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Messages - BraXi

It was a joke based on the fact that the game only moves when you do  :D

Well them, I shall add tanks! (Actually wanted to but had not enough time huehuehue)
7 years ago
Now for my criticism:
1) There is so much lag, like it literally goes one frame at a time. WTF?!


What do you mean by lag?
7 years ago
O hai there! If you still remember noob like me then you probably heard about "santa raus" for WaW which I made.
Now I'm back to the roots, the CoD4, and here's the latest work I've done.



It's a Single-Player total conversion for Call of Duty 4: Modern Warfare which me and my friend created for #makeitSUPERHOT competition.
The mod turns CoD4 into a "SuperHOT"-alike game where "time moves as you move". We've put a lot of effort into visuals, AI and gameplay mechanics and we're kinda proud of the level of quality achieved in this very limited time and had to overcome all the problems during competition (hdd failure, one map crashing compiler and had to be cut out of the mod, a nasty lighting bug that appeared just a few hours before deadline) but - we've made it!

Features:
  • "Time moves as you move"  :accepted:
  • Aggresive and rather smart AI
  • Four weapons: Pistol, Assault Rifle, Shotgun, Fists  :rainbow:
  • Throwing guns with <frag grenade> key
  • 5 maps which reference events from "SuperHOT" game
  • New "SuperHOT" styled models, animations, materials and FX
  • Bullets flying everywhere!
  • Did I mention dogs?
  • Reworked HUD
  • "MODERN. HOT. MODERN. HOT. MODERN. HOT."  :pffft:


Screenshots

















Videos


Teaser Trailer


Gameplay Trailer



ModDB Page (with downloads): http://www.moddb.com/mods/modernhot


Authors:
  • Maciej 'BraXi' Sokołowski - AI, Scripting, Level Design, FX
  • Otso 'Bear' Oksanen - Animations, Models, FX


Have fun and leave feedback!
7 years ago
Why does the 2nd shot remind me of first level in Painkiller?   :accepted:
7 years ago
I used dvars + menu items to display the score values in WaW because the string limit was so easily overflowed, but since BO3 doesn't let us use menufiles I was forced to use HUD items. Fucking great.

That error is due to using SetText() (or whatever equivalent BO3 has) with non-localized string. It will accumulate till the overflow happens.

Every time you call SetText with a plain text and the hud is not properly initialized with string, be it SetText("blah") you automaticaly create const string of "blah", if you use localized string and then just SetValue / SetText it will be all fine and you won't overflow the array.

Here's the method of doing it the right way:

1. before any wait()
Code Snippet
Plaintext
precacheString( &"You've dealt &&1 damage to &&2" );
or:
Code Snippet
Plaintext
precacheString( &"MYLOC_MYSTRING" );
// MYLOC_MYSTRING = "You dealt &&1 damage to &&2"

2. in your hud initialization
Code Snippet
Plaintext
hud.label = &"You've dealt &&1 damage to &&2"; // or &"MYLOC_MYSTRING" for obvious reasons
hud SetText( "", "" ); // or hud SetValue( 0, 0 );

3. in your hud update
Code Snippet
Plaintext
hud SetText( 80, "Blaster Zombie" /*no matter if localized or not since your hud's already localized, you know you're just messing with &&2*/ );

4. the result: "You've dealt 80 damage to Blaster Zombie" and no additional const strings.


PS. Also hello after more than likely one year absence :)



7 years ago
This is something i've been playing for years. Id like to make a game like cod4/waw with a zombies like mode that is very customizable. I just need some programers and to make a kickstarter. Maybe next year.


Never Team Up with the Idea Guy
9 years ago
FYI this is irrelevant to anyone who isn't using an nvidia laptop or has a desktop without an integrated nVidia GPU on the motherboard.
Not really, haven't seen built-in nvidia gpu on any mobo for last 8 years, but integrated Intel HD4xxx/5xxx and AMD APUs are capable of running WaW with medium settings.
9 years ago
Santa Raus [UGX Mod Version]


http://www.youtube.com/watch?v=uQbMDZfKoqY#ws


Quote
Map Name: Santa Raus (console name: santaraus)
Size: Medium
Difficulty: Medium

Download size: About 250MB
Download link: http://www.mediafire.com/download/8j2sjrf8m7bgm1t/santaraus_youallwayswin.rar
Hotfix (fixes points and a few other things): https://www.mediafire.com/?hq78a26p3p0mid3
Installation notes: Extract .rar and move "santaraus" folder to your
"C:\Users\<Your User Name>\AppData\Local\Activision\CoDWaW\mods"
directory.

Notes: Perks and Pack-A-Punch and a few minor things had to be removed from
map due to UGX mod exceeding 2400 image assets limit. We've tested the map
as much as we could, but please be aware that there might be still a few
small bugs.
9 years ago
Well, sad to hear that :/ Me and ray had to battle image limit in last day (about 9 custom textures in map), it ended up that we had to remove perks and we're aware of the fact that it's going to impact our score in competition. I hope UGX mod will not be required next time... :(
9 years ago
No, but that'd be REALLY entertaining if everyone got DQ'd for not having credits in their WIP.

So in your opinion santaraus would get DQ'd because me and ray didn't write ourselves in credits... interesting ^^
9 years ago
Santa Raus has been submitted! I will release map and source files package to the public when I can.

Good luck to those who are still working hard to finish their maps and hurry up :)
9 years ago
"On the first day of christmas my true love (UGX) gave to me:
 -1. JBirds map
 -2. Jeis map
 -3. Rays map
 -4. Braxis map
 -5. Hit and Eges map
And the rest in the end"

(Wasnt bothered to put all contesters here :D)

Well, according to the spirit of "you allways win', I'm presenting you unofficial results, according to jury made of me and ray, here are the winners: :lol:

1st place - braxi
2nd place - braxi and ray
3rd place - ray

We won internets.
9 years ago
:troll: Why does he want a half life 2 style menu :troll:
Just kidding. dont answer

HL2 =  :rainbow:

Bad news: we had to remove perks and pack-a-punch due to exceeding image limit caused by UGX mod.
9 years ago
last screenshot, :)





Spoiler: click to open...
I <3 Ray
9 years ago
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