The Titanfall universe consists of futuristic warfare. This pack contains a collection of weapons that I was able port from both the Titanfall 2 and weapon skins from the Apex Legends series. I was able to recreate weapon animations and weapon mechanics to the best of my ability and to what COD5's scripting could allow. Another mechanic I was also able to recreate was Titanfall's ammo counter that appear on Titanfall weapon screens. This will be an optional feature you can implement into your map. I'll continue to update this pack every time I port a new weapon so in the mean time, this is what the it has to offer...
Weapons Currently in This Pack
P - 2016
R - 97
Hemlok
R - 201
L - Star
Smart Pistol MK6
Credits to The Project
Respawn Entertainment (Creators of the Titanfall series)
Legion+ (Asset exporter for Apex Legends/Titanfall 2)
Titanfall VPK Tool (Asset extractor for Titanfall 1 and 2)
Crowbar - Decompiler for source assets
BlenderCod (Blender plugin used to import and export .XMODEL_EXPORT and .ANIM_EXPORT files)
Update I'm really happy with the release of my first map . Thank you all for playing it. I really am. I'm a little embarrassed at some bugs that appeared as I continued to play it with others so I fixed major ones and will continue to patch and update this map as time goes on . I will also be hosting servers on Plutonium's T4 client so I can play with you guys as well. Once again I really appreciate all the positive responses and feel free to leave a bug report.
1.1 Updates
- Updated to a newer PAP Skin - Fixed player 3's missing head playermodel - Victory game over song should now play upon end - Player can no longer buy Apothican Servant ammo from the crate (balancing purposes) - Fixed Bslt's panzer grab bug (player was ignored by zombies on occasion after detaching from panzer claw) - Faster melee animations in weapons
1.2 Updates
- Apothican Servant is now a buildable. Panzers drop 3 pieces to build it (more balancing purposes). - New hud icons to track the number of pieces collected. - Other bug fixes and updates.
About This map is a remake from an original map that goes by the same name, "Courtyard". The map is from a unity web player game known as "BeGone". This map includes a buyable ending along with BO1, MW1, and MW2 weapons along with some weapon sound effects from the original web player game! The original web player game also had playermodels that seemed heavily inspired from MW2's characters Ramirez and Simon Ghost Riley so I decided to port them in this map as well.
Recommendations Set your textures to high or above for the best texture visuals before launching the mod
Buildable Scripts: DuaLVII Better Movement Animation Scripts: Ray1235 Perk Scripts: gympie6 Zombie Counter: Dust Panzer Soldat Boss: BluntStuffy
Other Credits
- Huge Credits for gympie6's perks as they are the most recent perk packs and work very well. Im truly greatful for his perk scripts. - Weapon Models and Sounds: Treyarch, Infinity Ward and Nplay ( creator of the webplayer game "BeGone") - Custom Music and UI Sounds: Infinity Ward and specifically Sarah Schachner, composer of MW2019's music - Player Models: Infinity Ward - Brown Crate Models: Salaj
3 years ago
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