; instead, it just cuts off until I get closer to it.
I exported zombie models and anims from maya before, so I followed the same process for this flag.
ive always played lowest settings so i dont know any different, it doesnt bother me much tbh, FR only bothers me on certain maps, comosea actually being one, but i hear requiem has been portaled well.
self UseAnimTree(#animtree);
self UseAnimTree("NEW_TREE_NAME");